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| author | cooljqln <cooljqln@noreply.codeberg.org> | 2024-05-03 04:48:17 +0000 |
|---|---|---|
| committer | cooljqln <cooljqln@noreply.codeberg.org> | 2024-05-03 04:48:17 +0000 |
| commit | 3ceb8025ee4330c177101ed30ec17dfb0002f41e (patch) | |
| tree | 58350210f15df7d00d967cac6f30eeceeb031a3c /src/tangara/lua/lua_database.cpp | |
| parent | 964da15a0b84f8e5f00e8abac2f7dfda0bf60488 (diff) | |
| parent | 9fafd797a5504f458b5fcae4a1d28a68da936315 (diff) | |
| download | tangara-fw-3ceb8025ee4330c177101ed30ec17dfb0002f41e.tar.gz | |
Merge pull request 'Break dependency cycles with our components by merging co-dependent components together' (#68) from jqln/component-merge into main
Reviewed-on: https://codeberg.org/cool-tech-zone/tangara-fw/pulls/68
Diffstat (limited to 'src/tangara/lua/lua_database.cpp')
| -rw-r--r-- | src/tangara/lua/lua_database.cpp | 304 |
1 files changed, 304 insertions, 0 deletions
diff --git a/src/tangara/lua/lua_database.cpp b/src/tangara/lua/lua_database.cpp new file mode 100644 index 00000000..1afb01f0 --- /dev/null +++ b/src/tangara/lua/lua_database.cpp @@ -0,0 +1,304 @@ +/* + * Copyright 2023 jacqueline <me@jacqueline.id.au> + * + * SPDX-License-Identifier: GPL-3.0-only + */ + +#include "lua/lua_database.hpp" + +#include <memory> +#include <string> +#include <type_traits> +#include <variant> + +#include "lua.hpp" +#include "lua/bridge.hpp" + +#include "esp_log.h" +#include "lauxlib.h" +#include "lua.h" +#include "lua/lua_thread.hpp" +#include "lvgl.h" + +#include "database/database.hpp" +#include "database/index.hpp" +#include "database/records.hpp" +#include "database/track.hpp" +#include "events/event_queue.hpp" +#include "lua/property.hpp" +#include "system_fsm/service_locator.hpp" +#include "ui/ui_events.hpp" + +namespace lua { + +[[maybe_unused]] static constexpr char kTag[] = "lua_db"; + +static constexpr char kDbIndexMetatable[] = "db_index"; +static constexpr char kDbRecordMetatable[] = "db_record"; +static constexpr char kDbIteratorMetatable[] = "db_iterator"; + +struct LuaIndexInfo { + database::IndexId id; + size_t name_size; + char name_data[]; + + auto name() -> std::string_view { return {name_data, name_size}; } +}; + +static_assert(std::is_trivially_destructible<LuaIndexInfo>()); +static_assert(std::is_trivially_copy_assignable<LuaIndexInfo>()); + +static auto indexes(lua_State* state) -> int { + Bridge* instance = Bridge::Get(state); + + lua_newtable(state); + + auto db = instance->services().database().lock(); + if (!db) { + return 1; + } + + for (const auto& i : db->getIndexes()) { + LuaIndexInfo* data = reinterpret_cast<LuaIndexInfo*>( + lua_newuserdata(state, sizeof(LuaIndexInfo) + i.name.size())); + luaL_setmetatable(state, kDbIndexMetatable); + *data = LuaIndexInfo{ + .id = i.id, + .name_size = i.name.size(), + }; + std::memcpy(data->name_data, i.name.data(), i.name.size()); + lua_rawseti(state, -2, i.id); + } + + return 1; +} + +static auto version(lua_State* L) -> int { + Bridge* instance = Bridge::Get(L); + auto db = instance->services().database().lock(); + if (!db) { + return 0; + } + auto res = db->schemaVersion(); + lua_pushlstring(L, res.data(), res.size()); + return 1; +} + +static auto size(lua_State* L) -> int { + Bridge* instance = Bridge::Get(L); + auto db = instance->services().database().lock(); + if (!db) { + return 0; + } + lua_pushinteger(L, db->sizeOnDiskBytes()); + return 1; +} + +static auto recreate(lua_State* L) -> int { + ESP_LOGI(kTag, "recreate"); + return 0; +} + +static auto update(lua_State* L) -> int { + Bridge* instance = Bridge::Get(L); + auto db = instance->services().database().lock(); + if (!db) { + return 0; + } + + instance->services().bg_worker().Dispatch<void>( + [=]() { db->updateIndexes(); }); + return 0; +} + +static const struct luaL_Reg kDatabaseFuncs[] = { + {"indexes", indexes}, {"version", version}, {"size", size}, + {"recreate", recreate}, {"update", update}, {NULL, NULL}}; + +/* + * Struct to be used as userdata for the Lua representation of database records. + * In order to push these large values into PSRAM as much as possible, memory + * for these is allocated and managed by Lua. This struct must therefore be + * trivially copyable. + */ +struct LuaRecord { + std::variant<database::TrackId, database::IndexKey::Header> contents; + size_t text_size; + char text[]; +}; + +static_assert(std::is_trivially_destructible<LuaRecord>()); +static_assert(std::is_trivially_copy_assignable<LuaRecord>()); + +static auto push_lua_record(lua_State* L, const database::Record& r) -> void { + // Create and init the userdata. + LuaRecord* record = reinterpret_cast<LuaRecord*>( + lua_newuserdata(L, sizeof(LuaRecord) + r.text().size())); + luaL_setmetatable(L, kDbRecordMetatable); + + // Init all the fields + *record = { + .contents = r.contents(), + .text_size = r.text().size(), + }; + + // Copy the string data across. + std::memcpy(record->text, r.text().data(), r.text().size()); +} + +auto db_check_iterator(lua_State* L, int stack_pos) -> database::Iterator* { + database::Iterator* it = *reinterpret_cast<database::Iterator**>( + luaL_checkudata(L, stack_pos, kDbIteratorMetatable)); + return it; +} + +static auto push_iterator(lua_State* state, + const database::Iterator& it) -> void { + database::Iterator** data = reinterpret_cast<database::Iterator**>( + lua_newuserdata(state, sizeof(uintptr_t))); + *data = new database::Iterator(it); + luaL_setmetatable(state, kDbIteratorMetatable); +} + +static auto db_iterate_prev(lua_State* state) -> int { + database::Iterator* it = db_check_iterator(state, 1); + std::optional<database::Record> res = (*it)--; + + if (res) { + push_lua_record(state, *res); + } else { + lua_pushnil(state); + } + + return 1; +} + +static auto db_iterate(lua_State* state) -> int { + database::Iterator* it = db_check_iterator(state, 1); + std::optional<database::Record> res = (*it)++; + + if (res) { + push_lua_record(state, *res); + } else { + lua_pushnil(state); + } + + return 1; +} + +static auto db_iterator_clone(lua_State* state) -> int { + database::Iterator* it = db_check_iterator(state, 1); + push_iterator(state, *it); + return 1; +} + +static auto db_iterator_gc(lua_State* state) -> int { + database::Iterator* it = db_check_iterator(state, 1); + delete it; + return 0; +} + +static const struct luaL_Reg kDbIteratorFuncs[] = { + {"next", db_iterate}, {"prev", db_iterate_prev}, + {"clone", db_iterator_clone}, {"__call", db_iterate}, + {"__gc", db_iterator_gc}, {NULL, NULL}}; + +static auto record_text(lua_State* state) -> int { + LuaRecord* data = reinterpret_cast<LuaRecord*>( + luaL_checkudata(state, 1, kDbRecordMetatable)); + lua_pushlstring(state, data->text, data->text_size); + return 1; +} + +static auto record_contents(lua_State* state) -> int { + LuaRecord* data = reinterpret_cast<LuaRecord*>( + luaL_checkudata(state, 1, kDbRecordMetatable)); + + std::visit( + [&](auto&& arg) { + using T = std::decay_t<decltype(arg)>; + if constexpr (std::is_same_v<T, database::TrackId>) { + lua_pushinteger(state, arg); + } else if constexpr (std::is_same_v<T, database::IndexKey::Header>) { + Bridge* bridge = Bridge::Get(state); + auto db = bridge->services().database().lock(); + if (!db) { + lua_pushnil(state); + } else { + push_iterator(state, database::Iterator{db, arg}); + } + } + }, + data->contents); + + return 1; +} + +static const struct luaL_Reg kDbRecordFuncs[] = {{"title", record_text}, + {"contents", record_contents}, + {"__tostring", record_text}, + {NULL, NULL}}; + +static auto index_name(lua_State* state) -> int { + LuaIndexInfo* data = reinterpret_cast<LuaIndexInfo*>( + luaL_checkudata(state, 1, kDbIndexMetatable)); + if (data == NULL) { + return 0; + } + lua_pushlstring(state, data->name_data, data->name_size); + return 1; +} + +static auto index_iter(lua_State* state) -> int { + LuaIndexInfo* data = reinterpret_cast<LuaIndexInfo*>( + luaL_checkudata(state, 1, kDbIndexMetatable)); + if (data == NULL) { + return 0; + } + Bridge* bridge = Bridge::Get(state); + auto db = bridge->services().database().lock(); + if (!db) { + lua_pushnil(state); + } + push_iterator(state, database::Iterator{db, data->id}); + return 1; +} + +static const struct luaL_Reg kDbIndexFuncs[] = {{"name", index_name}, + {"iter", index_iter}, + {"__tostring", index_name}, + {NULL, NULL}}; + +static auto lua_database(lua_State* state) -> int { + // Metatable for indexes + luaL_newmetatable(state, kDbIndexMetatable); + + lua_pushliteral(state, "__index"); + lua_pushvalue(state, -2); + lua_settable(state, -3); // metatable.__index = metatable + + // Add member funcs to the metatable. + luaL_setfuncs(state, kDbIndexFuncs, 0); + + luaL_newmetatable(state, kDbIteratorMetatable); + lua_pushliteral(state, "__index"); + lua_pushvalue(state, -2); + lua_settable(state, -3); // metatable.__index = metatable + luaL_setfuncs(state, kDbIteratorFuncs, 0); + + luaL_newmetatable(state, kDbRecordMetatable); + lua_pushliteral(state, "__index"); + lua_pushvalue(state, -2); + lua_settable(state, -3); // metatable.__index = metatable + luaL_setfuncs(state, kDbRecordFuncs, 0); + + luaL_newlib(state, kDatabaseFuncs); + return 1; +} + +auto RegisterDatabaseModule(lua_State* s) -> void { + luaL_requiref(s, "database", lua_database, true); + lua_pop(s, 1); +} + +} // namespace lua |
