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authorjacqueline <me@jacqueline.id.au>2024-02-29 15:47:21 +1100
committerjacqueline <me@jacqueline.id.au>2024-02-29 15:47:21 +1100
commit173b09b0151ae765b1a8e69dfb60d14d502801f6 (patch)
tree1b7c28cf7a772a98f8b615d60f373a65b2739eb1
parent9fca08f8434a05e1fe93a1c4f8133f0e7fc118bf (diff)
downloadtangara-fw-173b09b0151ae765b1a8e69dfb60d14d502801f6.tar.gz
Clear the drain buffer when skipping between tracks
-rw-r--r--src/audio/audio_fsm.cpp53
-rw-r--r--src/audio/bt_audio_output.cpp2
-rw-r--r--src/audio/i2s_audio_output.cpp2
-rw-r--r--src/audio/include/audio_events.hpp8
-rw-r--r--src/audio/include/audio_fsm.hpp7
-rw-r--r--src/audio/include/audio_sink.hpp17
-rw-r--r--src/audio/include/bt_audio_output.hpp5
-rw-r--r--src/audio/include/i2s_audio_output.hpp5
-rw-r--r--src/audio/include/track_queue.hpp3
-rw-r--r--src/audio/track_queue.cpp43
10 files changed, 106 insertions, 39 deletions
diff --git a/src/audio/audio_fsm.cpp b/src/audio/audio_fsm.cpp
index ea0315eb..08a0941a 100644
--- a/src/audio/audio_fsm.cpp
+++ b/src/audio/audio_fsm.cpp
@@ -51,6 +51,10 @@ std::shared_ptr<I2SAudioOutput> AudioState::sI2SOutput;
std::shared_ptr<BluetoothAudioOutput> AudioState::sBtOutput;
std::shared_ptr<IAudioOutput> AudioState::sOutput;
+// Two seconds of samples for two channels, at a representative sample rate.
+constexpr size_t kDrainBufferSize = sizeof(sample::Sample) * 48000 * 4;
+StreamBufferHandle_t AudioState::sDrainBuffer;
+
std::optional<database::TrackId> AudioState::sCurrentTrack;
bool AudioState::sIsPlaybackAllowed;
@@ -129,7 +133,7 @@ void AudioState::react(const SetVolumeBalance& ev) {
void AudioState::react(const OutputModeChanged& ev) {
ESP_LOGI(kTag, "output mode changed");
auto new_mode = sServices->nvs().OutputMode();
- sOutput->SetMode(IAudioOutput::Modes::kOff);
+ sOutput->mode(IAudioOutput::Modes::kOff);
switch (new_mode) {
case drivers::NvsStorage::Output::kBluetooth:
sOutput = sBtOutput;
@@ -138,7 +142,7 @@ void AudioState::react(const OutputModeChanged& ev) {
sOutput = sI2SOutput;
break;
}
- sOutput->SetMode(IAudioOutput::Modes::kOnPaused);
+ sOutput->mode(IAudioOutput::Modes::kOnPaused);
sSampleConverter->SetOutput(sOutput);
// Bluetooth volume isn't 'changed' until we've connected to a device.
@@ -150,6 +154,32 @@ void AudioState::react(const OutputModeChanged& ev) {
}
}
+auto AudioState::clearDrainBuffer() -> void {
+ // Tell the decoder to stop adding new samples. This might not take effect
+ // immediately, since the decoder might currently be stuck waiting for space
+ // to become available in the drain buffer.
+ sFileSource->SetPath();
+
+ auto mode = sOutput->mode();
+ if (mode == IAudioOutput::Modes::kOnPlaying) {
+ // If we're currently playing, then the drain buffer will be actively
+ // draining on its own. Just keep trying to reset until it works.
+ while (xStreamBufferReset(sDrainBuffer) != pdPASS) {
+ }
+ } else {
+ // If we're not currently playing, then we need to actively pull samples
+ // out of the drain buffer to unblock the decoder.
+ while (!xStreamBufferIsEmpty(sDrainBuffer)) {
+ // Read a little to unblock the decoder.
+ uint8_t drain[2048];
+ xStreamBufferReceive(sDrainBuffer, drain, sizeof(drain), 0);
+
+ // Try to quickly discard the rest.
+ xStreamBufferReset(sDrainBuffer);
+ }
+ }
+}
+
auto AudioState::playTrack(database::TrackId id) -> void {
sCurrentTrack = id;
sServices->bg_worker().Dispatch<void>([=]() {
@@ -194,10 +224,6 @@ void AudioState::react(const TogglePlayPause& ev) {
namespace states {
-// Two seconds of samples for two channels, at a representative sample rate.
-constexpr size_t kDrainBufferSize = sizeof(sample::Sample) * 48000 * 4;
-static StreamBufferHandle_t sDrainBuffer;
-
void Uninitialised::react(const system_fsm::BootComplete& ev) {
sServices = ev.services;
@@ -229,7 +255,7 @@ void Uninitialised::react(const system_fsm::BootComplete& ev) {
} else {
sOutput = sBtOutput;
}
- sOutput->SetMode(IAudioOutput::Modes::kOnPaused);
+ sOutput->mode(IAudioOutput::Modes::kOnPaused);
events::Ui().Dispatch(VolumeLimitChanged{
.new_limit_db =
@@ -272,6 +298,7 @@ void Standby::react(const QueueUpdate& ev) {
if (!current_track || (sCurrentTrack && (*sCurrentTrack == *current_track))) {
return;
}
+ clearDrainBuffer();
playTrack(*current_track);
}
@@ -315,7 +342,7 @@ void Standby::react(const system_fsm::StorageMounted& ev) {
void Playback::entry() {
ESP_LOGI(kTag, "beginning playback");
- sOutput->SetMode(IAudioOutput::Modes::kOnPlaying);
+ sOutput->mode(IAudioOutput::Modes::kOnPlaying);
events::System().Dispatch(PlaybackStarted{});
events::Ui().Dispatch(PlaybackStarted{});
@@ -323,10 +350,10 @@ void Playback::entry() {
void Playback::exit() {
ESP_LOGI(kTag, "finishing playback");
- sOutput->SetMode(IAudioOutput::Modes::kOnPaused);
+ sOutput->mode(IAudioOutput::Modes::kOnPaused);
- // Stash the current volume now, in case it changed during playback, since we
- // might be powering off soon.
+ // Stash the current volume now, in case it changed during playback, since
+ // we might be powering off soon.
commitVolume();
events::System().Dispatch(PlaybackStopped{});
@@ -343,6 +370,10 @@ void Playback::react(const QueueUpdate& ev) {
if (!ev.current_changed) {
return;
}
+ // Cut the current track immediately.
+ if (ev.reason == QueueUpdate::Reason::kExplicitUpdate) {
+ clearDrainBuffer();
+ }
auto current_track = sServices->track_queue().current();
if (!current_track) {
sFileSource->SetPath();
diff --git a/src/audio/bt_audio_output.cpp b/src/audio/bt_audio_output.cpp
index 41c89069..dff98e36 100644
--- a/src/audio/bt_audio_output.cpp
+++ b/src/audio/bt_audio_output.cpp
@@ -35,7 +35,7 @@ BluetoothAudioOutput::BluetoothAudioOutput(StreamBufferHandle_t s,
BluetoothAudioOutput::~BluetoothAudioOutput() {}
-auto BluetoothAudioOutput::SetMode(Modes mode) -> void {
+auto BluetoothAudioOutput::changeMode(Modes mode) -> void {
if (mode == Modes::kOnPlaying) {
bluetooth_.SetSource(stream());
} else {
diff --git a/src/audio/i2s_audio_output.cpp b/src/audio/i2s_audio_output.cpp
index 4043574e..cd61d97f 100644
--- a/src/audio/i2s_audio_output.cpp
+++ b/src/audio/i2s_audio_output.cpp
@@ -58,7 +58,7 @@ I2SAudioOutput::~I2SAudioOutput() {
dac_->SetSource(nullptr);
}
-auto I2SAudioOutput::SetMode(Modes mode) -> void {
+auto I2SAudioOutput::changeMode(Modes mode) -> void {
if (mode == current_mode_) {
return;
}
diff --git a/src/audio/include/audio_events.hpp b/src/audio/include/audio_events.hpp
index 03584062..a79ca4ec 100644
--- a/src/audio/include/audio_events.hpp
+++ b/src/audio/include/audio_events.hpp
@@ -14,7 +14,6 @@
#include "tinyfsm.hpp"
#include "track.hpp"
-#include "track_queue.hpp"
#include "types.hpp"
namespace audio {
@@ -39,6 +38,13 @@ struct PlaybackStopped : tinyfsm::Event {};
struct QueueUpdate : tinyfsm::Event {
bool current_changed;
+
+ enum Reason {
+ kExplicitUpdate,
+ kRepeatingLastTrack,
+ kTrackFinished,
+ };
+ Reason reason;
};
struct PlayFile : tinyfsm::Event {
diff --git a/src/audio/include/audio_fsm.hpp b/src/audio/include/audio_fsm.hpp
index 29ec489a..2d335e74 100644
--- a/src/audio/include/audio_fsm.hpp
+++ b/src/audio/include/audio_fsm.hpp
@@ -52,7 +52,7 @@ class AudioState : public tinyfsm::Fsm<AudioState> {
void react(const OutputModeChanged&);
virtual void react(const system_fsm::BootComplete&) {}
- virtual void react(const system_fsm::KeyLockChanged&) {};
+ virtual void react(const system_fsm::KeyLockChanged&){};
virtual void react(const system_fsm::StorageMounted&) {}
virtual void react(const system_fsm::BluetoothEvent&);
@@ -67,6 +67,7 @@ class AudioState : public tinyfsm::Fsm<AudioState> {
virtual void react(const internal::AudioPipelineIdle&) {}
protected:
+ auto clearDrainBuffer() -> void;
auto playTrack(database::TrackId id) -> void;
auto commitVolume() -> void;
@@ -79,6 +80,8 @@ class AudioState : public tinyfsm::Fsm<AudioState> {
static std::shared_ptr<BluetoothAudioOutput> sBtOutput;
static std::shared_ptr<IAudioOutput> sOutput;
+ static StreamBufferHandle_t sDrainBuffer;
+
static std::optional<database::TrackId> sCurrentTrack;
auto readyToPlay() -> bool;
@@ -91,7 +94,7 @@ class Uninitialised : public AudioState {
public:
void react(const system_fsm::BootComplete&) override;
- void react(const system_fsm::BluetoothEvent&) override {};
+ void react(const system_fsm::BluetoothEvent&) override{};
using AudioState::react;
};
diff --git a/src/audio/include/audio_sink.hpp b/src/audio/include/audio_sink.hpp
index eba55eb5..85c23f5c 100644
--- a/src/audio/include/audio_sink.hpp
+++ b/src/audio/include/audio_sink.hpp
@@ -27,7 +27,8 @@ class IAudioOutput {
StreamBufferHandle_t stream_;
public:
- IAudioOutput(StreamBufferHandle_t stream) : stream_(stream) {}
+ IAudioOutput(StreamBufferHandle_t stream)
+ : stream_(stream), mode_(Modes::kOff) {}
virtual ~IAudioOutput() {}
@@ -41,7 +42,14 @@ class IAudioOutput {
* Indicates whether this output is currently being sent samples. If this is
* false, the output should place itself into a low power state.
*/
- virtual auto SetMode(Modes) -> void = 0;
+ auto mode(Modes m) -> void {
+ if (mode_ == m) {
+ return;
+ }
+ changeMode(m);
+ mode_ = m;
+ }
+ auto mode() -> Modes { return mode_; }
virtual auto SetVolumeImbalance(int_fast8_t balance) -> void = 0;
@@ -67,6 +75,11 @@ class IAudioOutput {
virtual auto Configure(const Format& format) -> void = 0;
auto stream() -> StreamBufferHandle_t { return stream_; }
+
+ protected:
+ Modes mode_;
+
+ virtual auto changeMode(Modes new_mode) -> void = 0;
};
} // namespace audio
diff --git a/src/audio/include/bt_audio_output.hpp b/src/audio/include/bt_audio_output.hpp
index f6d2200c..a61e718a 100644
--- a/src/audio/include/bt_audio_output.hpp
+++ b/src/audio/include/bt_audio_output.hpp
@@ -28,8 +28,6 @@ class BluetoothAudioOutput : public IAudioOutput {
tasks::WorkerPool&);
~BluetoothAudioOutput();
- auto SetMode(Modes) -> void override;
-
auto SetVolumeImbalance(int_fast8_t balance) -> void override;
auto SetVolume(uint16_t) -> void override;
@@ -48,6 +46,9 @@ class BluetoothAudioOutput : public IAudioOutput {
BluetoothAudioOutput(const BluetoothAudioOutput&) = delete;
BluetoothAudioOutput& operator=(const BluetoothAudioOutput&) = delete;
+ protected:
+ auto changeMode(Modes) -> void override;
+
private:
drivers::Bluetooth& bluetooth_;
tasks::WorkerPool& bg_worker_;
diff --git a/src/audio/include/i2s_audio_output.hpp b/src/audio/include/i2s_audio_output.hpp
index 7c297106..5f3fc3ff 100644
--- a/src/audio/include/i2s_audio_output.hpp
+++ b/src/audio/include/i2s_audio_output.hpp
@@ -23,8 +23,6 @@ class I2SAudioOutput : public IAudioOutput {
I2SAudioOutput(StreamBufferHandle_t, drivers::IGpios& expander);
~I2SAudioOutput();
- auto SetMode(Modes) -> void override;
-
auto SetMaxVolume(uint16_t) -> void;
auto SetVolumeDb(uint16_t) -> void;
@@ -46,6 +44,9 @@ class I2SAudioOutput : public IAudioOutput {
I2SAudioOutput(const I2SAudioOutput&) = delete;
I2SAudioOutput& operator=(const I2SAudioOutput&) = delete;
+ protected:
+ auto changeMode(Modes) -> void override;
+
private:
drivers::IGpios& expander_;
std::unique_ptr<drivers::I2SDac> dac_;
diff --git a/src/audio/include/track_queue.hpp b/src/audio/include/track_queue.hpp
index e4fd7881..5b7c9448 100644
--- a/src/audio/include/track_queue.hpp
+++ b/src/audio/include/track_queue.hpp
@@ -12,6 +12,7 @@
#include <shared_mutex>
#include <vector>
+#include "audio_events.hpp"
#include "cppbor_parse.h"
#include "database.hpp"
#include "tasks.hpp"
@@ -120,6 +121,8 @@ class TrackQueue {
TrackQueue& operator=(const TrackQueue&) = delete;
private:
+ auto next(QueueUpdate::Reason r) -> void;
+
mutable std::shared_mutex mutex_;
tasks::WorkerPool& bg_worker_;
diff --git a/src/audio/track_queue.cpp b/src/audio/track_queue.cpp
index b75230fc..ccadd3a6 100644
--- a/src/audio/track_queue.cpp
+++ b/src/audio/track_queue.cpp
@@ -33,6 +33,8 @@ namespace audio {
[[maybe_unused]] static constexpr char kTag[] = "tracks";
+using Reason = QueueUpdate::Reason;
+
RandomIterator::RandomIterator()
: seed_(0), pos_(0), size_(0), replay_(false) {}
@@ -72,8 +74,11 @@ auto RandomIterator::replay(bool r) -> void {
replay_ = r;
}
-auto notifyChanged(bool current_changed) -> void {
- QueueUpdate ev{.current_changed = current_changed};
+auto notifyChanged(bool current_changed, Reason reason) -> void {
+ QueueUpdate ev{
+ .current_changed = current_changed,
+ .reason = reason,
+ };
events::Ui().Dispatch(ev);
events::Audio().Dispatch(ev);
}
@@ -157,7 +162,7 @@ auto TrackQueue::insert(Item i, size_t index) -> void {
update_shuffler();
}
}
- notifyChanged(current_changed);
+ notifyChanged(current_changed, Reason::kExplicitUpdate);
} else if (std::holds_alternative<database::TrackIterator>(i)) {
// Iterators can be very large, and retrieving items from them often
// requires disk i/o. Handle them asynchronously so that inserting them
@@ -185,7 +190,7 @@ auto TrackQueue::insert(Item i, size_t index) -> void {
const std::unique_lock<std::shared_mutex> lock(mutex_);
update_shuffler();
}
- notifyChanged(current_changed);
+ notifyChanged(current_changed, Reason::kExplicitUpdate);
});
}
}
@@ -200,6 +205,10 @@ auto TrackQueue::append(Item i) -> void {
}
auto TrackQueue::next() -> void {
+ next(Reason::kExplicitUpdate);
+}
+
+auto TrackQueue::next(Reason r) -> void {
bool changed = true;
{
@@ -221,7 +230,7 @@ auto TrackQueue::next() -> void {
}
}
- notifyChanged(changed);
+ notifyChanged(changed, r);
}
auto TrackQueue::previous() -> void {
@@ -245,22 +254,22 @@ auto TrackQueue::previous() -> void {
}
}
- notifyChanged(changed);
+ notifyChanged(changed, Reason::kExplicitUpdate);
}
auto TrackQueue::finish() -> void {
if (repeat_) {
- notifyChanged(true);
+ notifyChanged(true, Reason::kRepeatingLastTrack);
} else {
- next();
+ next(Reason::kTrackFinished);
}
}
auto TrackQueue::skipTo(database::TrackId id) -> void {
// Defer this work to the background not because it's particularly
- // long-running (although it could be), but because we want to ensure we only
- // search for the given id after any previously pending iterator insertions
- // have finished.
+ // long-running (although it could be), but because we want to ensure we
+ // only search for the given id after any previously pending iterator
+ // insertions have finished.
bg_worker_.Dispatch<void>([=, this]() {
bool found = false;
{
@@ -274,7 +283,7 @@ auto TrackQueue::skipTo(database::TrackId id) -> void {
}
}
if (found) {
- notifyChanged(true);
+ notifyChanged(true, Reason::kExplicitUpdate);
}
});
}
@@ -294,7 +303,7 @@ auto TrackQueue::clear() -> void {
}
}
- notifyChanged(true);
+ notifyChanged(true, Reason::kExplicitUpdate);
}
auto TrackQueue::random(bool en) -> void {
@@ -311,7 +320,7 @@ auto TrackQueue::random(bool en) -> void {
}
// Current track doesn't get randomised until next().
- notifyChanged(false);
+ notifyChanged(false, Reason::kExplicitUpdate);
}
auto TrackQueue::random() const -> bool {
@@ -325,7 +334,7 @@ auto TrackQueue::repeat(bool en) -> void {
repeat_ = en;
}
- notifyChanged(false);
+ notifyChanged(false, Reason::kExplicitUpdate);
}
auto TrackQueue::repeat() const -> bool {
@@ -341,7 +350,7 @@ auto TrackQueue::replay(bool en) -> void {
shuffle_->replay(en);
}
}
- notifyChanged(false);
+ notifyChanged(false, Reason::kExplicitUpdate);
}
auto TrackQueue::replay() const -> bool {
@@ -477,7 +486,7 @@ auto TrackQueue::deserialise(const std::string& s) -> void {
QueueParseClient client{*this};
const uint8_t* data = reinterpret_cast<const uint8_t*>(s.data());
cppbor::parse(data, data + s.size(), &client);
- notifyChanged(true);
+ notifyChanged(true, Reason::kExplicitUpdate);
}
} // namespace audio