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Diffstat (limited to 'lib/leveldb/table/iterator_wrapper.h')
| -rw-r--r-- | lib/leveldb/table/iterator_wrapper.h | 92 |
1 files changed, 92 insertions, 0 deletions
diff --git a/lib/leveldb/table/iterator_wrapper.h b/lib/leveldb/table/iterator_wrapper.h new file mode 100644 index 00000000..c2305725 --- /dev/null +++ b/lib/leveldb/table/iterator_wrapper.h @@ -0,0 +1,92 @@ +// Copyright (c) 2011 The LevelDB Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. See the AUTHORS file for names of contributors. + +#ifndef STORAGE_LEVELDB_TABLE_ITERATOR_WRAPPER_H_ +#define STORAGE_LEVELDB_TABLE_ITERATOR_WRAPPER_H_ + +#include "leveldb/iterator.h" +#include "leveldb/slice.h" + +namespace leveldb { + +// A internal wrapper class with an interface similar to Iterator that +// caches the valid() and key() results for an underlying iterator. +// This can help avoid virtual function calls and also gives better +// cache locality. +class IteratorWrapper { + public: + IteratorWrapper() : iter_(nullptr), valid_(false) {} + explicit IteratorWrapper(Iterator* iter) : iter_(nullptr) { Set(iter); } + ~IteratorWrapper() { delete iter_; } + Iterator* iter() const { return iter_; } + + // Takes ownership of "iter" and will delete it when destroyed, or + // when Set() is invoked again. + void Set(Iterator* iter) { + delete iter_; + iter_ = iter; + if (iter_ == nullptr) { + valid_ = false; + } else { + Update(); + } + } + + // Iterator interface methods + bool Valid() const { return valid_; } + Slice key() const { + assert(Valid()); + return key_; + } + Slice value() const { + assert(Valid()); + return iter_->value(); + } + // Methods below require iter() != nullptr + Status status() const { + assert(iter_); + return iter_->status(); + } + void Next() { + assert(iter_); + iter_->Next(); + Update(); + } + void Prev() { + assert(iter_); + iter_->Prev(); + Update(); + } + void Seek(const Slice& k) { + assert(iter_); + iter_->Seek(k); + Update(); + } + void SeekToFirst() { + assert(iter_); + iter_->SeekToFirst(); + Update(); + } + void SeekToLast() { + assert(iter_); + iter_->SeekToLast(); + Update(); + } + + private: + void Update() { + valid_ = iter_->Valid(); + if (valid_) { + key_ = iter_->key(); + } + } + + Iterator* iter_; + bool valid_; + Slice key_; +}; + +} // namespace leveldb + +#endif // STORAGE_LEVELDB_TABLE_ITERATOR_WRAPPER_H_ |
