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authorMichael Kelley <michael.a.kelley@gmail.com>2019-02-04 22:51:39 -0800
committerJunegunn Choi <junegunn.c@gmail.com>2020-03-10 00:03:34 +0900
commit7d5985baf927cdd04070679cbfbb5ff6b0728f6d (patch)
tree5b67c8ac90f2a040832c1d17b1ed10746f1d6b36 /src/options.go
parent7c40a424c0bf5a8967816d51ead6a71a334f30bb (diff)
downloadfzf-7d5985baf927cdd04070679cbfbb5ff6b0728f6d.tar.gz
Make height option work under Windows (#1341)
Separate Unix & Windows code into platform specific files for light renderer
Diffstat (limited to 'src/options.go')
-rw-r--r--src/options.go5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/options.go b/src/options.go
index b87e85c2..0fd97050 100644
--- a/src/options.go
+++ b/src/options.go
@@ -11,7 +11,6 @@ import (
"github.com/junegunn/fzf/src/algo"
"github.com/junegunn/fzf/src/tui"
- "github.com/junegunn/fzf/src/util"
"github.com/mattn/go-runewidth"
"github.com/mattn/go-shellwords"
@@ -1412,8 +1411,8 @@ func validateSign(sign string, signOptName string) error {
}
func postProcessOptions(opts *Options) {
- if util.IsWindows() && opts.Height.size > 0 {
- errorExit("--height option is currently not supported on Windows")
+ if !tui.IsLightRendererSupported() && opts.Height.size > 0 {
+ errorExit("--height option is currently not supported on this platform")
}
// Default actions for CTRL-N / CTRL-P when --history is set
if opts.History != nil {