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| author | jacqueline <me@jacqueline.id.au> | 2023-11-12 19:14:09 +1100 |
|---|---|---|
| committer | jacqueline <me@jacqueline.id.au> | 2023-11-12 19:14:09 +1100 |
| commit | 8a0a167adbf3d9b6f8b6f16aaf20ca39ad5549de (patch) | |
| tree | 02b6cf23f591915747ec2994381854a79979c4a0 /lib/esp-idf-lua/lua/linit.c | |
| parent | 8471046a95ab9e00f7d42b56dbbc9ce3e5b424b9 (diff) | |
| download | tangara-fw-8a0a167adbf3d9b6f8b6f16aaf20ca39ad5549de.tar.gz | |
Convert the main menu screen to lua lol
Diffstat (limited to 'lib/esp-idf-lua/lua/linit.c')
| -rw-r--r-- | lib/esp-idf-lua/lua/linit.c | 65 |
1 files changed, 65 insertions, 0 deletions
diff --git a/lib/esp-idf-lua/lua/linit.c b/lib/esp-idf-lua/lua/linit.c new file mode 100644 index 00000000..69808f84 --- /dev/null +++ b/lib/esp-idf-lua/lua/linit.c @@ -0,0 +1,65 @@ +/* +** $Id: linit.c $ +** Initialization of libraries for lua.c and other clients +** See Copyright Notice in lua.h +*/ + + +#define linit_c +#define LUA_LIB + +/* +** If you embed Lua in your program and need to open the standard +** libraries, call luaL_openlibs in your program. If you need a +** different set of libraries, copy this file to your project and edit +** it to suit your needs. +** +** You can also *preload* libraries, so that a later 'require' can +** open the library, which is already linked to the application. +** For that, do the following code: +** +** luaL_getsubtable(L, LUA_REGISTRYINDEX, LUA_PRELOAD_TABLE); +** lua_pushcfunction(L, luaopen_modname); +** lua_setfield(L, -2, modname); +** lua_pop(L, 1); // remove PRELOAD table +*/ + +#include "lprefix.h" + + +#include <stddef.h> + +#include "lua.h" + +#include "lualib.h" +#include "lauxlib.h" + + +/* +** these libs are loaded by lua.c and are readily available to any Lua +** program +*/ +static const luaL_Reg loadedlibs[] = { + {LUA_GNAME, luaopen_base}, + {LUA_LOADLIBNAME, luaopen_package}, + {LUA_COLIBNAME, luaopen_coroutine}, + {LUA_TABLIBNAME, luaopen_table}, + {LUA_IOLIBNAME, luaopen_io}, + {LUA_OSLIBNAME, luaopen_os}, + {LUA_STRLIBNAME, luaopen_string}, + {LUA_MATHLIBNAME, luaopen_math}, + {LUA_UTF8LIBNAME, luaopen_utf8}, + {LUA_DBLIBNAME, luaopen_debug}, + {NULL, NULL} +}; + + +LUALIB_API void luaL_openlibs (lua_State *L) { + const luaL_Reg *lib; + /* "require" functions from 'loadedlibs' and set results to global table */ + for (lib = loadedlibs; lib->func; lib++) { + luaL_requiref(L, lib->name, lib->func, 1); + lua_pop(L, 1); /* remove lib */ + } +} + |
