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| author | jacqueline <me@jacqueline.id.au> | 2023-05-19 21:21:27 +1000 |
|---|---|---|
| committer | jacqueline <me@jacqueline.id.au> | 2023-05-19 21:21:27 +1000 |
| commit | a6ab1504058304012791281f9eb42c262745888f (patch) | |
| tree | f82379cd1e66a8ae2f1afbae5cf083a8ab7acc53 /lib/tinyfsm/examples/api/simple_switch.cpp | |
| parent | b320a6a863cf1c10dc79254af41f573730935564 (diff) | |
| download | tangara-fw-a6ab1504058304012791281f9eb42c262745888f.tar.gz | |
Add tinyfsm, start converting core functions to an FSM-based event loop
Diffstat (limited to 'lib/tinyfsm/examples/api/simple_switch.cpp')
| -rw-r--r-- | lib/tinyfsm/examples/api/simple_switch.cpp | 85 |
1 files changed, 85 insertions, 0 deletions
diff --git a/lib/tinyfsm/examples/api/simple_switch.cpp b/lib/tinyfsm/examples/api/simple_switch.cpp new file mode 100644 index 00000000..b20b2abd --- /dev/null +++ b/lib/tinyfsm/examples/api/simple_switch.cpp @@ -0,0 +1,85 @@ +#include <tinyfsm.hpp> +#include <iostream> + +struct Off; // forward declaration + + +// ---------------------------------------------------------------------------- +// 1. Event Declarations +// +struct Toggle : tinyfsm::Event { }; + + +// ---------------------------------------------------------------------------- +// 2. State Machine Base Class Declaration +// +struct Switch : tinyfsm::Fsm<Switch> +{ + virtual void react(Toggle const &) { }; + + // alternative: enforce handling of Toggle in all states (pure virtual) + //virtual void react(Toggle const &) = 0; + + virtual void entry(void) { }; /* entry actions in some states */ + void exit(void) { }; /* no exit actions */ + + // alternative: enforce entry actions in all states (pure virtual) + //virtual void entry(void) = 0; +}; + + +// ---------------------------------------------------------------------------- +// 3. State Declarations +// +struct On : Switch +{ + void entry() override { std::cout << "* Switch is ON" << std::endl; }; + void react(Toggle const &) override { transit<Off>(); }; +}; + +struct Off : Switch +{ + void entry() override { std::cout << "* Switch is OFF" << std::endl; }; + void react(Toggle const &) override { transit<On>(); }; +}; + +FSM_INITIAL_STATE(Switch, Off) + + +// ---------------------------------------------------------------------------- +// 4. State Machine List Declaration (dispatches events to multiple FSM's) +// +// In this example, we only have a single state machine, no need to use FsmList<>: +//using fsm_handle = tinyfsm::FsmList< Switch >; +using fsm_handle = Switch; + + +// ---------------------------------------------------------------------------- +// Main +// +int main() +{ + // instantiate events + Toggle toggle; + + fsm_handle::start(); + + while(1) + { + char c; + std::cout << std::endl << "t=Toggle, q=Quit ? "; + std::cin >> c; + switch(c) { + case 't': + std::cout << "> Toggling switch..." << std::endl; + fsm_handle::dispatch(toggle); + // alternative: instantiating causes no overhead (empty declaration) + //fsm_handle::dispatch(Toggle()); + break; + case 'q': + return 0; + default: + std::cout << "> Invalid input" << std::endl; + }; + } +} |
