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authorailurux <ailuruxx@gmail.com>2024-04-02 11:13:50 +1100
committerailurux <ailuruxx@gmail.com>2024-04-02 11:13:50 +1100
commite20ebe7574db5aedc73f07b7bb3a0a01eae93c84 (patch)
tree34c93ec8a80e282f3ce3e47dd60c41e46de0f8b3 /src/drivers/display.cpp
parenta750af35aa6afda40aadca8f7cf8db75f41a43b2 (diff)
parent0d0c4b2307cac8436fea7276956f293262b265ed (diff)
downloadtangara-fw-e20ebe7574db5aedc73f07b7bb3a0a01eae93c84.tar.gz
Merge branch 'main' into lua-volume
Diffstat (limited to 'src/drivers/display.cpp')
-rw-r--r--src/drivers/display.cpp15
1 files changed, 6 insertions, 9 deletions
diff --git a/src/drivers/display.cpp b/src/drivers/display.cpp
index cb3ee3a0..c16fc148 100644
--- a/src/drivers/display.cpp
+++ b/src/drivers/display.cpp
@@ -39,9 +39,6 @@
[[maybe_unused]] static const char* kTag = "DISPLAY";
-// TODO(jacqueline): Encode width and height variations in the init data.
-static const uint8_t kDisplayHeight = 128 + 2;
-static const uint8_t kDisplayWidth = 160 + 1;
static const uint8_t kTransactionQueueSize = 2;
static const gpio_num_t kDisplayDr = GPIO_NUM_33;
@@ -51,9 +48,11 @@ static const gpio_num_t kDisplayCs = GPIO_NUM_22;
/*
* The size of each of our two display buffers. This is fundamentally a balance
* between performance and memory usage. LVGL docs recommend a buffer 1/10th the
- * size of the screen is the best tradeoff
+ * size of the screen is the best tradeoff.
+ 8
+ * The 160x128 is the nominal size of our standard faceplate's display.
*/
-static const int kDisplayBufferSize = kDisplayWidth * kDisplayHeight / 10;
+static const int kDisplayBufferSize = 160 * 128 / 10;
DMA_ATTR static lv_color_t kDisplayBuffer[kDisplayBufferSize];
namespace drivers {
@@ -154,10 +153,8 @@ auto Display::Create(IGpios& expander,
lv_disp_drv_init(&display->driver_);
display->driver_.draw_buf = &display->buffers_;
- display->driver_.hor_res = kDisplayWidth;
- display->driver_.ver_res = kDisplayHeight;
- // display->driver_.sw_rotate = 1;
- // display->driver_.rotated = LV_DISP_ROT_270;
+ display->driver_.hor_res = init_data.width;
+ display->driver_.ver_res = init_data.height;
display->driver_.sw_rotate = 0;
display->driver_.rotated = LV_DISP_ROT_NONE;
display->driver_.antialiasing = 0;