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authorjacqueline <me@jacqueline.id.au>2023-12-05 11:36:34 +1100
committerjacqueline <me@jacqueline.id.au>2023-12-05 11:36:34 +1100
commit4f5422e906b1d17720592d97bc0d5e82a71b1e5f (patch)
tree4e8116510d57fb54c30fc18f1fe591a9aff4e3a0 /src/audio
parent67f2f2de8393951d2eabac26f9afab2dc9388713 (diff)
downloadtangara-fw-4f5422e906b1d17720592d97bc0d5e82a71b1e5f.tar.gz
Rewrite the track queue to work directly with database iterators
Diffstat (limited to 'src/audio')
-rw-r--r--src/audio/audio_fsm.cpp9
-rw-r--r--src/audio/include/track_queue.hpp82
-rw-r--r--src/audio/track_queue.cpp324
3 files changed, 214 insertions, 201 deletions
diff --git a/src/audio/audio_fsm.cpp b/src/audio/audio_fsm.cpp
index e33a2cab..ce610abb 100644
--- a/src/audio/audio_fsm.cpp
+++ b/src/audio/audio_fsm.cpp
@@ -143,7 +143,7 @@ void Standby::react(const internal::InputFileOpened& ev) {
}
void Standby::react(const QueueUpdate& ev) {
- auto current_track = sServices->track_queue().GetCurrent();
+ auto current_track = sServices->track_queue().Current();
if (!current_track || (sCurrentTrack && *sCurrentTrack == *current_track)) {
return;
}
@@ -187,7 +187,7 @@ void Playback::react(const QueueUpdate& ev) {
if (!ev.current_changed) {
return;
}
- auto current_track = sServices->track_queue().GetCurrent();
+ auto current_track = sServices->track_queue().Current();
if (!current_track) {
sFileSource->SetPath();
sCurrentTrack.reset();
@@ -220,8 +220,9 @@ void Playback::react(const internal::InputFileClosed& ev) {}
void Playback::react(const internal::InputFileFinished& ev) {
ESP_LOGI(kTag, "finished playing file");
- sServices->track_queue().Next();
- if (!sServices->track_queue().GetCurrent()) {
+ auto editor = sServices->track_queue().Edit();
+ sServices->track_queue().Next(editor);
+ if (!sServices->track_queue().Current()) {
transit<Standby>();
}
}
diff --git a/src/audio/include/track_queue.hpp b/src/audio/include/track_queue.hpp
index 0be2384a..9d5ef5b2 100644
--- a/src/audio/include/track_queue.hpp
+++ b/src/audio/include/track_queue.hpp
@@ -11,6 +11,7 @@
#include <mutex>
#include <vector>
+#include "database.hpp"
#include "source.hpp"
#include "track.hpp"
@@ -27,67 +28,78 @@ namespace audio {
*
* Instances of this class are broadly safe to use from multiple tasks; each
* method represents an atomic operation. No guarantees are made about
- * consistency between calls however. For example, there may be data changes
- * between consecutive calls to AddNext() and GetUpcoming();
+ * consistency between calls however.
*/
class TrackQueue {
public:
TrackQueue();
+ class Editor {
+ public:
+ ~Editor();
+
+ // Cannot be copied or moved.
+ Editor(const Editor&) = delete;
+ Editor& operator=(const Editor&) = delete;
+
+ private:
+ friend TrackQueue;
+
+ Editor(TrackQueue&);
+
+ std::lock_guard<std::recursive_mutex> lock_;
+ bool has_current_changed_;
+ };
+
+ auto Edit() -> Editor;
+
/* Returns the currently playing track. */
- auto GetCurrent() const -> std::optional<database::TrackId>;
+ auto Current() const -> std::optional<database::TrackId>;
+
/* Returns, in order, tracks that have been queued to be played next. */
- auto GetUpcoming(std::size_t limit) const -> std::vector<database::TrackId>;
+ auto PeekNext(std::size_t limit) const -> std::vector<database::TrackId>;
/*
- * Enqueues a track, placing it immediately after the current track and
- * before anything already queued.
- *
- * If there is no current track, the given track will begin playback.
+ * Returns the tracks in the queue that have already been played, ordered
+ * most recently played first.
*/
- auto AddNext(database::TrackId) -> void;
- auto AddNext(std::shared_ptr<playlist::ISource>) -> void;
+ auto PeekPrevious(std::size_t limit) const -> std::vector<database::TrackId>;
- auto IncludeNext(std::shared_ptr<playlist::IResetableSource>) -> void;
+ auto GetCurrentPosition() const -> size_t;
+ auto GetTotalSize() const -> size_t;
- /*
- * Enqueues a track, placing it the end of all enqueued tracks.
- *
- * If there is no current track, the given track will begin playback.
- */
- auto AddLast(database::TrackId) -> void;
- auto AddLast(std::shared_ptr<playlist::ISource>) -> void;
-
- auto IncludeLast(std::shared_ptr<playlist::IResetableSource>) -> void;
+ using Item = std::variant<database::TrackId, database::TrackIterator>;
+ auto Insert(Editor&, Item, size_t) -> void;
+ auto Append(Editor&, Item i) -> void;
/*
* Advances to the next track in the queue, placing the current track at the
* front of the 'played' queue.
*/
- auto Next() -> void;
- auto Previous() -> void;
+ auto Next(Editor&) -> std::optional<database::TrackId>;
+ auto Previous(Editor&) -> std::optional<database::TrackId>;
+
+ auto SkipTo(Editor&, database::TrackId) -> void;
/*
* Removes all tracks from all queues, and stops any currently playing track.
*/
- auto Clear() -> void;
-
- auto Position() -> size_t;
- auto Size() -> size_t;
+ auto Clear(Editor&) -> void;
+ // Cannot be copied or moved.
TrackQueue(const TrackQueue&) = delete;
TrackQueue& operator=(const TrackQueue&) = delete;
private:
- mutable std::mutex mutex_;
-
- std::list<std::variant<database::TrackId,
- std::shared_ptr<playlist::IResetableSource>>>
- played_;
- std::list<std::variant<database::TrackId,
- std::shared_ptr<playlist::ISource>,
- std::shared_ptr<playlist::IResetableSource>>>
- enqueued_;
+ // FIXME: Make this a shared_mutex so that multithread reads don't block.
+ mutable std::recursive_mutex mutex_;
+
+ std::optional<database::TrackId> current_;
+
+ // Note: stored in reverse order, i.e. most recent played it at the *back* of
+ // this vector.
+ std::pmr::vector<database::TrackId> played_;
+ std::pmr::vector<Item> enqueued_;
};
} // namespace audio
diff --git a/src/audio/track_queue.cpp b/src/audio/track_queue.cpp
index c400e66a..b3a128b2 100644
--- a/src/audio/track_queue.cpp
+++ b/src/audio/track_queue.cpp
@@ -15,6 +15,7 @@
#include "audio_fsm.hpp"
#include "database.hpp"
#include "event_queue.hpp"
+#include "memory_resource.hpp"
#include "source.hpp"
#include "track.hpp"
#include "ui_fsm.hpp"
@@ -23,208 +24,207 @@ namespace audio {
[[maybe_unused]] static constexpr char kTag[] = "tracks";
-TrackQueue::TrackQueue() {}
+TrackQueue::Editor::Editor(TrackQueue& queue)
+ : lock_(queue.mutex_), has_current_changed_(false) {}
-auto TrackQueue::GetCurrent() const -> std::optional<database::TrackId> {
- const std::lock_guard<std::mutex> lock(mutex_);
- if (enqueued_.empty()) {
- return {};
- }
- auto item = enqueued_.front();
- if (std::holds_alternative<database::TrackId>(item)) {
- return std::get<database::TrackId>(item);
- }
- if (std::holds_alternative<std::shared_ptr<playlist::ISource>>(item)) {
- return std::get<std::shared_ptr<playlist::ISource>>(item)->Current();
- }
- if (std::holds_alternative<std::shared_ptr<playlist::IResetableSource>>(
- item)) {
- return std::get<std::shared_ptr<playlist::IResetableSource>>(item)
- ->Current();
- }
- return {};
+TrackQueue::Editor::~Editor() {
+ QueueUpdate ev{.current_changed = has_current_changed_};
+ events::Audio().Dispatch(ev);
+ events::Ui().Dispatch(ev);
}
-auto TrackQueue::GetUpcoming(std::size_t limit) const
- -> std::vector<database::TrackId> {
- const std::lock_guard<std::mutex> lock(mutex_);
- std::vector<database::TrackId> ret;
+TrackQueue::TrackQueue()
+ : mutex_(),
+ current_(),
+ played_(&memory::kSpiRamResource),
+ enqueued_(&memory::kSpiRamResource) {}
- auto it = enqueued_.begin();
- if (it == enqueued_.end()) {
- return ret;
- }
+auto TrackQueue::Edit() -> Editor {
+ return Editor(*this);
+}
- // Don't include the current track. This is only relevant to raw track ids,
- // since sources include multiple tracks.
- if (std::holds_alternative<database::TrackId>(*it)) {
- it++;
- }
+auto TrackQueue::Current() const -> std::optional<database::TrackId> {
+ const std::lock_guard<std::recursive_mutex> lock(mutex_);
+ return current_;
+}
+
+auto TrackQueue::PeekNext(std::size_t limit) const
+ -> std::vector<database::TrackId> {
+ const std::lock_guard<std::recursive_mutex> lock(mutex_);
+ std::vector<database::TrackId> ret;
- while (limit > 0 && it != enqueued_.end()) {
- auto item = *it;
- if (std::holds_alternative<database::TrackId>(item)) {
- ret.push_back(std::get<database::TrackId>(item));
- limit--;
- } else if (std::holds_alternative<std::shared_ptr<playlist::ISource>>(
- item)) {
- limit -=
- std::get<std::shared_ptr<playlist::ISource>>(item)->Peek(limit, &ret);
- } else if (std::holds_alternative<
- std::shared_ptr<playlist::IResetableSource>>(item)) {
- limit -=
- std::get<std::shared_ptr<playlist::IResetableSource>>(item)->Peek(
- limit, &ret);
- }
- it++;
+ for (auto it = enqueued_.begin(); it != enqueued_.end() && limit > 0; it++) {
+ std::visit(
+ [&](auto&& arg) {
+ using T = std::decay_t<decltype(arg)>;
+ if constexpr (std::is_same_v<T, database::TrackId>) {
+ ret.push_back(arg);
+ limit--;
+ } else if constexpr (std::is_same_v<T, database::TrackIterator>) {
+ auto copy = arg;
+ while (limit > 0) {
+ auto next = copy.Next();
+ if (!next) {
+ break;
+ }
+ ret.push_back(*next);
+ limit--;
+ }
+ }
+ },
+ *it);
}
return ret;
}
-auto TrackQueue::AddNext(database::TrackId t) -> void {
- const std::lock_guard<std::mutex> lock(mutex_);
- enqueued_.push_front(t);
-
- QueueUpdate ev{.current_changed = enqueued_.size() < 2};
- events::Audio().Dispatch(ev);
- events::Ui().Dispatch(ev);
-}
+auto TrackQueue::PeekPrevious(std::size_t limit) const
+ -> std::vector<database::TrackId> {
+ const std::lock_guard<std::recursive_mutex> lock(mutex_);
+ std::vector<database::TrackId> ret;
+ ret.reserve(limit);
-auto TrackQueue::AddNext(std::shared_ptr<playlist::ISource> src) -> void {
- const std::lock_guard<std::mutex> lock(mutex_);
- enqueued_.push_front(src);
+ for (auto it = played_.rbegin(); it != played_.rend(); it++, limit--) {
+ ret.push_back(*it);
+ }
- QueueUpdate ev{.current_changed = enqueued_.size() < 2};
- events::Audio().Dispatch(ev);
- events::Ui().Dispatch(ev);
+ return ret;
}
-auto TrackQueue::IncludeNext(std::shared_ptr<playlist::IResetableSource> src)
- -> void {
- assert(src.get() != nullptr);
- const std::lock_guard<std::mutex> lock(mutex_);
- enqueued_.push_front(src);
-
- QueueUpdate ev{.current_changed = enqueued_.size() < 2};
- events::Audio().Dispatch(ev);
- events::Ui().Dispatch(ev);
+auto TrackQueue::GetCurrentPosition() const -> size_t {
+ const std::lock_guard<std::recursive_mutex> lock(mutex_);
+ size_t played = played_.size();
+ if (current_) {
+ played += 1;
+ }
+ return played;
}
-auto TrackQueue::AddLast(database::TrackId t) -> void {
- const std::lock_guard<std::mutex> lock(mutex_);
- enqueued_.push_back(t);
+auto TrackQueue::GetTotalSize() const -> size_t {
+ const std::lock_guard<std::recursive_mutex> lock(mutex_);
+ size_t total = GetCurrentPosition();
+
+ for (const auto& item : enqueued_) {
+ std::visit(
+ [&](auto&& arg) {
+ using T = std::decay_t<decltype(arg)>;
+ if constexpr (std::is_same_v<T, database::TrackId>) {
+ total++;
+ } else if constexpr (std::is_same_v<T, database::TrackIterator>) {
+ total += arg.Size();
+ }
+ },
+ item);
+ }
- QueueUpdate ev{.current_changed = enqueued_.size() < 2};
- events::Audio().Dispatch(ev);
- events::Ui().Dispatch(ev);
+ return total;
}
-auto TrackQueue::AddLast(std::shared_ptr<playlist::ISource> src) -> void {
- const std::lock_guard<std::mutex> lock(mutex_);
- enqueued_.push_back(src);
+auto TrackQueue::Insert(Editor& ed, Item i, size_t index) -> void {
+ if (index == 0) {
+ enqueued_.insert(enqueued_.begin(), i);
+ }
- QueueUpdate ev{.current_changed = enqueued_.size() < 2};
- events::Audio().Dispatch(ev);
- events::Ui().Dispatch(ev);
-}
+ // We can't insert halfway through an iterator, so we need to ensure that the
+ // first `index` items in the queue are reified into track ids.
+ size_t current_index = 0;
+ while (current_index < index && current_index < enqueued_.size()) {
+ std::visit(
+ [&](auto&& arg) {
+ using T = std::decay_t<decltype(arg)>;
+ if constexpr (std::is_same_v<T, database::TrackId>) {
+ // This item is already a track id; nothing to do.
+ current_index++;
+ } else if constexpr (std::is_same_v<T, database::TrackIterator>) {
+ // This item is an iterator. Push it back one, replacing its old
+ // index with the next value from it.
+ auto next = arg.Next();
+ auto iterator_index = enqueued_.begin() + current_index;
+ if (!next) {
+ // Out of values. Remove the iterator completely.
+ enqueued_.erase(iterator_index);
+ // Don't increment current_index, since the next item in the
+ // queue will have been moved down.
+ } else {
+ enqueued_.insert(iterator_index, *next);
+ current_index++;
+ }
+ }
+ },
+ enqueued_[current_index]);
+ }
-auto TrackQueue::IncludeLast(std::shared_ptr<playlist::IResetableSource> src)
- -> void {
- assert(src.get() != nullptr);
- const std::lock_guard<std::mutex> lock(mutex_);
- enqueued_.push_back(src);
+ // Double check the previous loop didn't run out of items.
+ if (index > enqueued_.size()) {
+ ESP_LOGE(kTag, "insert index was out of bounds");
+ return;
+ }
- QueueUpdate ev{.current_changed = enqueued_.size() < 2};
- events::Audio().Dispatch(ev);
- events::Ui().Dispatch(ev);
+ // Finally, we can now do the actual insertion.
+ enqueued_.insert(enqueued_.begin() + index, i);
}
-auto TrackQueue::Next() -> void {
- const std::lock_guard<std::mutex> lock(mutex_);
- if (enqueued_.empty()) {
- return;
+auto TrackQueue::Append(Editor& ed, Item i) -> void {
+ enqueued_.push_back(i);
+ if (!current_) {
+ Next(ed);
}
+}
- auto item = enqueued_.front();
- if (std::holds_alternative<database::TrackId>(item)) {
- played_.push_front(std::get<database::TrackId>(item));
- enqueued_.pop_front();
+auto TrackQueue::Next(Editor& ed) -> std::optional<database::TrackId> {
+ if (current_) {
+ ed.has_current_changed_ = true;
+ played_.push_back(*current_);
}
- if (std::holds_alternative<std::shared_ptr<playlist::ISource>>(item)) {
- auto src = std::get<std::shared_ptr<playlist::ISource>>(item);
- played_.push_front(*src->Current());
- if (!src->Advance()) {
- enqueued_.pop_front();
- }
- }
- if (std::holds_alternative<std::shared_ptr<playlist::IResetableSource>>(
- item)) {
- auto src = std::get<std::shared_ptr<playlist::IResetableSource>>(item);
- if (!src->Advance()) {
- played_.push_back(src);
- enqueued_.pop_front();
- }
+ current_.reset();
+
+ while (!current_ && !enqueued_.empty()) {
+ ed.has_current_changed_ = true;
+ std::visit(
+ [&](auto&& arg) {
+ using T = std::decay_t<decltype(arg)>;
+ if constexpr (std::is_same_v<T, database::TrackId>) {
+ current_ = arg;
+ enqueued_.erase(enqueued_.begin());
+ } else if constexpr (std::is_same_v<T, database::TrackIterator>) {
+ auto next = arg.Next();
+ if (!next) {
+ enqueued_.erase(enqueued_.begin());
+ } else {
+ current_ = *next;
+ }
+ }
+ },
+ enqueued_.front());
}
- QueueUpdate ev{.current_changed = true};
- events::Audio().Dispatch(ev);
- events::Ui().Dispatch(ev);
+ return current_;
}
-auto TrackQueue::Previous() -> void {
- const std::lock_guard<std::mutex> lock(mutex_);
- if (!enqueued_.empty() &&
- std::holds_alternative<std::shared_ptr<playlist::IResetableSource>>(
- enqueued_.front())) {
- auto src = std::get<std::shared_ptr<playlist::IResetableSource>>(
- enqueued_.front());
- if (src->Previous()) {
- QueueUpdate ev{.current_changed = false};
- events::Audio().Dispatch(ev);
- events::Ui().Dispatch(ev);
- return;
- }
- }
-
+auto TrackQueue::Previous(Editor& ed) -> std::optional<database::TrackId> {
if (played_.empty()) {
- return;
+ return current_;
}
-
- auto item = played_.front();
- if (std::holds_alternative<database::TrackId>(item)) {
- enqueued_.push_front(std::get<database::TrackId>(item));
- } else if (std::holds_alternative<
- std::shared_ptr<playlist::IResetableSource>>(item)) {
- enqueued_.push_front(
- std::get<std::shared_ptr<playlist::IResetableSource>>(item));
+ ed.has_current_changed_ = true;
+ if (current_) {
+ enqueued_.insert(enqueued_.begin(), *current_);
}
- played_.pop_front();
-
- QueueUpdate ev{.current_changed = true};
- events::Audio().Dispatch(ev);
- events::Ui().Dispatch(ev);
+ current_ = played_.back();
+ played_.pop_back();
+ return current_;
}
-auto TrackQueue::Clear() -> void {
- const std::lock_guard<std::mutex> lock(mutex_);
- if (enqueued_.empty() && played_.empty()) {
- return;
+auto TrackQueue::SkipTo(Editor& ed, database::TrackId id) -> void {
+ while ((!current_ || *current_ != id) && !enqueued_.empty()) {
+ Next(ed);
}
- QueueUpdate ev{.current_changed = !enqueued_.empty()};
- played_.clear();
- enqueued_.clear();
-
- events::Audio().Dispatch(ev);
- events::Ui().Dispatch(ev);
}
-auto TrackQueue::Position() -> size_t {
- return played_.size() + (enqueued_.empty() ? 0 : 1);
-}
-
-auto TrackQueue::Size() -> size_t {
- return played_.size() + enqueued_.size();
+auto TrackQueue::Clear(Editor& ed) -> void {
+ ed.has_current_changed_ = current_.has_value();
+ current_.reset();
+ played_.clear();
+ enqueued_.clear();
}
} // namespace audio