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authorjacqueline <me@jacqueline.id.au>2024-09-10 14:42:40 +1000
committerjacqueline <me@jacqueline.id.au>2024-09-10 14:42:40 +1000
commit50d6efada5bfa2b23a3e1830051475e95d33eb53 (patch)
tree825fcc777009a3fe4066dab5cc4ea3413c10c5ee /src/tangara/ui/screenshot.cpp
parentacdc9789c90ed6f083d054cd07930e020123457f (diff)
downloadtangara-fw-50d6efada5bfa2b23a3e1830051475e95d33eb53.tar.gz
Use '/sd' instead of '/sdcard' for accessing the sd card
it's cleaner
Diffstat (limited to 'src/tangara/ui/screenshot.cpp')
-rw-r--r--src/tangara/ui/screenshot.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/tangara/ui/screenshot.cpp b/src/tangara/ui/screenshot.cpp
index e4f9cc3f..b6ee4e2f 100644
--- a/src/tangara/ui/screenshot.cpp
+++ b/src/tangara/ui/screenshot.cpp
@@ -34,7 +34,7 @@ auto SaveScreenshot(lv_obj_t* obj, const std::string& path) -> void {
}
// The LVGL lodepng fork uses LVGL's file API, so an extra '/' is needed.
- std::string fullpath = "//sdcard/" + path;
+ std::string fullpath = "//sd/" + path;
auto res = lodepng_encode_file(fullpath.c_str(), buf->data, buf->header.w,
buf->header.h, LCT_RGB, 8);