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authorjacqueline <me@jacqueline.id.au>2023-06-01 15:41:47 +1000
committerjacqueline <me@jacqueline.id.au>2023-06-01 15:41:47 +1000
commitdd27c3530432ea0b09f01e604bf577f31d8ef841 (patch)
treebbf86cf81a78f0ff0b07f31f1c390db473f26fd3 /lib/lvgl/src/misc/lv_math.c
parent6fd588e970470b15936187980829916d0dbe77bb (diff)
downloadtangara-fw-dd27c3530432ea0b09f01e604bf577f31d8ef841.tar.gz
convert lvgl from submodule to a plain old directory
Diffstat (limited to 'lib/lvgl/src/misc/lv_math.c')
m---------lib/lvgl0
-rw-r--r--lib/lvgl/src/misc/lv_math.c273
2 files changed, 273 insertions, 0 deletions
diff --git a/lib/lvgl b/lib/lvgl
deleted file mode 160000
-Subproject 0732400e7b564dd0e7dc4a924619d8e19c5b23a
diff --git a/lib/lvgl/src/misc/lv_math.c b/lib/lvgl/src/misc/lv_math.c
new file mode 100644
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--- /dev/null
+++ b/lib/lvgl/src/misc/lv_math.c
@@ -0,0 +1,273 @@
+/**
+ * @file lv_math.c
+ *
+ */
+
+/*********************
+ * INCLUDES
+ *********************/
+#include "lv_math.h"
+
+/*********************
+ * DEFINES
+ *********************/
+
+/**********************
+ * TYPEDEFS
+ **********************/
+
+/**********************
+ * STATIC PROTOTYPES
+ **********************/
+
+/**********************
+ * STATIC VARIABLES
+ **********************/
+static const int16_t sin0_90_table[] = {
+ 0, 572, 1144, 1715, 2286, 2856, 3425, 3993, 4560, 5126, 5690, 6252, 6813, 7371, 7927, 8481,
+ 9032, 9580, 10126, 10668, 11207, 11743, 12275, 12803, 13328, 13848, 14364, 14876, 15383, 15886, 16383, 16876,
+ 17364, 17846, 18323, 18794, 19260, 19720, 20173, 20621, 21062, 21497, 21925, 22347, 22762, 23170, 23571, 23964,
+ 24351, 24730, 25101, 25465, 25821, 26169, 26509, 26841, 27165, 27481, 27788, 28087, 28377, 28659, 28932, 29196,
+ 29451, 29697, 29934, 30162, 30381, 30591, 30791, 30982, 31163, 31335, 31498, 31650, 31794, 31927, 32051, 32165,
+ 32269, 32364, 32448, 32523, 32587, 32642, 32687, 32722, 32747, 32762, 32767
+};
+
+/**********************
+ * MACROS
+ **********************/
+
+/**********************
+ * GLOBAL FUNCTIONS
+ **********************/
+
+/**
+ * Return with sinus of an angle
+ * @param angle
+ * @return sinus of 'angle'. sin(-90) = -32767, sin(90) = 32767
+ */
+LV_ATTRIBUTE_FAST_MEM int16_t lv_trigo_sin(int16_t angle)
+{
+ int16_t ret = 0;
+ angle = angle % 360;
+
+ if(angle < 0) angle = 360 + angle;
+
+ if(angle < 90) {
+ ret = sin0_90_table[angle];
+ }
+ else if(angle >= 90 && angle < 180) {
+ angle = 180 - angle;
+ ret = sin0_90_table[angle];
+ }
+ else if(angle >= 180 && angle < 270) {
+ angle = angle - 180;
+ ret = -sin0_90_table[angle];
+ }
+ else { /*angle >=270*/
+ angle = 360 - angle;
+ ret = -sin0_90_table[angle];
+ }
+
+ return ret;
+}
+
+/**
+ * Calculate a value of a Cubic Bezier function.
+ * @param t time in range of [0..LV_BEZIER_VAL_MAX]
+ * @param u0 start values in range of [0..LV_BEZIER_VAL_MAX]
+ * @param u1 control value 1 values in range of [0..LV_BEZIER_VAL_MAX]
+ * @param u2 control value 2 in range of [0..LV_BEZIER_VAL_MAX]
+ * @param u3 end values in range of [0..LV_BEZIER_VAL_MAX]
+ * @return the value calculated from the given parameters in range of [0..LV_BEZIER_VAL_MAX]
+ */
+uint32_t lv_bezier3(uint32_t t, uint32_t u0, uint32_t u1, uint32_t u2, uint32_t u3)
+{
+ uint32_t t_rem = 1024 - t;
+ uint32_t t_rem2 = (t_rem * t_rem) >> 10;
+ uint32_t t_rem3 = (t_rem2 * t_rem) >> 10;
+ uint32_t t2 = (t * t) >> 10;
+ uint32_t t3 = (t2 * t) >> 10;
+
+ uint32_t v1 = (t_rem3 * u0) >> 10;
+ uint32_t v2 = (3 * t_rem2 * t * u1) >> 20;
+ uint32_t v3 = (3 * t_rem * t2 * u2) >> 20;
+ uint32_t v4 = (t3 * u3) >> 10;
+
+ return v1 + v2 + v3 + v4;
+}
+
+/**
+ * Get the square root of a number
+ * @param x integer which square root should be calculated
+ * @param q store the result here. q->i: integer part, q->f: fractional part in 1/256 unit
+ * @param mask optional to skip some iterations if the magnitude of the root is known.
+ * Set to 0x8000 by default.
+ * If root < 16: mask = 0x80
+ * If root < 256: mask = 0x800
+ * Else: mask = 0x8000
+ */
+LV_ATTRIBUTE_FAST_MEM void lv_sqrt(uint32_t x, lv_sqrt_res_t * q, uint32_t mask)
+{
+ x = x << 8; /*To get 4 bit precision. (sqrt(256) = 16 = 4 bit)*/
+
+ uint32_t root = 0;
+ uint32_t trial;
+ // http://ww1.microchip.com/...en/AppNotes/91040a.pdf
+ do {
+ trial = root + mask;
+ if(trial * trial <= x) root = trial;
+ mask = mask >> 1;
+ } while(mask);
+
+ q->i = root >> 4;
+ q->f = (root & 0xf) << 4;
+}
+
+/**
+ * Calculate the atan2 of a vector.
+ * @param x
+ * @param y
+ * @return the angle in degree calculated from the given parameters in range of [0..360]
+ */
+uint16_t lv_atan2(int x, int y)
+{
+ // Fast XY vector to integer degree algorithm - Jan 2011 www.RomanBlack.com
+ // Converts any XY values including 0 to a degree value that should be
+ // within +/- 1 degree of the accurate value without needing
+ // large slow trig functions like ArcTan() or ArcCos().
+ // NOTE! at least one of the X or Y values must be non-zero!
+ // This is the full version, for all 4 quadrants and will generate
+ // the angle in integer degrees from 0-360.
+ // Any values of X and Y are usable including negative values provided
+ // they are between -1456 and 1456 so the 16bit multiply does not overflow.
+
+ unsigned char negflag;
+ unsigned char tempdegree;
+ unsigned char comp;
+ unsigned int degree; // this will hold the result
+ unsigned int ux;
+ unsigned int uy;
+
+ // Save the sign flags then remove signs and get XY as unsigned ints
+ negflag = 0;
+ if(x < 0) {
+ negflag += 0x01; // x flag bit
+ x = (0 - x); // is now +
+ }
+ ux = x; // copy to unsigned var before multiply
+ if(y < 0) {
+ negflag += 0x02; // y flag bit
+ y = (0 - y); // is now +
+ }
+ uy = y; // copy to unsigned var before multiply
+
+ // 1. Calc the scaled "degrees"
+ if(ux > uy) {
+ degree = (uy * 45) / ux; // degree result will be 0-45 range
+ negflag += 0x10; // octant flag bit
+ }
+ else {
+ degree = (ux * 45) / uy; // degree result will be 0-45 range
+ }
+
+ // 2. Compensate for the 4 degree error curve
+ comp = 0;
+ tempdegree = degree; // use an unsigned char for speed!
+ if(tempdegree > 22) { // if top half of range
+ if(tempdegree <= 44) comp++;
+ if(tempdegree <= 41) comp++;
+ if(tempdegree <= 37) comp++;
+ if(tempdegree <= 32) comp++; // max is 4 degrees compensated
+ }
+ else { // else is lower half of range
+ if(tempdegree >= 2) comp++;
+ if(tempdegree >= 6) comp++;
+ if(tempdegree >= 10) comp++;
+ if(tempdegree >= 15) comp++; // max is 4 degrees compensated
+ }
+ degree += comp; // degree is now accurate to +/- 1 degree!
+
+ // Invert degree if it was X>Y octant, makes 0-45 into 90-45
+ if(negflag & 0x10) degree = (90 - degree);
+
+ // 3. Degree is now 0-90 range for this quadrant,
+ // need to invert it for whichever quadrant it was in
+ if(negflag & 0x02) { // if -Y
+ if(negflag & 0x01) // if -Y -X
+ degree = (180 + degree);
+ else // else is -Y +X
+ degree = (180 - degree);
+ }
+ else { // else is +Y
+ if(negflag & 0x01) // if +Y -X
+ degree = (360 - degree);
+ }
+ return degree;
+}
+
+/**
+ * Calculate the integer exponents.
+ * @param base
+ * @param power
+ * @return base raised to the power exponent
+ */
+int64_t lv_pow(int64_t base, int8_t exp)
+{
+ int64_t result = 1;
+ while(exp) {
+ if(exp & 1)
+ result *= base;
+ exp >>= 1;
+ base *= base;
+ }
+
+ return result;
+}
+
+/**
+ * Get the mapped of a number given an input and output range
+ * @param x integer which mapped value should be calculated
+ * @param min_in min input range
+ * @param max_in max input range
+ * @param min_out max output range
+ * @param max_out max output range
+ * @return the mapped number
+ */
+int32_t lv_map(int32_t x, int32_t min_in, int32_t max_in, int32_t min_out, int32_t max_out)
+{
+ if(max_in >= min_in && x >= max_in) return max_out;
+ if(max_in >= min_in && x <= min_in) return min_out;
+
+ if(max_in <= min_in && x <= max_in) return max_out;
+ if(max_in <= min_in && x >= min_in) return min_out;
+
+ /**
+ * The equation should be:
+ * ((x - min_in) * delta_out) / delta in) + min_out
+ * To avoid rounding error reorder the operations:
+ * (x - min_in) * (delta_out / delta_min) + min_out
+ */
+
+ int32_t delta_in = max_in - min_in;
+ int32_t delta_out = max_out - min_out;
+
+ return ((x - min_in) * delta_out) / delta_in + min_out;
+}
+
+uint32_t lv_rand(uint32_t min, uint32_t max)
+{
+ static uint32_t a = 0x1234ABCD; /*Seed*/
+
+ /*Algorithm "xor" from p. 4 of Marsaglia, "Xorshift RNGs"*/
+ uint32_t x = a;
+ x ^= x << 13;
+ x ^= x >> 17;
+ x ^= x << 5;
+ a = x;
+
+ return (a % (max - min + 1)) + min;
+}
+
+/**********************
+ * STATIC FUNCTIONS
+ **********************/