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| author | jacqueline <me@jacqueline.id.au> | 2022-09-19 16:11:47 +1000 |
|---|---|---|
| committer | jacqueline <me@jacqueline.id.au> | 2022-09-19 16:11:47 +1000 |
| commit | ed92e70372a80bfb1b1793f27b8420a95a8dd71d (patch) | |
| tree | 5580b63b6fff9d29eac21008b03124c63d9f40d9 /README.md | |
| parent | f665a9223bf5e482f22ed4116b1c90af81cd62dc (diff) | |
| download | tangara-fw-ed92e70372a80bfb1b1793f27b8420a95a8dd71d.tar.gz | |
Add building and clangd instructions
Diffstat (limited to 'README.md')
| -rw-r--r-- | README.md | 33 |
1 files changed, 33 insertions, 0 deletions
diff --git a/README.md b/README.md new file mode 100644 index 00000000..9c387521 --- /dev/null +++ b/README.md @@ -0,0 +1,33 @@ +# Building and flashing + +1. First, consult the ESP-IDF docs for the basic toolchain setup: +https://docs.espressif.com/projects/esp-idf/en/latest/esp32/get-started/linux-macos-setup.html +2. Once you've done this, you should be able to build with `idy.py build` +3. TODO: Verify flashing configuration once we finally get our modules + +# clangd setup + +A regular build will generate `build/compile_commands.json`, which clangd will +automatically pick up. However, there are a couple of additional steps to get +everything to place nicely. + +First, you will need to download the xtensa clang toolchain. You can do this +via ESP-IDF by running `idf_tools.py install xtensa-clang` + +This will install their prebuild clang into a path like `~/.espressif/tools/xtensa-clang/VERSION/xtensa-esp32-elf-clang/` + +Next, you will need to configure clangd to use this version of clang, plus +forcible remove a couple of GCC-specific build flags. Do this by creating +`.clangd` in the root directory of your project, with contents like so: + +``` +CompileFlags: + Add: [-mlong-calls, -isysroot=/Users/YOU/.espressif/tools/xtensa-clang/VERSION/xtensa-esp32-elf-clang] + Remove: [-fno-tree-switch-conversion, -mtext-section-literals, -mlongcalls, -fstrict-volatile-bitfields] +``` + +You should then get proper LSP integration via clangd, give or take a couple of +oddities (e.g. for some reason, my install still can't see `stdio.h`. NBD tho.) + +Expect this integration to improve sometime in the near future, per [this forum +thread](https://esp32.com/viewtopic.php?f=13&t=29563). |
