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| author | jacqueline <me@jacqueline.id.au> | 2023-09-12 14:11:40 +1000 |
|---|---|---|
| committer | jacqueline <me@jacqueline.id.au> | 2023-09-12 14:18:04 +1000 |
| commit | 86296c187f799eb94fe504e2491d7d991640fadc (patch) | |
| tree | 2127a93f309030f2add2d66e3088377c8e2a771a /src/ui/include/ui_fsm.hpp | |
| parent | b0d745d02dcfd6ab9b1ad14e9060b39bf9ad7bb8 (diff) | |
| download | tangara-fw-86296c187f799eb94fe504e2491d7d991640fadc.tar.gz | |
Use interrupt-based spi for the display
This solves our "audio stutters while scrolling" problem better! Turns
out the real root cause was the polling SPI driver blocking a whole CPU
during playback.
Diffstat (limited to 'src/ui/include/ui_fsm.hpp')
| -rw-r--r-- | src/ui/include/ui_fsm.hpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/ui/include/ui_fsm.hpp b/src/ui/include/ui_fsm.hpp index de97354e..b8d2b1a0 100644 --- a/src/ui/include/ui_fsm.hpp +++ b/src/ui/include/ui_fsm.hpp @@ -49,8 +49,8 @@ class UiState : public tinyfsm::Fsm<UiState> { void react(const tinyfsm::Event& ev) {} virtual void react(const system_fsm::BatteryStateChanged&); - virtual void react(const audio::PlaybackStarted&); - virtual void react(const audio::PlaybackFinished&); + virtual void react(const audio::PlaybackStarted&){}; + virtual void react(const audio::PlaybackFinished&){}; virtual void react(const audio::PlaybackUpdate&) {} virtual void react(const audio::QueueUpdate&) {} |
