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| author | jacqueline <me@jacqueline.id.au> | 2023-01-20 09:48:29 +1100 |
|---|---|---|
| committer | jacqueline <me@jacqueline.id.au> | 2023-01-20 09:48:29 +1100 |
| commit | 4c88fcc4a57b1fae7b6edaf42034945d5ac24a89 (patch) | |
| tree | e44c384ba40e9eab37374b3f339c79e9bf1fde5d /src/main/main.cpp | |
| parent | e53dfc4cc59fd0c3b01dc74762c1904f3ec9cc06 (diff) | |
| download | tangara-fw-4c88fcc4a57b1fae7b6edaf42034945d5ac24a89.tar.gz | |
fix build issues with new pipeline
Diffstat (limited to 'src/main/main.cpp')
| -rw-r--r-- | src/main/main.cpp | 17 |
1 files changed, 10 insertions, 7 deletions
diff --git a/src/main/main.cpp b/src/main/main.cpp index 623d948d..deef29e1 100644 --- a/src/main/main.cpp +++ b/src/main/main.cpp @@ -98,12 +98,12 @@ extern "C" void app_main(void) { drivers::GpioExpander* expander = new drivers::GpioExpander(); ESP_LOGI(TAG, "Enable power rails for development"); - expander->with( - [&](auto& gpio) { - gpio.set_pin(drivers::GpioExpander::AUDIO_POWER_ENABLE, 1); - gpio.set_pin(drivers::GpioExpander::SD_CARD_POWER_ENABLE, 1); - gpio.set_pin(drivers::GpioExpander::SD_MUX_SWITCH, drivers::GpioExpander::SD_MUX_ESP); - }); + expander->with([&](auto& gpio) { + gpio.set_pin(drivers::GpioExpander::AUDIO_POWER_ENABLE, 1); + gpio.set_pin(drivers::GpioExpander::SD_CARD_POWER_ENABLE, 1); + gpio.set_pin(drivers::GpioExpander::SD_MUX_SWITCH, + drivers::GpioExpander::SD_MUX_ESP); + }); ESP_LOGI(TAG, "Init SD card"); auto storage_res = drivers::SdStorage::create(expander); @@ -119,6 +119,8 @@ extern "C" void app_main(void) { (void*)lvglArgs, 1, sLvglStack, &sLvglTaskBuffer, 1); + // TODO(jacqueline): re-enable this once our pipeline works. + /* ESP_LOGI(TAG, "Init audio pipeline"); auto playback_res = audio::AudioPlayback::create(expander, storage); if (playback_res.has_error()) { @@ -127,9 +129,10 @@ extern "C" void app_main(void) { } std::shared_ptr<audio::AudioPlayback> playback = std::move(playback_res.value()); + */ ESP_LOGI(TAG, "Launch console"); - console::AppConsole console(playback.get()); + console::AppConsole console(nullptr); console.Launch(); while (1) { |
