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authorailurux <ailuruxx@gmail.com>2023-07-08 12:58:07 +1000
committerailurux <ailuruxx@gmail.com>2023-07-08 12:58:07 +1000
commit3de310f6e4c170c4c4bfb789cb07ca10e5ab17b8 (patch)
tree0d13d6efa758b8c029a35c73405529dcadde3788 /src/ui/ui_fsm.cpp
parentdaa3013836d619d920db3a9dc1f9cc988047a4b4 (diff)
parent8f8bc1f088b389a683735d626cbce9adb1f6dc17 (diff)
downloadtangara-fw-3de310f6e4c170c4c4bfb789cb07ca10e5ab17b8.tar.gz
Merge branch 'main' of git.sr.ht:~jacqueline/tangara-fw
Diffstat (limited to 'src/ui/ui_fsm.cpp')
-rw-r--r--src/ui/ui_fsm.cpp60
1 files changed, 47 insertions, 13 deletions
diff --git a/src/ui/ui_fsm.cpp b/src/ui/ui_fsm.cpp
index 58b1f641..5394311c 100644
--- a/src/ui/ui_fsm.cpp
+++ b/src/ui/ui_fsm.cpp
@@ -19,6 +19,7 @@
#include "screen_track_browser.hpp"
#include "system_events.hpp"
#include "touchwheel.hpp"
+#include "track_queue.hpp"
namespace ui {
@@ -27,6 +28,8 @@ static constexpr char kTag[] = "ui_fsm";
static const std::size_t kRecordsPerPage = 10;
drivers::IGpios* UiState::sIGpios;
+audio::TrackQueue* UiState::sQueue;
+
std::shared_ptr<drivers::TouchWheel> UiState::sTouchWheel;
std::shared_ptr<drivers::RelativeWheel> UiState::sRelativeWheel;
std::shared_ptr<drivers::Display> UiState::sDisplay;
@@ -35,8 +38,10 @@ std::weak_ptr<database::Database> UiState::sDb;
std::stack<std::shared_ptr<Screen>> UiState::sScreens;
std::shared_ptr<Screen> UiState::sCurrentScreen;
-auto UiState::Init(drivers::IGpios* gpio_expander) -> bool {
+auto UiState::Init(drivers::IGpios* gpio_expander, audio::TrackQueue* queue)
+ -> bool {
sIGpios = gpio_expander;
+ sQueue = queue;
lv_init();
sDisplay.reset(
@@ -69,6 +74,14 @@ void UiState::PushScreen(std::shared_ptr<Screen> screen) {
sCurrentScreen = screen;
}
+void UiState::PopScreen() {
+ if (sScreens.empty()) {
+ return;
+ }
+ sCurrentScreen = sScreens.top();
+ sScreens.pop();
+}
+
namespace states {
void Splash::exit() {
@@ -78,16 +91,16 @@ void Splash::exit() {
}
void Splash::react(const system_fsm::BootComplete& ev) {
- transit<Interactive>();
+ transit<Browse>();
}
-void Interactive::entry() {}
+void Browse::entry() {}
-void Interactive::react(const system_fsm::KeyLockChanged& ev) {
+void Browse::react(const system_fsm::KeyLockChanged& ev) {
sDisplay->SetDisplayOn(ev.falling);
}
-void Interactive::react(const system_fsm::StorageMounted& ev) {
+void Browse::react(const system_fsm::StorageMounted& ev) {
sDb = ev.db;
auto db = ev.db.lock();
if (!db) {
@@ -97,7 +110,7 @@ void Interactive::react(const system_fsm::StorageMounted& ev) {
PushScreen(std::make_shared<screens::Menu>(db->GetIndexes()));
}
-void Interactive::react(const internal::RecordSelected& ev) {
+void Browse::react(const internal::RecordSelected& ev) {
auto db = sDb.lock();
if (!db) {
return;
@@ -106,12 +119,9 @@ void Interactive::react(const internal::RecordSelected& ev) {
if (ev.record.track()) {
ESP_LOGI(kTag, "selected track '%s'", ev.record.text()->c_str());
// TODO(jacqueline): We should also send some kind of playlist info here.
- auto track = ev.record.track().value();
- events::Dispatch<audio::PlayTrack, audio::AudioState>(audio::PlayTrack{
- .id = track.data().id(),
- .data = track.data(),
- });
- PushScreen(std::make_shared<screens::Playing>(track));
+ sQueue->Clear();
+ sQueue->AddLast(ev.record.track()->data().id());
+ transit<Playing>();
} else {
ESP_LOGI(kTag, "selected record '%s'", ev.record.text()->c_str());
auto cont = ev.record.Expand(kRecordsPerPage);
@@ -125,7 +135,7 @@ void Interactive::react(const internal::RecordSelected& ev) {
}
}
-void Interactive::react(const internal::IndexSelected& ev) {
+void Browse::react(const internal::IndexSelected& ev) {
auto db = sDb.lock();
if (!db) {
return;
@@ -137,6 +147,30 @@ void Interactive::react(const internal::IndexSelected& ev) {
std::move(query)));
}
+static std::shared_ptr<screens::Playing> sPlayingScreen;
+
+void Playing::entry() {
+ sPlayingScreen.reset(new screens::Playing(sDb, sQueue));
+ PushScreen(sPlayingScreen);
+}
+
+void Playing::exit() {
+ sPlayingScreen.reset();
+ PopScreen();
+}
+
+void Playing::react(const audio::PlaybackStarted& ev) {
+ sPlayingScreen->OnTrackUpdate();
+}
+
+void Playing::react(const audio::PlaybackUpdate& ev) {
+ sPlayingScreen->OnPlaybackUpdate(ev.seconds_elapsed, ev.seconds_total);
+}
+
+void Playing::react(const audio::QueueUpdate& ev) {
+ sPlayingScreen->OnQueueUpdate();
+}
+
} // namespace states
} // namespace ui