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| author | jacqueline <me@jacqueline.id.au> | 2024-04-11 15:16:35 +1000 |
|---|---|---|
| committer | jacqueline <me@jacqueline.id.au> | 2024-04-11 15:16:35 +1000 |
| commit | 33919e9e3f419e13318fa6b8217d8c8dcd86c1eb (patch) | |
| tree | 9e3a1209c8f17f9a6d57249fae7067cbb81e0227 /src/ui/include/ui_fsm.hpp | |
| parent | ed82063af5f83530afa5cfb5bf5bd516f3d05f2a (diff) | |
| download | tangara-fw-33919e9e3f419e13318fa6b8217d8c8dcd86c1eb.tar.gz | |
Migrate all existing control schemes to the cool new world
Diffstat (limited to 'src/ui/include/ui_fsm.hpp')
| -rw-r--r-- | src/ui/include/ui_fsm.hpp | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/src/ui/include/ui_fsm.hpp b/src/ui/include/ui_fsm.hpp index c238a447..8eafc6e0 100644 --- a/src/ui/include/ui_fsm.hpp +++ b/src/ui/include/ui_fsm.hpp @@ -13,8 +13,12 @@ #include "audio_events.hpp" #include "battery.hpp" #include "db_events.hpp" +#include "device_factory.hpp" #include "display.hpp" +#include "feedback_haptics.hpp" #include "gpios.hpp" +#include "input_touch_wheel.hpp" +#include "input_volume_buttons.hpp" #include "lua_thread.hpp" #include "lvgl_input_driver.hpp" #include "lvgl_task.hpp" @@ -67,7 +71,6 @@ class UiState : public tinyfsm::Fsm<UiState> { void react(const system_fsm::SamdUsbStatusChanged&); void react(const internal::DismissAlerts&); - void react(const internal::ControlSchemeChanged&); void react(const database::event::UpdateStarted&); void react(const database::event::UpdateProgress&){}; @@ -91,7 +94,9 @@ class UiState : public tinyfsm::Fsm<UiState> { static std::unique_ptr<UiTask> sTask; static std::shared_ptr<system_fsm::ServiceLocator> sServices; static std::unique_ptr<drivers::Display> sDisplay; + static std::shared_ptr<input::LvglInputDriver> sInput; + static std::unique_ptr<input::DeviceFactory> sDeviceFactory; static std::stack<std::shared_ptr<Screen>> sScreens; static std::shared_ptr<Screen> sCurrentScreen; @@ -125,8 +130,6 @@ class UiState : public tinyfsm::Fsm<UiState> { static lua::Property sDisplayBrightness; - static lua::Property sControlsScheme; - static lua::Property sScrollSensitivity; static lua::Property sLockSwitch; static lua::Property sDatabaseUpdating; |
