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authorjacqueline <me@jacqueline.id.au>2024-04-10 16:56:10 +1000
committerjacqueline <me@jacqueline.id.au>2024-04-10 16:56:10 +1000
commited82063af5f83530afa5cfb5bf5bd516f3d05f2a (patch)
treef8beba0e107d57bc0324b930d5200fdc405c96c4 /src/input/include/feedback_device.hpp
parent2e59325c22605873bba62c078c196d99c1664590 (diff)
downloadtangara-fw-ed82063af5f83530afa5cfb5bf5bd516f3d05f2a.tar.gz
WIP decompose our giant LVGL driver into smaller classes
Diffstat (limited to 'src/input/include/feedback_device.hpp')
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diff --git a/src/input/include/feedback_device.hpp b/src/input/include/feedback_device.hpp
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+/*
+ * Copyright 2024 jacqueline <me@jacqueline.id.au>
+ *
+ * SPDX-License-Identifier: GPL-3.0-only
+ */
+
+#pragma once
+
+#include <cstdint>
+
+namespace input {
+
+/*
+ * Interface for providing non-visual feedback to the user as a result of LVGL
+ * events. 'Feedback Devices' are able to observe all events that are generated
+ * by LVGL as a result of Input Devices.
+ *
+ * Implementations of this interface are a mix of hardware features (e.g. a
+ * haptic motor buzzing when your selection changes) and firmware features
+ * (e.g. playing audio feedback that describes the selected element).
+ */
+class IFeedbackDevice {
+ public:
+ virtual ~IFeedbackDevice() {}
+
+ virtual auto feedback(uint8_t event_type) -> void = 0;
+
+ // TODO: Add configuration; likely the same shape of interface that
+ // IInputDevice uses.
+};
+
+} // namespace input