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| author | Stijn Kuipers <stijnkuipers@gmail.com> | 2023-06-29 16:26:07 +0200 |
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| committer | Stijn Kuipers <stijnkuipers@gmail.com> | 2023-06-29 16:26:07 +0200 |
| commit | fb5a321dd7c2848128b04b306f3e1e59c87a3f70 (patch) | |
| tree | a8ef6273f9f331ebb1971a9baf20a8c897955612 /README.md | |
| parent | bae7568fd4dd0676b370be8548c7ec95d6521ba1 (diff) | |
| download | plinky-fb5a321dd7c2848128b04b306f3e1e59c87a3f70.tar.gz | |
Initial Filedump
Tadaaa!!
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diff --git a/README.md b/README.md new file mode 100755 index 0000000..a09dd8e --- /dev/null +++ b/README.md @@ -0,0 +1,20 @@ +# plinky +touch synth +so tinrs persuaded me to opensource this +I apologise, its been so long since I looked at this, I am releasing this as somewhat abandonware. +please if you make a plinky derived thing, let me know on twitter @mmalex, and if you sell it, please don't use the plinky name directly and make it clear that it is not an original plinky in any way. + +this includes software and hardware files, I have no idea how to build it any more :) you need STM32 cube ide, its basically the default project so most of the code is in sw/Core/Src, most of the rest of the sw/ folder is just the usual auto generated boilerplate mess. + +it should also compile as an emulator for mac and gui, using portaudio and dear imgui. it also compiles for wasm, somehow :) + +there is also a bootloader project... + +the hardware is mostly in the hw/ folder, but I was new to kicad so I am not sure if all the library stuff is in the right place. + +if there is something missing or something in there that you think shouldn't be in there, let me know and I can sort it out + +many thanks for all the support of plinky over the years. +I hope cool things can be made with this! + +im submitting this before my brain kicks in and persuades me not to :) |
