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authorjacqueline <me@jacqueline.id.au>2024-03-07 10:59:03 +1100
committerjacqueline <me@jacqueline.id.au>2024-03-07 10:59:03 +1100
commitef72b25660912ff247997089abfb93e9f0b52809 (patch)
treed5d9711cb5a4192966d914094e9370c446f145fb /src/ui/screen_lua.cpp
parent53c4ea7805f1af6a4d2969fc8eabbc8ae26ac5ca (diff)
downloadtangara-fw-ef72b25660912ff247997089abfb93e9f0b52809.tar.gz
use prototype inheritance for lua screens, rather than functions
this gives us a way to give each screen nice little hooks, like 'onShown' and 'onHidden'. later we can use these hooks to disable bindings for screens that aren't in-use.
Diffstat (limited to 'src/ui/screen_lua.cpp')
-rw-r--r--src/ui/screen_lua.cpp36
1 files changed, 36 insertions, 0 deletions
diff --git a/src/ui/screen_lua.cpp b/src/ui/screen_lua.cpp
index 5130b4f7..d6c7a26f 100644
--- a/src/ui/screen_lua.cpp
+++ b/src/ui/screen_lua.cpp
@@ -7,8 +7,10 @@
#include "screen_lua.hpp"
#include "core/lv_obj_tree.h"
+#include "lua.h"
#include "lua.hpp"
+#include "lua_thread.hpp"
#include "luavgl.h"
namespace ui {
@@ -22,6 +24,40 @@ Lua::~Lua() {
}
}
+auto Lua::onShown() -> void {
+ if (!s_ || !obj_ref_) {
+ return;
+ }
+ lua_rawgeti(s_, LUA_REGISTRYINDEX, *obj_ref_);
+ lua_pushliteral(s_, "onShown");
+
+ if (lua_gettable(s_, -2) == LUA_TFUNCTION) {
+ lua_pushvalue(s_, -2);
+ lua::CallProtected(s_, 1, 0);
+ } else {
+ lua_pop(s_, 1);
+ }
+
+ lua_pop(s_, 1);
+}
+
+auto Lua::onHidden() -> void {
+ if (!s_ || !obj_ref_) {
+ return;
+ }
+ lua_rawgeti(s_, LUA_REGISTRYINDEX, *obj_ref_);
+ lua_pushliteral(s_, "onHidden");
+
+ if (lua_gettable(s_, -2) == LUA_TFUNCTION) {
+ lua_pushvalue(s_, -2);
+ lua::CallProtected(s_, 1, 0);
+ } else {
+ lua_pop(s_, 1);
+ }
+
+ lua_pop(s_, 1);
+}
+
auto Lua::SetObjRef(lua_State* s) -> void {
assert(s_ == nullptr);
s_ = s;