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package fzf
import (
"math"
"sort"
"unicode"
"github.com/junegunn/fzf/src/tui"
"github.com/junegunn/fzf/src/util"
)
// Offset holds two 32-bit integers denoting the offsets of a matched substring
type Offset [2]int32
type colorOffset struct {
offset [2]int32
color tui.ColorPair
match bool
url *url
}
func (co colorOffset) IsFullBgMarker(at int32) bool {
return at == co.offset[0] && at == co.offset[1] && co.color.Attr()&tui.FullBg > 0
}
type Result struct {
item *Item
points [4]uint16
}
func buildResult(item *Item, offsets []Offset, score int) Result {
if len(offsets) > 1 {
sort.Sort(ByOrder(offsets))
}
result := Result{item: item}
numChars := item.text.Length()
minBegin := math.MaxUint16
minEnd := math.MaxUint16
maxEnd := 0
validOffsetFound := false
for _, offset := range offsets {
b, e := int(offset[0]), int(offset[1])
if b < e {
minBegin = util.Min(b, minBegin)
minEnd = util.Min(e, minEnd)
maxEnd = util.Max(e, maxEnd)
validOffsetFound = true
}
}
for idx, criterion := range sortCriteria {
val := uint16(math.MaxUint16)
switch criterion {
case byScore:
// Higher is better
val = math.MaxUint16 - util.AsUint16(score)
case byChunk:
if validOffsetFound {
b := minBegin
e := maxEnd
for ; b >= 1; b-- {
if unicode.IsSpace(item.text.Get(b - 1)) {
break
}
}
for ; e < numChars; e++ {
if unicode.IsSpace(item.text.Get(e)) {
break
}
}
val = util.AsUint16(e - b)
}
case byLength:
val = item.TrimLength()
case byPathname:
if validOffsetFound {
// lastDelim := strings.LastIndexByte(item.text.ToString(), '/')
lastDelim := -1
s := item.text.ToString()
for i := len(s) - 1; i >= 0; i-- {
if s[i] == '/' || s[i] == '\\' {
lastDelim = i
break
}
}
if lastDelim <= minBegin {
val = util.AsUint16(minBegin - lastDelim)
}
}
case byBegin, byEnd:
if validOffsetFound {
whitePrefixLen := 0
for idx := 0; idx < numChars; idx++ {
r := item.text.Get(idx)
whitePrefixLen = idx
if idx == minBegin || !unicode.IsSpace(r) {
break
}
}
if criterion == byBegin {
val = util.AsUint16(minEnd - whitePrefixLen)
} else {
val = util.AsUint16(math.MaxUint16 - math.MaxUint16*(maxEnd-whitePrefixLen)/(int(item.TrimLength())+1))
}
}
}
result.points[3-idx] = val
}
return result
}
// Sort criteria to use. Never changes once fzf is started.
var sortCriteria []criterion
// Index returns ordinal index of the Item
func (result *Result) Index() int32 {
return result.item.Index()
}
func minRank() Result {
return Result{item: &minItem, points: [4]uint16{math.MaxUint16, 0, 0, 0}}
}
func (result *Result) colorOffsets(matchOffsets []Offset, nthOffsets []Offset, theme *tui.ColorTheme, colBase tui.ColorPair, colMatch tui.ColorPair, attrNth tui.Attr, hidden bool) []colorOffset {
itemColors := result.item.Colors()
// No ANSI codes
if len(itemColors) == 0 && len(nthOffsets) == 0 {
offsets := make([]colorOffset, len(matchOffsets))
for i, off := range matchOffsets {
offsets[i] = colorOffset{offset: [2]int32{off[0], off[1]}, color: colMatch, match: true}
}
return offsets
}
// Find max column
var maxCol int32
for _, off := range append(matchOffsets, nthOffsets...) {
if off[1] > maxCol {
maxCol = off[1]
}
}
for _, ansi := range itemColors {
if ansi.offset[1] > maxCol {
maxCol = ansi.offset[1]
}
}
type cellInfo struct {
index int
color bool
match bool
nth bool
fbg tui.Color
}
cols := make([]cellInfo, maxCol+1)
for idx := range cols {
cols[idx].fbg = -1
}
for colorIndex, ansi := range itemColors {
if ansi.offset[0] == ansi.offset[1] && ansi.color.attr&tui.FullBg > 0 {
cols[ansi.offset[0]].fbg = ansi.color.lbg
} else {
for i := ansi.offset[0]; i < ansi.offset[1]; i++ {
cols[i] = cellInfo{colorIndex, true, false, false, cols[i].fbg}
}
}
}
for _, off := range matchOffsets {
for i := off[0]; i < off[1]; i++ {
cols[i].match = true
}
}
for _, off := range nthOffsets {
for i := off[0]; i < off[1]; i++ {
cols[i].nth = true
}
}
// sort.Sort(ByOrder(offsets))
// Merge offsets
// ------------ ---- -- ----
// ++++++++ ++++++++++
// --++++++++-- --++++++++++---
curr := cellInfo{0, false, false, false, -1}
start := 0
ansiToColorPair := func(ansi ansiOffset, base tui.ColorPair) tui.ColorPair {
if !theme.Colored {
return tui.NewColorPair(-1, -1, ansi.color.attr).MergeAttr(base)
}
// fd --color always | fzf --ansi --delimiter / --nth -1 --color fg:dim:strip,nth:regular
if base.ShouldStripColors() {
return base
}
fg := ansi.color.fg
bg := ansi.color.bg
if fg == -1 {
fg = colBase.Fg()
}
if bg == -1 {
bg = colBase.Bg()
}
return tui.NewColorPair(fg, bg, ansi.color.attr).MergeAttr(base)
}
var colors []colorOffset
add := func(idx int) {
if curr.fbg >= 0 {
colors = append(colors, colorOffset{
offset: [2]int32{int32(start), int32(start)},
color: tui.NewColorPair(-1, curr.fbg, tui.FullBg),
match: false,
url: nil})
}
if (curr.color || curr.nth || curr.match) && idx > start {
if curr.match {
var color tui.ColorPair
if curr.nth {
color = colBase.WithAttr(attrNth).Merge(colMatch)
} else {
color = colBase.Merge(colMatch)
}
var url *url
if curr.color {
ansi := itemColors[curr.index]
url = ansi.color.url
origColor := ansiToColorPair(ansi, colMatch)
// hl or hl+ only sets the foreground color, so colMatch is the
// combination of either [hl and bg] or [hl+ and bg+].
//
// If the original text already has background color, and the
// foreground color of colMatch is -1, we shouldn't only apply the
// background color of colMatch.
// e.g. echo -e "\x1b[32;7mfoo\x1b[mbar" | fzf --ansi --color bg+:1,hl+:-1:underline
// echo -e "\x1b[42mfoo\x1b[mbar" | fzf --ansi --color bg+:1,hl+:-1:underline
if color.Fg().IsDefault() && origColor.HasBg() {
color = origColor
if curr.nth {
color = color.WithAttr(attrNth &^ tui.AttrRegular)
}
} else {
color = origColor.MergeNonDefault(color)
}
}
colors = append(colors, colorOffset{
offset: [2]int32{int32(start), int32(idx)}, color: color, match: true, url: url})
} else if curr.color {
ansi := itemColors[curr.index]
base := colBase
if curr.nth {
base = base.WithAttr(attrNth)
}
if hidden {
base = base.WithFg(theme.Hidden)
}
color := ansiToColorPair(ansi, base)
colors = append(colors, colorOffset{
offset: [2]int32{int32(start), int32(idx)},
color: color,
match: false,
url: ansi.color.url})
} else {
color := colBase.WithAttr(attrNth)
if hidden {
color = color.WithFg(theme.Hidden)
}
colors = append(colors, colorOffset{
offset: [2]int32{int32(start), int32(idx)},
color: color,
match: false,
url: nil})
}
}
}
for idx, col := range cols {
if col != curr {
add(idx)
start = idx
curr = col
}
}
add(int(maxCol))
return colors
}
// ByOrder is for sorting substring offsets
type ByOrder []Offset
func (a ByOrder) Len() int {
return len(a)
}
func (a ByOrder) Swap(i, j int) {
a[i], a[j] = a[j], a[i]
}
func (a ByOrder) Less(i, j int) bool {
ioff := a[i]
joff := a[j]
return (ioff[0] < joff[0]) || (ioff[0] == joff[0]) && (ioff[1] <= joff[1])
}
// ByRelevance is for sorting Items
type ByRelevance []Result
func (a ByRelevance) Len() int {
return len(a)
}
func (a ByRelevance) Swap(i, j int) {
a[i], a[j] = a[j], a[i]
}
func (a ByRelevance) Less(i, j int) bool {
return compareRanks(a[i], a[j], false)
}
// ByRelevanceTac is for sorting Items
type ByRelevanceTac []Result
func (a ByRelevanceTac) Len() int {
return len(a)
}
func (a ByRelevanceTac) Swap(i, j int) {
a[i], a[j] = a[j], a[i]
}
func (a ByRelevanceTac) Less(i, j int) bool {
return compareRanks(a[i], a[j], true)
}
|