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-rw-r--r--lib/luavgl/simulator/CMakeLists.txt13
-rw-r--r--lib/luavgl/simulator/lv_conf.h703
-rw-r--r--lib/luavgl/simulator/lv_drv_conf.h494
-rw-r--r--lib/luavgl/simulator/main.c340
-rw-r--r--lib/luavgl/simulator/mouse_cursor_icon.c104
-rw-r--r--lib/luavgl/simulator/widgets/analog_time.c113
-rw-r--r--lib/luavgl/simulator/widgets/extension.c69
-rw-r--r--lib/luavgl/simulator/widgets/lv_analog_time.c253
-rw-r--r--lib/luavgl/simulator/widgets/lv_analog_time.h64
-rw-r--r--lib/luavgl/simulator/widgets/lv_pointer.c138
-rw-r--r--lib/luavgl/simulator/widgets/lv_pointer.h67
-rw-r--r--lib/luavgl/simulator/widgets/pointer.c101
-rw-r--r--lib/luavgl/simulator/widgets/widgets.c8
-rw-r--r--lib/luavgl/simulator/widgets/widgets.h12
-rw-r--r--lib/luavgl/simulator/widgets/widgets.lua104
15 files changed, 2583 insertions, 0 deletions
diff --git a/lib/luavgl/simulator/CMakeLists.txt b/lib/luavgl/simulator/CMakeLists.txt
new file mode 100644
index 00000000..b0932744
--- /dev/null
+++ b/lib/luavgl/simulator/CMakeLists.txt
@@ -0,0 +1,13 @@
+cmake_minimum_required(VERSION 3.10)
+
+project(simulator)
+
+add_custom_target(run COMMAND simulator)
+
+file(GLOB_RECURSE WIDGETS ${CMAKE_CURRENT_SOURCE_DIR}/widgets/*.c)
+add_executable(simulator main.c mouse_cursor_icon.c ${WIDGETS})
+target_include_directories(simulator PRIVATE widgets)
+# add_subdirectory(widgets)
+
+target_link_libraries(simulator luavgl lvgl lvgl::demos lvgl::drivers ${SDL2_LIBRARIES} ${LUA_LINK_LIBS})
+target_include_directories(simulator PRIVATE ${LUA_INCLUDE_DIRS})
diff --git a/lib/luavgl/simulator/lv_conf.h b/lib/luavgl/simulator/lv_conf.h
new file mode 100644
index 00000000..bb4a10d8
--- /dev/null
+++ b/lib/luavgl/simulator/lv_conf.h
@@ -0,0 +1,703 @@
+/**
+ * @file lv_conf.h
+ * Configuration file for v8.2.0
+ */
+
+/*
+ * Copy this file as `lv_conf.h`
+ * 1. simply next to the `lvgl` folder
+ * 2. or any other places and
+ * - define `LV_CONF_INCLUDE_SIMPLE`
+ * - add the path as include path
+ */
+
+/* clang-format off */
+#if 1 /*Set it to "1" to enable content*/
+
+#ifndef LV_CONF_H
+#define LV_CONF_H
+
+#include <stdint.h>
+
+/*====================
+ COLOR SETTINGS
+ *====================*/
+
+/*Color depth: 1 (1 byte per pixel), 8 (RGB332), 16 (RGB565), 32 (ARGB8888)*/
+#define LV_COLOR_DEPTH 32
+
+/*Swap the 2 bytes of RGB565 color. Useful if the display has an 8-bit interface (e.g. SPI)*/
+#define LV_COLOR_16_SWAP 0
+
+/*Enable more complex drawing routines to manage screens transparency.
+ *Can be used if the UI is above another layer, e.g. an OSD menu or video player.
+ *Requires `LV_COLOR_DEPTH = 32` colors and the screen's `bg_opa` should be set to non LV_OPA_COVER value*/
+#define LV_COLOR_SCREEN_TRANSP 0
+
+/* Adjust color mix functions rounding. GPUs might calculate color mix (blending) differently.
+ * 0: round down, 64: round up from x.75, 128: round up from half, 192: round up from x.25, 254: round up */
+#define LV_COLOR_MIX_ROUND_OFS (LV_COLOR_DEPTH == 32 ? 0: 128)
+
+/*Images pixels with this color will not be drawn if they are chroma keyed)*/
+#define LV_COLOR_CHROMA_KEY lv_color_hex(0x00ff00) /*pure green*/
+
+/*=========================
+ MEMORY SETTINGS
+ *=========================*/
+
+/*1: use custom malloc/free, 0: use the built-in `lv_mem_alloc()` and `lv_mem_free()`*/
+#define LV_MEM_CUSTOM 0
+#if LV_MEM_CUSTOM == 0
+ /*Size of the memory available for `lv_mem_alloc()` in bytes (>= 2kB)*/
+ #define LV_MEM_SIZE (10* 1024 * 1024U) /*[bytes]*/
+
+ /*Set an address for the memory pool instead of allocating it as a normal array. Can be in external SRAM too.*/
+ #define LV_MEM_ADR 0 /*0: unused*/
+ /*Instead of an address give a memory allocator that will be called to get a memory pool for LVGL. E.g. my_malloc*/
+ #if LV_MEM_ADR == 0
+ //#define LV_MEM_POOL_INCLUDE your_alloc_library /* Uncomment if using an external allocator*/
+ //#define LV_MEM_POOL_ALLOC your_alloc /* Uncomment if using an external allocator*/
+ #endif
+
+#else /*LV_MEM_CUSTOM*/
+ #define LV_MEM_CUSTOM_INCLUDE <stdlib.h> /*Header for the dynamic memory function*/
+ #define LV_MEM_CUSTOM_ALLOC malloc
+ #define LV_MEM_CUSTOM_FREE free
+ #define LV_MEM_CUSTOM_REALLOC realloc
+#endif /*LV_MEM_CUSTOM*/
+
+/*Number of the intermediate memory buffer used during rendering and other internal processing mechanisms.
+ *You will see an error log message if there wasn't enough buffers. */
+#define LV_MEM_BUF_MAX_NUM 16
+
+/*Use the standard `memcpy` and `memset` instead of LVGL's own functions. (Might or might not be faster).*/
+#define LV_MEMCPY_MEMSET_STD 0
+
+/*====================
+ HAL SETTINGS
+ *====================*/
+
+/*Default display refresh period. LVG will redraw changed areas with this period time*/
+#define LV_DISP_DEF_REFR_PERIOD 30 /*[ms]*/
+
+/*Input device read period in milliseconds*/
+#define LV_INDEV_DEF_READ_PERIOD 30 /*[ms]*/
+
+/*Use a custom tick source that tells the elapsed time in milliseconds.
+ *It removes the need to manually update the tick with `lv_tick_inc()`)*/
+#define LV_TICK_CUSTOM 1
+#if LV_TICK_CUSTOM
+ #define LV_TICK_CUSTOM_INCLUDE <SDL.h> /*Header for the system time function*/
+ #define LV_TICK_CUSTOM_SYS_TIME_EXPR SDL_GetTicks() /*Expression evaluating to current system time in ms*/
+#endif /*LV_TICK_CUSTOM*/
+
+/*Default Dot Per Inch. Used to initialize default sizes such as widgets sized, style paddings.
+ *(Not so important, you can adjust it to modify default sizes and spaces)*/
+#define LV_DPI_DEF 130 /*[px/inch]*/
+
+/*=======================
+ * FEATURE CONFIGURATION
+ *=======================*/
+
+/*-------------
+ * Drawing
+ *-----------*/
+
+/*Enable complex draw engine.
+ *Required to draw shadow, gradient, rounded corners, circles, arc, skew lines, image transformations or any masks*/
+#define LV_DRAW_COMPLEX 1
+#if LV_DRAW_COMPLEX != 0
+
+ /*Allow buffering some shadow calculation.
+ *LV_SHADOW_CACHE_SIZE is the max. shadow size to buffer, where shadow size is `shadow_width + radius`
+ *Caching has LV_SHADOW_CACHE_SIZE^2 RAM cost*/
+ #define LV_SHADOW_CACHE_SIZE 0
+
+ /* Set number of maximally cached circle data.
+ * The circumference of 1/4 circle are saved for anti-aliasing
+ * radius * 4 bytes are used per circle (the most often used radiuses are saved)
+ * 0: to disable caching */
+ #define LV_CIRCLE_CACHE_SIZE 4
+#endif /*LV_DRAW_COMPLEX*/
+
+/*Default image cache size. Image caching keeps the images opened.
+ *If only the built-in image formats are used there is no real advantage of caching. (I.e. if no new image decoder is added)
+ *With complex image decoders (e.g. PNG or JPG) caching can save the continuous open/decode of images.
+ *However the opened images might consume additional RAM.
+ *0: to disable caching*/
+#define LV_IMG_CACHE_DEF_SIZE 8
+
+/*Number of stops allowed per gradient. Increase this to allow more stops.
+ *This adds (sizeof(lv_color_t) + 1) bytes per additional stop*/
+#define LV_GRADIENT_MAX_STOPS 2
+
+/*Default gradient buffer size.
+ *When LVGL calculates the gradient "maps" it can save them into a cache to avoid calculating them again.
+ *LV_GRAD_CACHE_DEF_SIZE sets the size of this cache in bytes.
+ *If the cache is too small the map will be allocated only while it's required for the drawing.
+ *0 mean no caching.*/
+#define LV_GRAD_CACHE_DEF_SIZE 512
+
+/*Allow dithering the gradients (to achieve visual smooth color gradients on limited color depth display)
+ *LV_DITHER_GRADIENT implies allocating one or two more lines of the object's rendering surface
+ *The increase in memory consumption is (32 bits * object width) plus 24 bits * object width if using error diffusion */
+#define LV_DITHER_GRADIENT 1
+#if LV_DITHER_GRADIENT
+ /*Add support for error diffusion dithering.
+ *Error diffusion dithering gets a much better visual result, but implies more CPU consumption and memory when drawing.
+ *The increase in memory consumption is (24 bits * object's width)*/
+ #define LV_DITHER_ERROR_DIFFUSION 1
+#endif
+
+/*Maximum buffer size to allocate for rotation.
+ *Only used if software rotation is enabled in the display driver.*/
+#define LV_DISP_ROT_MAX_BUF (32*1024)
+
+/*-------------
+ * GPU
+ *-----------*/
+
+/*Use STM32's DMA2D (aka Chrom Art) GPU*/
+#define LV_USE_GPU_STM32_DMA2D 0
+#if LV_USE_GPU_STM32_DMA2D
+ /*Must be defined to include path of CMSIS header of target processor
+ e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
+ #define LV_GPU_DMA2D_CMSIS_INCLUDE
+#endif
+
+/*Use NXP's PXP GPU iMX RTxxx platforms*/
+#define LV_USE_GPU_NXP_PXP 0
+#if LV_USE_GPU_NXP_PXP
+ /*1: Add default bare metal and FreeRTOS interrupt handling routines for PXP (lv_gpu_nxp_pxp_osa.c)
+ * and call lv_gpu_nxp_pxp_init() automatically during lv_init(). Note that symbol SDK_OS_FREE_RTOS
+ * has to be defined in order to use FreeRTOS OSA, otherwise bare-metal implementation is selected.
+ *0: lv_gpu_nxp_pxp_init() has to be called manually before lv_init()
+ */
+ #define LV_USE_GPU_NXP_PXP_AUTO_INIT 0
+#endif
+
+/*Use NXP's VG-Lite GPU iMX RTxxx platforms*/
+#define LV_USE_GPU_NXP_VG_LITE 0
+
+/*Use SDL renderer API*/
+#define LV_USE_GPU_SDL 0
+#if LV_USE_GPU_SDL
+ #define LV_GPU_SDL_INCLUDE_PATH <SDL2/SDL.h>
+ /*Texture cache size, 8MB by default*/
+ #define LV_GPU_SDL_LRU_SIZE (1024 * 1024 * 8 )
+ /*Custom blend mode for mask drawing, disable if you need to link with older SDL2 lib*/
+ #define LV_GPU_SDL_CUSTOM_BLEND_MODE (SDL_VERSION_ATLEAST(2, 0, 6))
+#endif
+
+/*-------------
+ * Logging
+ *-----------*/
+
+/*Enable the log module*/
+#define LV_USE_LOG 1
+#if LV_USE_LOG
+
+ /*How important log should be added:
+ *LV_LOG_LEVEL_TRACE A lot of logs to give detailed information
+ *LV_LOG_LEVEL_INFO Log important events
+ *LV_LOG_LEVEL_WARN Log if something unwanted happened but didn't cause a problem
+ *LV_LOG_LEVEL_ERROR Only critical issue, when the system may fail
+ *LV_LOG_LEVEL_USER Only logs added by the user
+ *LV_LOG_LEVEL_NONE Do not log anything*/
+ #define LV_LOG_LEVEL LV_LOG_LEVEL_WARN
+
+ /*1: Print the log with 'printf';
+ *0: User need to register a callback with `lv_log_register_print_cb()`*/
+ #define LV_LOG_PRINTF 1
+
+ /*Enable/disable LV_LOG_TRACE in modules that produces a huge number of logs*/
+ #define LV_LOG_TRACE_MEM 1
+ #define LV_LOG_TRACE_TIMER 1
+ #define LV_LOG_TRACE_INDEV 1
+ #define LV_LOG_TRACE_DISP_REFR 1
+ #define LV_LOG_TRACE_EVENT 1
+ #define LV_LOG_TRACE_OBJ_CREATE 1
+ #define LV_LOG_TRACE_LAYOUT 1
+ #define LV_LOG_TRACE_ANIM 1
+
+#endif /*LV_USE_LOG*/
+
+/*-------------
+ * Asserts
+ *-----------*/
+
+/*Enable asserts if an operation is failed or an invalid data is found.
+ *If LV_USE_LOG is enabled an error message will be printed on failure*/
+#define LV_USE_ASSERT_NULL 1 /*Check if the parameter is NULL. (Very fast, recommended)*/
+#define LV_USE_ASSERT_MALLOC 1 /*Checks is the memory is successfully allocated or no. (Very fast, recommended)*/
+#define LV_USE_ASSERT_STYLE 1 /*Check if the styles are properly initialized. (Very fast, recommended)*/
+#define LV_USE_ASSERT_MEM_INTEGRITY 1 /*Check the integrity of `lv_mem` after critical operations. (Slow)*/
+#define LV_USE_ASSERT_OBJ 1 /*Check the object's type and existence (e.g. not deleted). (Slow)*/
+
+/*Add a custom handler when assert happens e.g. to restart the MCU*/
+#define LV_ASSERT_HANDLER_INCLUDE <stdint.h>
+#define LV_ASSERT_HANDLER while(1); /*Halt by default*/
+
+/*-------------
+ * Others
+ *-----------*/
+
+/*1: Show CPU usage and FPS count*/
+#define LV_USE_PERF_MONITOR 1
+#if LV_USE_PERF_MONITOR
+ #define LV_USE_PERF_MONITOR_POS LV_ALIGN_BOTTOM_RIGHT
+#endif
+
+/*1: Show the used memory and the memory fragmentation
+ * Requires LV_MEM_CUSTOM = 0*/
+#define LV_USE_MEM_MONITOR 1
+#if LV_USE_MEM_MONITOR
+ #define LV_USE_MEM_MONITOR_POS LV_ALIGN_BOTTOM_LEFT
+#endif
+
+/*1: Draw random colored rectangles over the redrawn areas*/
+#define LV_USE_REFR_DEBUG 0
+
+/*Change the built in (v)snprintf functions*/
+#define LV_SPRINTF_CUSTOM 0
+#if LV_SPRINTF_CUSTOM
+ #define LV_SPRINTF_INCLUDE <stdio.h>
+ #define lv_snprintf snprintf
+ #define lv_vsnprintf vsnprintf
+#else /*LV_SPRINTF_CUSTOM*/
+ #define LV_SPRINTF_USE_FLOAT 0
+#endif /*LV_SPRINTF_CUSTOM*/
+
+#define LV_USE_USER_DATA 1
+
+/*Garbage Collector settings
+ *Used if lvgl is bound to higher level language and the memory is managed by that language*/
+#define LV_ENABLE_GC 0
+#if LV_ENABLE_GC != 0
+ #define LV_GC_INCLUDE "gc.h" /*Include Garbage Collector related things*/
+#endif /*LV_ENABLE_GC*/
+
+/*=====================
+ * COMPILER SETTINGS
+ *====================*/
+
+/*For big endian systems set to 1*/
+#define LV_BIG_ENDIAN_SYSTEM 0
+
+/*Define a custom attribute to `lv_tick_inc` function*/
+#define LV_ATTRIBUTE_TICK_INC
+
+/*Define a custom attribute to `lv_timer_handler` function*/
+#define LV_ATTRIBUTE_TIMER_HANDLER
+
+/*Define a custom attribute to `lv_disp_flush_ready` function*/
+#define LV_ATTRIBUTE_FLUSH_READY
+
+/*Required alignment size for buffers*/
+#define LV_ATTRIBUTE_MEM_ALIGN_SIZE 1
+
+/*Will be added where memories needs to be aligned (with -Os data might not be aligned to boundary by default).
+ * E.g. __attribute__((aligned(4)))*/
+#define LV_ATTRIBUTE_MEM_ALIGN
+
+/*Attribute to mark large constant arrays for example font's bitmaps*/
+#define LV_ATTRIBUTE_LARGE_CONST
+
+/*Compiler prefix for a big array declaration in RAM*/
+#define LV_ATTRIBUTE_LARGE_RAM_ARRAY
+
+/*Place performance critical functions into a faster memory (e.g RAM)*/
+#define LV_ATTRIBUTE_FAST_MEM
+
+/*Prefix variables that are used in GPU accelerated operations, often these need to be placed in RAM sections that are DMA accessible*/
+#define LV_ATTRIBUTE_DMA
+
+/*Export integer constant to binding. This macro is used with constants in the form of LV_<CONST> that
+ *should also appear on LVGL binding API such as Micropython.*/
+#define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning /*The default value just prevents GCC warning*/
+
+/*Extend the default -32k..32k coordinate range to -4M..4M by using int32_t for coordinates instead of int16_t*/
+#define LV_USE_LARGE_COORD 0
+
+/*==================
+ * FONT USAGE
+ *===================*/
+
+/*Montserrat fonts with ASCII range and some symbols using bpp = 4
+ *https://fonts.google.com/specimen/Montserrat*/
+#define LV_FONT_MONTSERRAT_8 1
+#define LV_FONT_MONTSERRAT_10 1
+#define LV_FONT_MONTSERRAT_12 1
+#define LV_FONT_MONTSERRAT_14 1
+#define LV_FONT_MONTSERRAT_16 1
+#define LV_FONT_MONTSERRAT_18 1
+#define LV_FONT_MONTSERRAT_20 1
+#define LV_FONT_MONTSERRAT_22 1
+#define LV_FONT_MONTSERRAT_24 1
+#define LV_FONT_MONTSERRAT_26 1
+#define LV_FONT_MONTSERRAT_28 1
+#define LV_FONT_MONTSERRAT_30 1
+#define LV_FONT_MONTSERRAT_32 1
+#define LV_FONT_MONTSERRAT_34 1
+#define LV_FONT_MONTSERRAT_36 1
+#define LV_FONT_MONTSERRAT_38 1
+#define LV_FONT_MONTSERRAT_40 1
+#define LV_FONT_MONTSERRAT_42 1
+#define LV_FONT_MONTSERRAT_44 1
+#define LV_FONT_MONTSERRAT_46 1
+#define LV_FONT_MONTSERRAT_48 1
+
+/*Demonstrate special features*/
+#define LV_FONT_MONTSERRAT_12_SUBPX 1
+#define LV_FONT_MONTSERRAT_28_COMPRESSED 1 /*bpp = 3*/
+#define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 1 /*Hebrew, Arabic, Persian letters and all their forms*/
+#define LV_FONT_SIMSUN_16_CJK 1 /*1000 most common CJK radicals*/
+
+/*Pixel perfect monospace fonts*/
+#define LV_FONT_UNSCII_8 1
+#define LV_FONT_UNSCII_16 1
+
+/*Optionally declare custom fonts here.
+ *You can use these fonts as default font too and they will be available globally.
+ *E.g. #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) LV_FONT_DECLARE(my_font_2)*/
+#define LV_FONT_CUSTOM_DECLARE
+
+/*Always set a default font*/
+#define LV_FONT_DEFAULT &lv_font_montserrat_14
+
+/*Enable handling large font and/or fonts with a lot of characters.
+ *The limit depends on the font size, font face and bpp.
+ *Compiler error will be triggered if a font needs it.*/
+#define LV_FONT_FMT_TXT_LARGE 1
+
+/*Enables/disables support for compressed fonts.*/
+#define LV_USE_FONT_COMPRESSED 1
+
+/*Enable subpixel rendering*/
+#define LV_USE_FONT_SUBPX 1
+#if LV_USE_FONT_SUBPX
+ /*Set the pixel order of the display. Physical order of RGB channels. Doesn't matter with "normal" fonts.*/
+ #define LV_FONT_SUBPX_BGR 0 /*0: RGB; 1:BGR order*/
+#endif
+
+/*=================
+ * TEXT SETTINGS
+ *=================*/
+
+/**
+ * Select a character encoding for strings.
+ * Your IDE or editor should have the same character encoding
+ * - LV_TXT_ENC_UTF8
+ * - LV_TXT_ENC_ASCII
+ */
+#define LV_TXT_ENC LV_TXT_ENC_UTF8
+
+/*Can break (wrap) texts on these chars*/
+#define LV_TXT_BREAK_CHARS " ,.;:-_"
+
+/*If a word is at least this long, will break wherever "prettiest"
+ *To disable, set to a value <= 0*/
+#define LV_TXT_LINE_BREAK_LONG_LEN 0
+
+/*Minimum number of characters in a long word to put on a line before a break.
+ *Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/
+#define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3
+
+/*Minimum number of characters in a long word to put on a line after a break.
+ *Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/
+#define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3
+
+/*The control character to use for signalling text recoloring.*/
+#define LV_TXT_COLOR_CMD "#"
+
+/*Support bidirectional texts. Allows mixing Left-to-Right and Right-to-Left texts.
+ *The direction will be processed according to the Unicode Bidirectional Algorithm:
+ *https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/
+#define LV_USE_BIDI 1
+#if LV_USE_BIDI
+ /*Set the default direction. Supported values:
+ *`LV_BASE_DIR_LTR` Left-to-Right
+ *`LV_BASE_DIR_RTL` Right-to-Left
+ *`LV_BASE_DIR_AUTO` detect texts base direction*/
+ #define LV_BIDI_BASE_DIR_DEF LV_BASE_DIR_AUTO
+#endif
+
+/*Enable Arabic/Persian processing
+ *In these languages characters should be replaced with an other form based on their position in the text*/
+#define LV_USE_ARABIC_PERSIAN_CHARS 0
+
+/*==================
+ * WIDGET USAGE
+ *================*/
+
+/*Documentation of the widgets: https://docs.lvgl.io/latest/en/html/widgets/index.html*/
+
+#define LV_USE_ARC 1
+
+#define LV_USE_ANIMIMG 1
+
+#define LV_USE_BAR 1
+
+#define LV_USE_BTN 1
+
+#define LV_USE_BTNMATRIX 1
+
+#define LV_USE_CANVAS 1
+
+#define LV_USE_CHECKBOX 1
+
+#define LV_USE_DROPDOWN 1 /*Requires: lv_label*/
+
+#define LV_USE_IMG 1 /*Requires: lv_label*/
+
+#define LV_USE_LABEL 1
+#if LV_USE_LABEL
+ #define LV_LABEL_TEXT_SELECTION 1 /*Enable selecting text of the label*/
+ #define LV_LABEL_LONG_TXT_HINT 1 /*Store some extra info in labels to speed up drawing of very long texts*/
+#endif
+
+#define LV_USE_LINE 1
+
+#define LV_USE_ROLLER 1 /*Requires: lv_label*/
+#if LV_USE_ROLLER
+ #define LV_ROLLER_INF_PAGES 7 /*Number of extra "pages" when the roller is infinite*/
+#endif
+
+#define LV_USE_SLIDER 1 /*Requires: lv_bar*/
+
+#define LV_USE_SWITCH 1
+
+#define LV_USE_TEXTAREA 1 /*Requires: lv_label*/
+#if LV_USE_TEXTAREA != 0
+ #define LV_TEXTAREA_DEF_PWD_SHOW_TIME 1500 /*ms*/
+#endif
+
+#define LV_USE_TABLE 1
+
+#define LV_USE_POINTER 1
+#define LV_USE_ANALOG_TIME 1
+
+/*==================
+ * EXTRA COMPONENTS
+ *==================*/
+
+/*-----------
+ * Widgets
+ *----------*/
+#define LV_USE_CALENDAR 1
+#if LV_USE_CALENDAR
+ #define LV_CALENDAR_WEEK_STARTS_MONDAY 0
+ #if LV_CALENDAR_WEEK_STARTS_MONDAY
+ #define LV_CALENDAR_DEFAULT_DAY_NAMES {"Mo", "Tu", "We", "Th", "Fr", "Sa", "Su"}
+ #else
+ #define LV_CALENDAR_DEFAULT_DAY_NAMES {"Su", "Mo", "Tu", "We", "Th", "Fr", "Sa"}
+ #endif
+
+ #define LV_CALENDAR_DEFAULT_MONTH_NAMES {"January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December"}
+ #define LV_USE_CALENDAR_HEADER_ARROW 1
+ #define LV_USE_CALENDAR_HEADER_DROPDOWN 1
+#endif /*LV_USE_CALENDAR*/
+
+#define LV_USE_CHART 1
+
+#define LV_USE_COLORWHEEL 1
+
+#define LV_USE_IMGBTN 1
+
+#define LV_USE_KEYBOARD 1
+
+#define LV_USE_LED 1
+
+#define LV_USE_LIST 1
+
+#define LV_USE_MENU 1
+
+#define LV_USE_METER 1
+
+#define LV_USE_MSGBOX 1
+
+#define LV_USE_SPINBOX 1
+
+#define LV_USE_SPINNER 1
+
+#define LV_USE_TABVIEW 1
+
+#define LV_USE_TILEVIEW 1
+
+#define LV_USE_WIN 1
+
+#define LV_USE_SPAN 1
+#if LV_USE_SPAN
+ /*A line text can contain maximum num of span descriptor */
+ #define LV_SPAN_SNIPPET_STACK_SIZE 64
+#endif
+
+/*-----------
+ * Themes
+ *----------*/
+
+/*A simple, impressive and very complete theme*/
+#define LV_USE_THEME_DEFAULT 1
+#if LV_USE_THEME_DEFAULT
+
+ /*0: Light mode; 1: Dark mode*/
+ #define LV_THEME_DEFAULT_DARK 0
+
+ /*1: Enable grow on press*/
+ #define LV_THEME_DEFAULT_GROW 1
+
+ /*Default transition time in [ms]*/
+ #define LV_THEME_DEFAULT_TRANSITION_TIME 80
+#endif /*LV_USE_THEME_DEFAULT*/
+
+/*A very simple theme that is a good starting point for a custom theme*/
+#define LV_USE_THEME_BASIC 1
+
+/*A theme designed for monochrome displays*/
+#define LV_USE_THEME_MONO 1
+
+/*-----------
+ * Layouts
+ *----------*/
+
+/*A layout similar to Flexbox in CSS.*/
+#define LV_USE_FLEX 1
+
+/*A layout similar to Grid in CSS.*/
+#define LV_USE_GRID 1
+
+/*---------------------
+ * 3rd party libraries
+ *--------------------*/
+
+/*File system interfaces for common APIs */
+
+/*API for fopen, fread, etc*/
+#define LV_USE_FS_STDIO 0
+#if LV_USE_FS_STDIO
+ #define LV_FS_STDIO_LETTER 'A' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
+ #define LV_FS_STDIO_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/
+ #define LV_FS_STDIO_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/
+#endif
+
+/*API for open, read, etc*/
+#define LV_USE_FS_POSIX 1
+#if LV_USE_FS_POSIX
+ #define LV_FS_POSIX_LETTER '/' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
+ #define LV_FS_POSIX_PATH "/" /*Set the working directory. File/directory paths will be appended to it.*/
+ #define LV_FS_POSIX_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/
+#endif
+
+/*API for CreateFile, ReadFile, etc*/
+#define LV_USE_FS_WIN32 0
+#if LV_USE_FS_WIN32
+ #define LV_FS_WIN32_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
+ #define LV_FS_WIN32_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/
+ #define LV_FS_WIN32_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/
+#endif
+
+/*API for FATFS (needs to be added separately). Uses f_open, f_read, etc*/
+#define LV_USE_FS_FATFS 0
+#if LV_USE_FS_FATFS
+ #define LV_FS_FATFS_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
+ #define LV_FS_FATFS_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/
+#endif
+
+/*PNG decoder library*/
+#define LV_USE_PNG 1
+
+/*BMP decoder library*/
+#define LV_USE_BMP 1
+
+/* JPG + split JPG decoder library.
+ * Split JPG is a custom format optimized for embedded systems. */
+#define LV_USE_SJPG 1
+
+/*GIF decoder library*/
+#define LV_USE_GIF 1
+
+/*QR code library*/
+#define LV_USE_QRCODE 1
+
+/*FreeType library*/
+#define LV_USE_FREETYPE 0
+#if LV_USE_FREETYPE
+ /*Memory used by FreeType to cache characters [bytes] (-1: no caching)*/
+ #define LV_FREETYPE_CACHE_SIZE (16 * 1024)
+ #if LV_FREETYPE_CACHE_SIZE >= 0
+ /* 1: bitmap cache use the sbit cache, 0:bitmap cache use the image cache. */
+ /* sbit cache:it is much more memory efficient for small bitmaps(font size < 256) */
+ /* if font size >= 256, must be configured as image cache */
+ #define LV_FREETYPE_SBIT_CACHE 0
+ /* Maximum number of opened FT_Face/FT_Size objects managed by this cache instance. */
+ /* (0:use system defaults) */
+ #define LV_FREETYPE_CACHE_FT_FACES 0
+ #define LV_FREETYPE_CACHE_FT_SIZES 0
+ #endif
+#endif
+
+/*Rlottie library*/
+#define LV_USE_RLOTTIE 0
+
+/*FFmpeg library for image decoding and playing videos
+ *Supports all major image formats so do not enable other image decoder with it*/
+#define LV_USE_FFMPEG 0
+#if LV_USE_FFMPEG
+ /*Dump input information to stderr*/
+ #define LV_FFMPEG_AV_DUMP_FORMAT 0
+#endif
+
+/*-----------
+ * Others
+ *----------*/
+
+/*1: Enable API to take snapshot for object*/
+#define LV_USE_SNAPSHOT 1
+
+/*1: Enable Monkey test*/
+#define LV_USE_MONKEY 1
+
+/*1: Enable grid navigation*/
+#define LV_USE_GRIDNAV 1
+
+/*==================
+* EXAMPLES
+*==================*/
+
+/*Enable the examples to be built with the library*/
+#define LV_BUILD_EXAMPLES 1
+
+/*===================
+ * DEMO USAGE
+ ====================*/
+
+/*Show some widget. It might be required to increase `LV_MEM_SIZE` */
+#define LV_USE_DEMO_WIDGETS 1
+#if LV_USE_DEMO_WIDGETS
+#define LV_DEMO_WIDGETS_SLIDESHOW 0
+#endif
+
+/*Demonstrate the usage of encoder and keyboard*/
+#define LV_USE_DEMO_KEYPAD_AND_ENCODER 1
+
+/*Benchmark your system*/
+#define LV_USE_DEMO_BENCHMARK 1
+
+/*Stress test for LVGL*/
+#define LV_USE_DEMO_STRESS 1
+
+/*Music player demo*/
+#define LV_USE_DEMO_MUSIC 1
+#if LV_USE_DEMO_MUSIC
+# define LV_DEMO_MUSIC_SQUARE 0
+# define LV_DEMO_MUSIC_LANDSCAPE 0
+# define LV_DEMO_MUSIC_ROUND 0
+# define LV_DEMO_MUSIC_LARGE 0
+# define LV_DEMO_MUSIC_AUTO_PLAY 0
+#endif
+
+/*--END OF LV_CONF_H--*/
+
+#endif /*LV_CONF_H*/
+
+#endif /*End of "Content enable"*/
diff --git a/lib/luavgl/simulator/lv_drv_conf.h b/lib/luavgl/simulator/lv_drv_conf.h
new file mode 100644
index 00000000..adb149b1
--- /dev/null
+++ b/lib/luavgl/simulator/lv_drv_conf.h
@@ -0,0 +1,494 @@
+/**
+ * @file lv_drv_conf.h
+ * Configuration file for v8.3.0-dev
+ */
+
+/*
+ * COPY THIS FILE AS lv_drv_conf.h
+ */
+
+/* clang-format off */
+#if 1 /*Set it to "1" to enable the content*/
+
+#ifndef LV_DRV_CONF_H
+#define LV_DRV_CONF_H
+
+#include "lv_conf.h"
+
+/*********************
+ * DELAY INTERFACE
+ *********************/
+#define LV_DRV_DELAY_INCLUDE <stdint.h> /*Dummy include by default*/
+#define LV_DRV_DELAY_US(us) /*delay_us(us)*/ /*Delay the given number of microseconds*/
+#define LV_DRV_DELAY_MS(ms) /*delay_ms(ms)*/ /*Delay the given number of milliseconds*/
+
+/*********************
+ * DISPLAY INTERFACE
+ *********************/
+
+/*------------
+ * Common
+ *------------*/
+#define LV_DRV_DISP_INCLUDE <stdint.h> /*Dummy include by default*/
+#define LV_DRV_DISP_CMD_DATA(val) /*pin_x_set(val)*/ /*Set the command/data pin to 'val'*/
+#define LV_DRV_DISP_RST(val) /*pin_x_set(val)*/ /*Set the reset pin to 'val'*/
+
+/*---------
+ * SPI
+ *---------*/
+#define LV_DRV_DISP_SPI_CS(val) /*spi_cs_set(val)*/ /*Set the SPI's Chip select to 'val'*/
+#define LV_DRV_DISP_SPI_WR_BYTE(data) /*spi_wr(data)*/ /*Write a byte the SPI bus*/
+#define LV_DRV_DISP_SPI_WR_ARRAY(adr, n) /*spi_wr_mem(adr, n)*/ /*Write 'n' bytes to SPI bus from 'adr'*/
+
+/*------------------
+ * Parallel port
+ *-----------------*/
+#define LV_DRV_DISP_PAR_CS(val) /*par_cs_set(val)*/ /*Set the Parallel port's Chip select to 'val'*/
+#define LV_DRV_DISP_PAR_SLOW /*par_slow()*/ /*Set low speed on the parallel port*/
+#define LV_DRV_DISP_PAR_FAST /*par_fast()*/ /*Set high speed on the parallel port*/
+#define LV_DRV_DISP_PAR_WR_WORD(data) /*par_wr(data)*/ /*Write a word to the parallel port*/
+#define LV_DRV_DISP_PAR_WR_ARRAY(adr, n) /*par_wr_mem(adr,n)*/ /*Write 'n' bytes to Parallel ports from 'adr'*/
+
+/***************************
+ * INPUT DEVICE INTERFACE
+ ***************************/
+
+/*----------
+ * Common
+ *----------*/
+#define LV_DRV_INDEV_INCLUDE <stdint.h> /*Dummy include by default*/
+#define LV_DRV_INDEV_RST(val) /*pin_x_set(val)*/ /*Set the reset pin to 'val'*/
+#define LV_DRV_INDEV_IRQ_READ 0 /*pn_x_read()*/ /*Read the IRQ pin*/
+
+/*---------
+ * SPI
+ *---------*/
+#define LV_DRV_INDEV_SPI_CS(val) /*spi_cs_set(val)*/ /*Set the SPI's Chip select to 'val'*/
+#define LV_DRV_INDEV_SPI_XCHG_BYTE(data) 0 /*spi_xchg(val)*/ /*Write 'val' to SPI and give the read value*/
+
+/*---------
+ * I2C
+ *---------*/
+#define LV_DRV_INDEV_I2C_START /*i2c_start()*/ /*Make an I2C start*/
+#define LV_DRV_INDEV_I2C_STOP /*i2c_stop()*/ /*Make an I2C stop*/
+#define LV_DRV_INDEV_I2C_RESTART /*i2c_restart()*/ /*Make an I2C restart*/
+#define LV_DRV_INDEV_I2C_WR(data) /*i2c_wr(data)*/ /*Write a byte to the I1C bus*/
+#define LV_DRV_INDEV_I2C_READ(last_read) 0 /*i2c_rd()*/ /*Read a byte from the I2C bud*/
+
+
+/*********************
+ * DISPLAY DRIVERS
+ *********************/
+
+/*-------------------
+ * SDL
+ *-------------------*/
+
+/* SDL based drivers for display, mouse, mousewheel and keyboard*/
+#ifndef USE_SDL
+# define USE_SDL 1
+#endif
+
+/* Hardware accelerated SDL driver */
+#ifndef USE_SDL_GPU
+# define USE_SDL_GPU 0
+#endif
+
+#if USE_SDL || USE_SDL_GPU
+# define SDL_HOR_RES 480
+# define SDL_VER_RES 480
+
+/* Scale window by this factor (useful when simulating small screens) */
+# define SDL_ZOOM 1
+
+/* Used to test true double buffering with only address changing.
+ * Use 2 draw buffers, bith with SDL_HOR_RES x SDL_VER_RES size*/
+# define SDL_DOUBLE_BUFFERED 0
+
+/*Eclipse: <SDL2/SDL.h> Visual Studio: <SDL.h>*/
+# define SDL_INCLUDE_PATH <SDL2/SDL.h>
+
+/*Open two windows to test multi display support*/
+# define SDL_DUAL_DISPLAY 0
+#endif
+
+/*-------------------
+ * Monitor of PC
+ *-------------------*/
+
+/*DEPRECATED: Use the SDL driver instead. */
+#ifndef USE_MONITOR
+# define USE_MONITOR 0
+#endif
+
+#if USE_MONITOR
+# define MONITOR_HOR_RES 480
+# define MONITOR_VER_RES 320
+
+/* Scale window by this factor (useful when simulating small screens) */
+# define MONITOR_ZOOM 1
+
+/* Used to test true double buffering with only address changing.
+ * Use 2 draw buffers, bith with MONITOR_HOR_RES x MONITOR_VER_RES size*/
+# define MONITOR_DOUBLE_BUFFERED 0
+
+/*Eclipse: <SDL2/SDL.h> Visual Studio: <SDL.h>*/
+# define MONITOR_SDL_INCLUDE_PATH <SDL2/SDL.h>
+
+/*Open two windows to test multi display support*/
+# define MONITOR_DUAL 0
+#endif
+
+/*-----------------------------------
+ * Native Windows (including mouse)
+ *----------------------------------*/
+#ifndef USE_WINDOWS
+# define USE_WINDOWS 0
+#endif
+
+#if USE_WINDOWS
+# define WINDOW_HOR_RES 480
+# define WINDOW_VER_RES 320
+#endif
+
+/*----------------------------
+ * Native Windows (win32drv)
+ *---------------------------*/
+#ifndef USE_WIN32DRV
+# define USE_WIN32DRV 0
+#endif
+
+#if USE_WIN32DRV
+/* Scale window by this factor (useful when simulating small screens) */
+# define WIN32DRV_MONITOR_ZOOM 1
+#endif
+
+/*----------------------------------------
+ * GTK drivers (monitor, mouse, keyboard
+ *---------------------------------------*/
+#ifndef USE_GTK
+# define USE_GTK 0
+#endif
+
+/*----------------------------------------
+ * Wayland drivers (monitor, mouse, keyboard, touchscreen)
+ *---------------------------------------*/
+#ifndef USE_WAYLAND
+# define USE_WAYLAND 0
+#endif
+
+#if USE_WAYLAND
+/* Support for client-side decorations */
+# ifndef LV_WAYLAND_CLIENT_SIDE_DECORATIONS
+# define LV_WAYLAND_CLIENT_SIDE_DECORATIONS 1
+# endif
+/* Support for (deprecated) wl-shell protocol */
+# ifndef LV_WAYLAND_WL_SHELL
+# define LV_WAYLAND_WL_SHELL 1
+# endif
+/* Support for xdg-shell protocol */
+# ifndef LV_WAYLAND_XDG_SHELL
+# define LV_WAYLAND_XDG_SHELL 0
+# endif
+#endif
+
+/*----------------
+ * SSD1963
+ *--------------*/
+#ifndef USE_SSD1963
+# define USE_SSD1963 0
+#endif
+
+#if USE_SSD1963
+# define SSD1963_HOR_RES LV_HOR_RES
+# define SSD1963_VER_RES LV_VER_RES
+# define SSD1963_HT 531
+# define SSD1963_HPS 43
+# define SSD1963_LPS 8
+# define SSD1963_HPW 10
+# define SSD1963_VT 288
+# define SSD1963_VPS 12
+# define SSD1963_FPS 4
+# define SSD1963_VPW 10
+# define SSD1963_HS_NEG 0 /*Negative hsync*/
+# define SSD1963_VS_NEG 0 /*Negative vsync*/
+# define SSD1963_ORI 0 /*0, 90, 180, 270*/
+# define SSD1963_COLOR_DEPTH 16
+#endif
+
+/*----------------
+ * R61581
+ *--------------*/
+#ifndef USE_R61581
+# define USE_R61581 0
+#endif
+
+#if USE_R61581
+# define R61581_HOR_RES LV_HOR_RES
+# define R61581_VER_RES LV_VER_RES
+# define R61581_HSPL 0 /*HSYNC signal polarity*/
+# define R61581_HSL 10 /*HSYNC length (Not Implemented)*/
+# define R61581_HFP 10 /*Horitontal Front poarch (Not Implemented)*/
+# define R61581_HBP 10 /*Horitontal Back poarch (Not Implemented */
+# define R61581_VSPL 0 /*VSYNC signal polarity*/
+# define R61581_VSL 10 /*VSYNC length (Not Implemented)*/
+# define R61581_VFP 8 /*Vertical Front poarch*/
+# define R61581_VBP 8 /*Vertical Back poarch */
+# define R61581_DPL 0 /*DCLK signal polarity*/
+# define R61581_EPL 1 /*ENABLE signal polarity*/
+# define R61581_ORI 0 /*0, 180*/
+# define R61581_LV_COLOR_DEPTH 16 /*Fix 16 bit*/
+#endif
+
+/*------------------------------
+ * ST7565 (Monochrome, low res.)
+ *-----------------------------*/
+#ifndef USE_ST7565
+# define USE_ST7565 0
+#endif
+
+#if USE_ST7565
+/*No settings*/
+#endif /*USE_ST7565*/
+
+/*------------------------------
+ * GC9A01 (color, low res.)
+ *-----------------------------*/
+#ifndef USE_GC9A01
+# define USE_GC9A01 0
+#endif
+
+#if USE_GC9A01
+/*No settings*/
+#endif /*USE_GC9A01*/
+
+/*------------------------------------------
+ * UC1610 (4 gray 160*[104|128])
+ * (EA DOGXL160 160x104 tested)
+ *-----------------------------------------*/
+#ifndef USE_UC1610
+# define USE_UC1610 0
+#endif
+
+#if USE_UC1610
+# define UC1610_HOR_RES LV_HOR_RES
+# define UC1610_VER_RES LV_VER_RES
+# define UC1610_INIT_CONTRAST 33 /* init contrast, values in [%] */
+# define UC1610_INIT_HARD_RST 0 /* 1 : hardware reset at init, 0 : software reset */
+# define UC1610_TOP_VIEW 0 /* 0 : Bottom View, 1 : Top View */
+#endif /*USE_UC1610*/
+
+/*-------------------------------------------------
+ * SHARP memory in pixel monochrome display series
+ * LS012B7DD01 (184x38 pixels.)
+ * LS013B7DH03 (128x128 pixels.)
+ * LS013B7DH05 (144x168 pixels.)
+ * LS027B7DH01 (400x240 pixels.) (tested)
+ * LS032B7DD02 (336x536 pixels.)
+ * LS044Q7DH01 (320x240 pixels.)
+ *------------------------------------------------*/
+#ifndef USE_SHARP_MIP
+# define USE_SHARP_MIP 0
+#endif
+
+#if USE_SHARP_MIP
+# define SHARP_MIP_HOR_RES LV_HOR_RES
+# define SHARP_MIP_VER_RES LV_VER_RES
+# define SHARP_MIP_SOFT_COM_INVERSION 0
+# define SHARP_MIP_REV_BYTE(b) /*((uint8_t) __REV(__RBIT(b)))*/ /*Architecture / compiler dependent byte bits order reverse*/
+#endif /*USE_SHARP_MIP*/
+
+/*-------------------------------------------------
+ * ILI9341 240X320 TFT LCD
+ *------------------------------------------------*/
+#ifndef USE_ILI9341
+# define USE_ILI9341 0
+#endif
+
+#if USE_ILI9341
+# define ILI9341_HOR_RES LV_HOR_RES
+# define ILI9341_VER_RES LV_VER_RES
+# define ILI9341_GAMMA 1
+# define ILI9341_TEARING 0
+#endif /*USE_ILI9341*/
+
+/*-----------------------------------------
+ * Linux frame buffer device (/dev/fbx)
+ *-----------------------------------------*/
+#ifndef USE_FBDEV
+# define USE_FBDEV 0
+#endif
+
+#if USE_FBDEV
+# define FBDEV_PATH "/dev/fb0"
+#endif
+
+/*-----------------------------------------
+ * FreeBSD frame buffer device (/dev/fbx)
+ *.........................................*/
+#ifndef USE_BSD_FBDEV
+# define USE_BSD_FBDEV 0
+#endif
+
+#if USE_BSD_FBDEV
+# define FBDEV_PATH "/dev/fb0"
+#endif
+
+/*-----------------------------------------
+ * DRM/KMS device (/dev/dri/cardX)
+ *-----------------------------------------*/
+#ifndef USE_DRM
+# define USE_DRM 0
+#endif
+
+#if USE_DRM
+# define DRM_CARD "/dev/dri/card0"
+# define DRM_CONNECTOR_ID -1 /* -1 for the first connected one */
+#endif
+
+/*********************
+ * INPUT DEVICES
+ *********************/
+
+/*--------------
+ * XPT2046
+ *--------------*/
+#ifndef USE_XPT2046
+# define USE_XPT2046 0
+#endif
+
+#if USE_XPT2046
+# define XPT2046_HOR_RES 480
+# define XPT2046_VER_RES 320
+# define XPT2046_X_MIN 200
+# define XPT2046_Y_MIN 200
+# define XPT2046_X_MAX 3800
+# define XPT2046_Y_MAX 3800
+# define XPT2046_AVG 4
+# define XPT2046_X_INV 0
+# define XPT2046_Y_INV 0
+# define XPT2046_XY_SWAP 0
+#endif
+
+/*-----------------
+ * FT5406EE8
+ *-----------------*/
+#ifndef USE_FT5406EE8
+# define USE_FT5406EE8 0
+#endif
+
+#if USE_FT5406EE8
+# define FT5406EE8_I2C_ADR 0x38 /*7 bit address*/
+#endif
+
+/*---------------
+ * AD TOUCH
+ *--------------*/
+#ifndef USE_AD_TOUCH
+# define USE_AD_TOUCH 0
+#endif
+
+#if USE_AD_TOUCH
+/*No settings*/
+#endif
+
+
+/*---------------------------------------
+ * Mouse or touchpad on PC (using SDL)
+ *-------------------------------------*/
+/*DEPRECATED: Use the SDL driver instead. */
+#ifndef USE_MOUSE
+# define USE_MOUSE 0
+#endif
+
+#if USE_MOUSE
+/*No settings*/
+#endif
+
+/*-------------------------------------------
+ * Mousewheel as encoder on PC (using SDL)
+ *------------------------------------------*/
+/*DEPRECATED: Use the SDL driver instead. */
+#ifndef USE_MOUSEWHEEL
+# define USE_MOUSEWHEEL 0
+#endif
+
+#if USE_MOUSEWHEEL
+/*No settings*/
+#endif
+
+/*-------------------------------------------------
+ * Touchscreen, mouse/touchpad or keyboard as libinput interface (for Linux based systems)
+ *------------------------------------------------*/
+#ifndef USE_LIBINPUT
+# define USE_LIBINPUT 0
+#endif
+
+#ifndef USE_BSD_LIBINPUT
+# define USE_BSD_LIBINPUT 0
+#endif
+
+#if USE_LIBINPUT || USE_BSD_LIBINPUT
+/*If only a single device of the same type is connected, you can also auto detect it, e.g.:
+ *#define LIBINPUT_NAME libinput_find_dev(LIBINPUT_CAPABILITY_TOUCH, false)*/
+# define LIBINPUT_NAME "/dev/input/event0" /*You can use the "evtest" Linux tool to get the list of devices and test them*/
+
+#endif /*USE_LIBINPUT || USE_BSD_LIBINPUT*/
+
+/*-------------------------------------------------
+ * Mouse or touchpad as evdev interface (for Linux based systems)
+ *------------------------------------------------*/
+#ifndef USE_EVDEV
+# define USE_EVDEV 0
+#endif
+
+#ifndef USE_BSD_EVDEV
+# define USE_BSD_EVDEV 0
+#endif
+
+#if USE_EVDEV || USE_BSD_EVDEV
+# define EVDEV_NAME "/dev/input/event0" /*You can use the "evtest" Linux tool to get the list of devices and test them*/
+# define EVDEV_SWAP_AXES 0 /*Swap the x and y axes of the touchscreen*/
+
+# define EVDEV_CALIBRATE 0 /*Scale and offset the touchscreen coordinates by using maximum and minimum values for each axis*/
+
+# if EVDEV_CALIBRATE
+# define EVDEV_HOR_MIN 0 /*to invert axis swap EVDEV_XXX_MIN by EVDEV_XXX_MAX*/
+# define EVDEV_HOR_MAX 4096 /*"evtest" Linux tool can help to get the correct calibraion values>*/
+# define EVDEV_VER_MIN 0
+# define EVDEV_VER_MAX 4096
+# endif /*EVDEV_CALIBRATE*/
+#endif /*USE_EVDEV*/
+
+/*-------------------------------------------------
+ * Full keyboard support for evdev and libinput interface
+ *------------------------------------------------*/
+# ifndef USE_XKB
+# define USE_XKB 0
+# endif
+
+#if USE_LIBINPUT || USE_BSD_LIBINPUT || USE_EVDEV || USE_BSD_EVDEV
+# if USE_XKB
+# define XKB_KEY_MAP { .rules = NULL, \
+ .model = "pc101", \
+ .layout = "us", \
+ .variant = NULL, \
+ .options = NULL } /*"setxkbmap -query" can help find the right values for your keyboard*/
+# endif /*USE_XKB*/
+#endif /*USE_LIBINPUT || USE_BSD_LIBINPUT || USE_EVDEV || USE_BSD_EVDEV*/
+
+/*-------------------------------
+ * Keyboard of a PC (using SDL)
+ *------------------------------*/
+/*DEPRECATED: Use the SDL driver instead. */
+#ifndef USE_KEYBOARD
+# define USE_KEYBOARD 0
+#endif
+
+#if USE_KEYBOARD
+/*No settings*/
+#endif
+
+#endif /*LV_DRV_CONF_H*/
+
+#endif /*End of "Content enable"*/
diff --git a/lib/luavgl/simulator/main.c b/lib/luavgl/simulator/main.c
new file mode 100644
index 00000000..c3c261eb
--- /dev/null
+++ b/lib/luavgl/simulator/main.c
@@ -0,0 +1,340 @@
+
+#include <stdlib.h>
+#include <unistd.h>
+#define SDL_MAIN_HANDLED /*To fix SDL's "undefined reference to WinMain" \
+ issue*/
+#include "demos/lv_demos.h"
+#include "examples/lv_examples.h"
+#include "sdl/sdl.h"
+#include <SDL2/SDL.h>
+#include <lvgl.h>
+
+#include <lua.h>
+
+#include <lauxlib.h>
+#include <lualib.h>
+
+#include <luavgl.h>
+#include "widgets/widgets.h"
+
+typedef struct {
+ lua_State *L;
+ lv_obj_t *root;
+} lua_context_t;
+
+typedef struct {
+ lv_obj_t *root;
+ make_font_cb make_font;
+ delete_font_cb delete_font;
+} luavgl_args_t;
+
+/**
+ * Initialize the Hardware Abstraction Layer (HAL) for the LVGL graphics
+ * library
+ */
+static void hal_init(void)
+{
+ /* Use the 'monitor' driver which creates window on PC's monitor to simulate a
+ * display*/
+ sdl_init();
+
+ /*Create a display buffer*/
+ static lv_disp_draw_buf_t disp_buf1;
+ static lv_color_t buf1_1[SDL_HOR_RES * SDL_VER_RES];
+ lv_disp_draw_buf_init(&disp_buf1, buf1_1, NULL, SDL_HOR_RES * SDL_VER_RES);
+
+ /*Create a display*/
+ static lv_disp_drv_t disp_drv;
+ lv_disp_drv_init(&disp_drv); /*Basic initialization*/
+ disp_drv.draw_buf = &disp_buf1;
+ disp_drv.flush_cb = sdl_display_flush;
+ disp_drv.hor_res = SDL_HOR_RES;
+ disp_drv.ver_res = SDL_VER_RES;
+
+ lv_disp_t *disp = lv_disp_drv_register(&disp_drv);
+
+ lv_theme_t *th = lv_theme_default_init(
+ disp, lv_palette_main(LV_PALETTE_BLUE), lv_palette_main(LV_PALETTE_RED),
+ LV_THEME_DEFAULT_DARK, LV_FONT_DEFAULT);
+ lv_disp_set_theme(disp, th);
+
+ lv_group_t *g = lv_group_create();
+ lv_group_set_default(g);
+
+ /* Add the mouse as input device
+ * Use the 'mouse' driver which reads the PC's mouse*/
+ static lv_indev_drv_t indev_drv_1;
+ lv_indev_drv_init(&indev_drv_1); /*Basic initialization*/
+ indev_drv_1.type = LV_INDEV_TYPE_POINTER;
+
+ /*This function will be called periodically (by the library) to get the mouse
+ * position and state*/
+ indev_drv_1.read_cb = sdl_mouse_read;
+ lv_indev_t *mouse_indev = lv_indev_drv_register(&indev_drv_1);
+
+ static lv_indev_drv_t indev_drv_2;
+ lv_indev_drv_init(&indev_drv_2); /*Basic initialization*/
+ indev_drv_2.type = LV_INDEV_TYPE_KEYPAD;
+ indev_drv_2.read_cb = sdl_keyboard_read;
+ lv_indev_t *kb_indev = lv_indev_drv_register(&indev_drv_2);
+ lv_indev_set_group(kb_indev, g);
+
+ static lv_indev_drv_t indev_drv_3;
+ lv_indev_drv_init(&indev_drv_3); /*Basic initialization*/
+ indev_drv_3.type = LV_INDEV_TYPE_ENCODER;
+ indev_drv_3.read_cb = sdl_mousewheel_read;
+ lv_indev_t *enc_indev = lv_indev_drv_register(&indev_drv_3);
+ lv_indev_set_group(enc_indev, g);
+
+ /*Set a cursor for the mouse*/
+ LV_IMG_DECLARE(mouse_cursor_icon); /*Declare the image file.*/
+ lv_obj_t *cursor_obj =
+ lv_img_create(lv_scr_act()); /*Create an image object for the cursor */
+ lv_img_set_src(cursor_obj, &mouse_cursor_icon); /*Set the image source*/
+ lv_indev_set_cursor(mouse_indev,
+ cursor_obj); /*Connect the image object to the driver*/
+}
+
+/*
+** Prints an error message, adding the program name in front of it
+** (if present)
+*/
+static void l_message(const char *pname, const char *msg)
+{
+ printf("%s: %s\n", pname ? pname : " ", msg);
+}
+
+/*
+** Check whether 'status' is not OK and, if so, prints the error
+** message on the top of the stack. It assumes that the error object
+** is a string, as it was either generated by Lua or by 'msghandler'.
+*/
+static int report(lua_State *L, int status)
+{
+ if (status != LUA_OK) {
+ const char *msg = lua_tostring(L, -1);
+ l_message("luactx", msg);
+ lua_pop(L, 1); /* remove message */
+ }
+ return status;
+}
+
+/*
+** Message handler used to run all chunks
+*/
+static int msghandler(lua_State *L)
+{
+ const char *msg = lua_tostring(L, 1);
+ if (msg == NULL) { /* is error object not a string? */
+ if (luaL_callmeta(L, 1, "__tostring") && /* does it have a metamethod */
+ lua_type(L, -1) == LUA_TSTRING) /* that produces a string? */
+ return 1; /* that is the message */
+ else
+ msg = lua_pushfstring(L, "(error object is a %s value)",
+ luaL_typename(L, 1));
+ }
+
+ /* append a standard traceback */
+ luaL_traceback(L, L, msg, 1);
+
+ msg = lua_tostring(L, -1);
+ lua_pop(L, 1);
+
+ lv_obj_t *root = NULL;
+ luavgl_ctx_t *ctx = luavgl_context(L);
+ root = ctx->root ? ctx->root : lv_scr_act();
+ lv_obj_t *label = lv_label_create(root);
+ lv_label_set_text(label, msg);
+ lv_label_set_long_mode(label, LV_LABEL_LONG_WRAP);
+ lv_obj_set_style_text_font(label, LV_FONT_DEFAULT, 0);
+ lv_obj_set_width(label, LV_PCT(80));
+ lv_obj_center(label);
+
+ printf("trace back: \n%s\n", msg);
+ return 0; /* return no trace, since we already processed it. */
+}
+
+static int lua_panic(lua_State *L)
+{
+ printf("LUA panic:\n%s\n", lua_tostring(L, -1));
+ return 0; /* return to Lua to abort */
+}
+
+/*
+** protected main entry
+*/
+static int pmain(lua_State *L)
+{
+ int status;
+ const char *script = lua_tostring(L, 1);
+
+ luavgl_args_t *args = lua_touserdata(L, 2);
+ if (args == NULL || args->root == NULL) {
+ printf("Null root object.\n");
+ return 0;
+ }
+
+ luavgl_set_root(L, args->root);
+ luavgl_set_font_extension(L, args->make_font, args->delete_font);
+
+ /**
+ * Set global variable SCRIPT_PATH, to make image src path easier.
+ */
+ char *path = strdup(script);
+ if (path == NULL) {
+ printf("no memory.\n");
+ return 0;
+ }
+
+ int i = strlen(path);
+ for (; i; i--) {
+ if (path[i] == '/') {
+ path[i + 1] = '\0';
+ break;
+ }
+ }
+
+ printf("script path: %s\n", path);
+ lua_pushstring(L, path);
+ lua_setglobal(L, "SCRIPT_PATH");
+ luaL_openlibs(L);
+
+ lua_getglobal(L, "package");
+ lua_getfield(L, -1, "path");
+
+ const char *pkg_path = lua_tostring(L, -1);
+ char *new_path = malloc(strlen(pkg_path) + strlen(script) + 2);
+ strcpy(new_path, pkg_path);
+ strcat(new_path, ";"), strcat(new_path, path), strcat(new_path, "?.lua");
+ lua_pop(L, 1);
+ lua_pushstring(L, new_path);
+ lua_setfield(L, -2, "path");
+ lua_pop(L, 1);
+ free(path);
+ free(new_path);
+
+ lua_atpanic(L, &lua_panic);
+
+ luaL_requiref(L, "lvgl", luaopen_lvgl, 1);
+ lua_pop(L, 1);
+ luavgl_widgets_init(L);
+
+ lua_pushcfunction(L, msghandler); /* push message handler */
+ int base = lua_gettop(L);
+ status = luaL_loadfile(L, script);
+ if (status != LUA_OK) {
+ lua_pushfstring(L, "failed to load: %s\n", script);
+ /* manually show the error to screen. */
+ lua_insert(L, 1);
+ msghandler(L);
+ return 0;
+ }
+
+ status = lua_pcall(L, 0, 0, base);
+ lua_remove(L, base); /* remove message handler from the stack */
+ report(L, status);
+ lua_pushboolean(L, 1); /* signal no errors */
+ return 1;
+}
+
+lua_context_t *lua_load_script(const char *script, luavgl_args_t *args)
+{
+ int ret, status;
+ /* create the thread to run script. */
+ if (script == NULL) {
+ printf("args error.\n");
+ return NULL;
+ }
+
+ printf("run script: %s\n", script);
+ lua_State *L = luaL_newstate(); /* create state */
+ if (L == NULL) {
+ printf("no mem for lua state.\n");
+ return NULL;
+ }
+
+ lua_pushcfunction(L, &pmain); /* to call 'pmain' in protected mode */
+ lua_pushstring(L, script);
+ lua_pushlightuserdata(L, args);
+ status = lua_pcall(L, 2, 1, 0); /* do the call */
+ ret = lua_toboolean(L, -1);
+ report(L, status);
+ if (!ret || status != LUA_OK) {
+ /* This should never happen */
+ printf("pcall failed.\n");
+ lua_close(L);
+ return NULL;
+ }
+
+ /* script may fail, but we continue until page destoried. */
+ lua_context_t *luactx = calloc(sizeof(*luactx), 1);
+ if (luactx == NULL) {
+ printf("no memory.\n");
+ goto lua_exit;
+ }
+
+ luactx->L = L;
+ luactx->root = args->root;
+ return luactx;
+
+lua_exit:
+ lua_close(L);
+
+ return NULL;
+}
+
+int lua_terminate(lua_context_t *luactx)
+{
+ lua_State *L = luactx->L;
+
+ lua_close(L);
+ free(luactx);
+ return 0;
+}
+
+static lua_context_t *lua_ctx;
+static luavgl_args_t args;
+
+static void reload_cb(lv_event_t *e)
+{
+ (void)e;
+ if (lua_ctx != NULL) {
+ lua_terminate(lua_ctx);
+ }
+
+ lua_ctx = lua_load_script(LUAVGL_EXAMPLE_DIR "/examples.lua", &args);
+}
+
+int main(int argc, char **argv)
+{
+ (void)argc; /*Unused*/
+ (void)argv; /*Unused*/
+
+ /*Initialize LVGL*/
+ lv_init();
+
+ /*Initialize the HAL (display, input devices, tick) for LVGL*/
+ hal_init();
+
+ args.root = lv_scr_act();
+
+ lua_ctx = lua_load_script(LUAVGL_EXAMPLE_DIR "/examples.lua", &args);
+
+ lv_obj_t *btn = lv_btn_create(lv_layer_sys());
+ lv_obj_align(btn, LV_ALIGN_BOTTOM_RIGHT, 0, -50);
+ lv_obj_set_size(btn, LV_SIZE_CONTENT, LV_SIZE_CONTENT);
+ lv_obj_set_style_pad_all(btn, 5, 0);
+ lv_obj_add_event_cb(btn, reload_cb, LV_EVENT_CLICKED, NULL);
+ lv_obj_t* label = lv_label_create(btn);
+ lv_label_set_text(label, "RELOAD");
+ lv_obj_center(label);
+
+ while (1) {
+ /* Periodically call the lv_task handler.
+ * It could be done in a timer interrupt or an OS task too.*/
+ lv_timer_handler();
+ usleep(5 * 1000);
+ }
+
+ return 0;
+}
diff --git a/lib/luavgl/simulator/mouse_cursor_icon.c b/lib/luavgl/simulator/mouse_cursor_icon.c
new file mode 100644
index 00000000..033ccb3e
--- /dev/null
+++ b/lib/luavgl/simulator/mouse_cursor_icon.c
@@ -0,0 +1,104 @@
+#include "lvgl.h"
+
+const uint8_t mouse_cursor_icon_map[] = {
+#if LV_COLOR_DEPTH == 1 || LV_COLOR_DEPTH == 8
+ /*Pixel format: Alpha 8 bit, Red: 3 bit, Green: 3 bit, Blue: 2 bit*/
+ 0x24, 0xb8, 0x24, 0xc8, 0x00, 0x13, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x49, 0xcc, 0xdb, 0xff, 0x49, 0xcc, 0x00, 0x24, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x49, 0xc8, 0xff, 0xff, 0xff, 0xff, 0x49, 0xe0, 0x00, 0x3b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x49, 0xcb, 0xff, 0xff, 0xff, 0xfc, 0xff, 0xff, 0x6d, 0xf3, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x49, 0xcb, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x92, 0xff, 0x00, 0x73, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x49, 0xcb, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x92, 0xff, 0x00, 0x90, 0x00, 0x00, 0x00, 0x00, 0xb6, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x49, 0xcb, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xb7, 0xff, 0x24, 0xab, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x49, 0xcb, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xdb, 0xff, 0x24, 0xbb, 0x00, 0x17, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x49, 0xcc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xdb, 0xff, 0x49, 0xd8, 0x00, 0x37, 0x00, 0x00, 0x00, 0x00,
+ 0x49, 0xcc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x6d, 0xef, 0x00, 0x4f, 0x00, 0x00,
+ 0x49, 0xcc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x92, 0xff, 0x00, 0x6b,
+ 0x49, 0xcc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xdb, 0xff, 0x92, 0xf7, 0x92, 0xf8, 0x6e, 0xfb, 0x92, 0xf8, 0x6d, 0xff, 0x00, 0xb3,
+ 0x49, 0xcc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xdb, 0xff, 0x24, 0xb7, 0x00, 0x1b, 0x00, 0x14, 0x00, 0x13, 0x00, 0x0c, 0x25, 0x07,
+ 0x49, 0xcc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x6d, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x6e, 0xf0, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x49, 0xcc, 0xff, 0xff, 0xff, 0xff, 0x49, 0xd8, 0x00, 0x78, 0x92, 0xfb, 0xff, 0xff, 0xff, 0xff, 0xdb, 0xff, 0x00, 0x8b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x6d, 0xd3, 0xff, 0xff, 0x6d, 0xef, 0x00, 0x34, 0x00, 0x00, 0x49, 0xc7, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x6d, 0xdc, 0x00, 0x14, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00,
+ 0x49, 0xe0, 0x6d, 0xff, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x57, 0x92, 0xff, 0xff, 0xff, 0xff, 0xff, 0xb7, 0xff, 0x00, 0x78, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00,
+ 0x00, 0x68, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x49, 0xd0, 0xff, 0xff, 0xff, 0xfc, 0xff, 0xff, 0x6d, 0xd8, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x6f, 0xb7, 0xff, 0xff, 0xff, 0x92, 0xff, 0x49, 0xac, 0x00, 0x17, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x25, 0xd7, 0x49, 0xc7, 0x00, 0x47, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+#endif
+#if LV_COLOR_DEPTH == 16 && LV_COLOR_16_SWAP == 0
+ /*Pixel format: Alpha 8 bit, Red: 5 bit, Green: 6 bit, Blue: 5 bit*/
+ 0xc3, 0x18, 0xb8, 0xe4, 0x20, 0xc8, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x49, 0x4a, 0xcc, 0x96, 0xb5, 0xff, 0xc7, 0x39, 0xcc, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x41, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xe7, 0x39, 0xc8, 0xbf, 0xff, 0xff, 0xfb, 0xde, 0xff, 0x28, 0x42, 0xe0, 0x00, 0x00, 0x3b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x41, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xe7, 0x39, 0xcb, 0x3d, 0xef, 0xff, 0xff, 0xff, 0xfc, 0x3d, 0xef, 0xff, 0xcb, 0x5a, 0xf3, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xe7, 0x39, 0xcb, 0x5d, 0xef, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xbf, 0xff, 0xff, 0x8e, 0x73, 0xff, 0x00, 0x00, 0x73, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xe8, 0x41, 0xcb, 0x5d, 0xef, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x51, 0x8c, 0xff, 0x00, 0x00, 0x90, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xd3, 0x9c, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xe8, 0x41, 0xcb, 0x5d, 0xef, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x14, 0xa5, 0xff, 0xa2, 0x10, 0xab, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x08, 0x42, 0xcb, 0x5d, 0xef, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xd7, 0xbd, 0xff, 0x04, 0x21, 0xbb, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x08, 0x42, 0xcc, 0x5d, 0xef, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x59, 0xce, 0xff, 0xe8, 0x41, 0xd8, 0x00, 0x00, 0x37, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x08, 0x42, 0xcc, 0x5d, 0xef, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfc, 0xe6, 0xff, 0xab, 0x5a, 0xef, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00,
+ 0x08, 0x42, 0xcc, 0x5d, 0xef, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xbe, 0xf7, 0xff, 0xaf, 0x7b, 0xff, 0x00, 0x00, 0x6b,
+ 0x28, 0x42, 0xcc, 0x5d, 0xef, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x7a, 0xd6, 0xff, 0x10, 0x84, 0xf7, 0xae, 0x73, 0xf8, 0x6e, 0x73, 0xfb, 0x8e, 0x73, 0xf8, 0xcb, 0x5a, 0xff, 0x61, 0x08, 0xb3,
+ 0x28, 0x42, 0xcc, 0x7d, 0xef, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x59, 0xce, 0xff, 0xa2, 0x10, 0xb7, 0x00, 0x00, 0x1b, 0x00, 0x00, 0x14, 0x00, 0x00, 0x13, 0x00, 0x00, 0x0c, 0x45, 0x29, 0x07,
+ 0x29, 0x4a, 0xcc, 0x5d, 0xef, 0xff, 0xff, 0xff, 0xff, 0xdb, 0xde, 0xff, 0xec, 0x62, 0xff, 0x1c, 0xe7, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x0c, 0x63, 0xf0, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x29, 0x4a, 0xcc, 0xdf, 0xff, 0xff, 0x7d, 0xef, 0xff, 0x49, 0x4a, 0xd8, 0x00, 0x00, 0x78, 0x51, 0x8c, 0xfb, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x38, 0xc6, 0xff, 0x00, 0x00, 0x8b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xcb, 0x5a, 0xd3, 0xdb, 0xde, 0xff, 0xec, 0x62, 0xef, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, 0xe7, 0x39, 0xc7, 0x5d, 0xef, 0xff, 0xff, 0xff, 0xff, 0xbe, 0xf7, 0xff, 0xaa, 0x52, 0xdc, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
+ 0xe8, 0x41, 0xe0, 0xaa, 0x52, 0xff, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x57, 0x72, 0x94, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x96, 0xb5, 0xff, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x61, 0x08, 0x04, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x68, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x69, 0x4a, 0xd0, 0x7d, 0xef, 0xff, 0xff, 0xff, 0xfc, 0xbe, 0xf7, 0xff, 0xaa, 0x52, 0xd8, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe4, 0x20, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x6f, 0x75, 0xad, 0xff, 0xbf, 0xff, 0xff, 0x10, 0x84, 0xff, 0x86, 0x31, 0xac, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x41, 0x08, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x66, 0x31, 0xd7, 0xc7, 0x39, 0xc7, 0x00, 0x00, 0x47, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+#endif
+#if LV_COLOR_DEPTH == 16 && LV_COLOR_16_SWAP != 0
+ /*Pixel format: Alpha 8 bit, Red: 5 bit, Green: 6 bit, Blue: 5 bit BUT the 2 color bytes are swapped*/
+ 0x18, 0xc3, 0xb8, 0x20, 0xe4, 0xc8, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x4a, 0x49, 0xcc, 0xb5, 0x96, 0xff, 0x39, 0xc7, 0xcc, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x41, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x39, 0xe7, 0xc8, 0xff, 0xbf, 0xff, 0xde, 0xfb, 0xff, 0x42, 0x28, 0xe0, 0x00, 0x00, 0x3b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x41, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x39, 0xe7, 0xcb, 0xef, 0x3d, 0xff, 0xff, 0xff, 0xfc, 0xef, 0x3d, 0xff, 0x5a, 0xcb, 0xf3, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x39, 0xe7, 0xcb, 0xef, 0x5d, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xbf, 0xff, 0x73, 0x8e, 0xff, 0x00, 0x00, 0x73, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x41, 0xe8, 0xcb, 0xef, 0x5d, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x8c, 0x51, 0xff, 0x00, 0x00, 0x90, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x9c, 0xd3, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x41, 0xe8, 0xcb, 0xef, 0x5d, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xa5, 0x14, 0xff, 0x10, 0xa2, 0xab, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x42, 0x08, 0xcb, 0xef, 0x5d, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xbd, 0xd7, 0xff, 0x21, 0x04, 0xbb, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x42, 0x08, 0xcc, 0xef, 0x5d, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xce, 0x59, 0xff, 0x41, 0xe8, 0xd8, 0x00, 0x00, 0x37, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x42, 0x08, 0xcc, 0xef, 0x5d, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe6, 0xfc, 0xff, 0x5a, 0xab, 0xef, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00,
+ 0x42, 0x08, 0xcc, 0xef, 0x5d, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf7, 0xbe, 0xff, 0x7b, 0xaf, 0xff, 0x00, 0x00, 0x6b,
+ 0x42, 0x28, 0xcc, 0xef, 0x5d, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xd6, 0x7a, 0xff, 0x84, 0x10, 0xf7, 0x73, 0xae, 0xf8, 0x73, 0x6e, 0xfb, 0x73, 0x8e, 0xf8, 0x5a, 0xcb, 0xff, 0x08, 0x61, 0xb3,
+ 0x42, 0x28, 0xcc, 0xef, 0x7d, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xce, 0x59, 0xff, 0x10, 0xa2, 0xb7, 0x00, 0x00, 0x1b, 0x00, 0x00, 0x14, 0x00, 0x00, 0x13, 0x00, 0x00, 0x0c, 0x29, 0x45, 0x07,
+ 0x4a, 0x29, 0xcc, 0xef, 0x5d, 0xff, 0xff, 0xff, 0xff, 0xde, 0xdb, 0xff, 0x62, 0xec, 0xff, 0xe7, 0x1c, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x63, 0x0c, 0xf0, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x4a, 0x29, 0xcc, 0xff, 0xdf, 0xff, 0xef, 0x7d, 0xff, 0x4a, 0x49, 0xd8, 0x00, 0x00, 0x78, 0x8c, 0x51, 0xfb, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xc6, 0x38, 0xff, 0x00, 0x00, 0x8b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x5a, 0xcb, 0xd3, 0xde, 0xdb, 0xff, 0x62, 0xec, 0xef, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, 0x39, 0xe7, 0xc7, 0xef, 0x5d, 0xff, 0xff, 0xff, 0xff, 0xf7, 0xbe, 0xff, 0x52, 0xaa, 0xdc, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
+ 0x41, 0xe8, 0xe0, 0x52, 0xaa, 0xff, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x57, 0x94, 0x72, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xb5, 0x96, 0xff, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x08, 0x61, 0x04, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x68, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x4a, 0x69, 0xd0, 0xef, 0x7d, 0xff, 0xff, 0xff, 0xfc, 0xf7, 0xbe, 0xff, 0x52, 0xaa, 0xd8, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0xe4, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x6f, 0xad, 0x75, 0xff, 0xff, 0xbf, 0xff, 0x84, 0x10, 0xff, 0x31, 0x86, 0xac, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x08, 0x41, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x31, 0x66, 0xd7, 0x39, 0xc7, 0xc7, 0x00, 0x00, 0x47, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+#endif
+#if LV_COLOR_DEPTH == 32
+ 0x19, 0x19, 0x19, 0xb8, 0x1e, 0x1e, 0x1e, 0xc8, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x48, 0x48, 0x48, 0xcc, 0xb2, 0xb2, 0xb2, 0xff, 0x3a, 0x3a, 0x3a, 0xcc, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x0a, 0x0a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x3b, 0x3b, 0x3b, 0xc8, 0xf6, 0xf6, 0xf6, 0xff, 0xdc, 0xdc, 0xdc, 0xff, 0x43, 0x43, 0x43, 0xe0, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x0a, 0x0a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x3b, 0x3b, 0x3b, 0xcb, 0xe6, 0xe6, 0xe6, 0xff, 0xff, 0xff, 0xff, 0xfc, 0xe5, 0xe5, 0xe5, 0xff, 0x59, 0x59, 0x59, 0xf3, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x3c, 0x3c, 0x3c, 0xcb, 0xe9, 0xe9, 0xe9, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf5, 0xf5, 0xf5, 0xff, 0x72, 0x72, 0x72, 0xff, 0x00, 0x00, 0x00, 0x73, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x3d, 0x3d, 0x3d, 0xcb, 0xe9, 0xe9, 0xe9, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x8a, 0x8a, 0x8a, 0xff, 0x00, 0x00, 0x00, 0x90, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x99, 0x99, 0x99, 0x00, 0x04, 0x04, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x3e, 0x3e, 0x3e, 0xcb, 0xe9, 0xe9, 0xe9, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfe, 0xfe, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xa2, 0xa2, 0xa2, 0xff, 0x13, 0x13, 0x13, 0xab, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x3f, 0x3f, 0x3f, 0xcb, 0xe9, 0xe9, 0xe9, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfe, 0xfe, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xb7, 0xb7, 0xb7, 0xff, 0x1f, 0x1f, 0x1f, 0xbb, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x41, 0x41, 0x41, 0xcc, 0xea, 0xea, 0xea, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfe, 0xfe, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xca, 0xca, 0xca, 0xff, 0x3d, 0x3d, 0x3d, 0xd8, 0x00, 0x00, 0x00, 0x37, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x41, 0x41, 0x41, 0xcc, 0xea, 0xea, 0xea, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xde, 0xde, 0xde, 0xff, 0x56, 0x56, 0x56, 0xef, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x00,
+ 0x42, 0x42, 0x42, 0xcc, 0xea, 0xea, 0xea, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfe, 0xfe, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf3, 0xf3, 0xf3, 0xff, 0x76, 0x76, 0x76, 0xff, 0x00, 0x00, 0x00, 0x6b,
+ 0x43, 0x43, 0x43, 0xcc, 0xea, 0xea, 0xea, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xce, 0xce, 0xce, 0xff, 0x80, 0x80, 0x80, 0xf7, 0x74, 0x74, 0x74, 0xf8, 0x6d, 0x6d, 0x6d, 0xfb, 0x72, 0x72, 0x72, 0xf8, 0x57, 0x57, 0x57, 0xff, 0x0c, 0x0c, 0x0c, 0xb3,
+ 0x44, 0x44, 0x44, 0xcc, 0xeb, 0xeb, 0xeb, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfc, 0xfb, 0xfb, 0xfb, 0xff, 0xfe, 0xfe, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xc9, 0xc9, 0xc9, 0xff, 0x13, 0x13, 0x13, 0xb7, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x0c, 0x29, 0x29, 0x29, 0x07,
+ 0x45, 0x45, 0x45, 0xcc, 0xe8, 0xe8, 0xe8, 0xff, 0xff, 0xff, 0xff, 0xff, 0xd9, 0xd9, 0xd9, 0xff, 0x5e, 0x5e, 0x5e, 0xff, 0xe2, 0xe2, 0xe2, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x62, 0x62, 0x62, 0xf0, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x45, 0x45, 0x45, 0xcc, 0xf9, 0xf9, 0xf9, 0xff, 0xec, 0xec, 0xec, 0xff, 0x4a, 0x4a, 0x4a, 0xd8, 0x00, 0x00, 0x00, 0x78, 0x8a, 0x8a, 0x8a, 0xfb, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xc3, 0xc3, 0xc3, 0xff, 0x00, 0x00, 0x00, 0x8b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x58, 0x58, 0x58, 0xd3, 0xd9, 0xd9, 0xd9, 0xff, 0x5e, 0x5e, 0x5e, 0xef, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, 0x00, 0x3b, 0x3b, 0x3b, 0xc7, 0xe9, 0xe9, 0xe9, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf4, 0xf4, 0xf4, 0xff, 0x54, 0x54, 0x54, 0xdc, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00,
+ 0x3e, 0x3e, 0x3e, 0xe0, 0x54, 0x54, 0x54, 0xff, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x57, 0x8e, 0x8e, 0x8e, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xb0, 0xb0, 0xb0, 0xff, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x0c, 0x0c, 0x04, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x4c, 0x4c, 0x4c, 0xd0, 0xec, 0xec, 0xec, 0xff, 0xff, 0xff, 0xff, 0xfc, 0xf4, 0xf4, 0xf4, 0xff, 0x53, 0x53, 0x53, 0xd8, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1e, 0x1e, 0x1e, 0x00, 0x04, 0x04, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x6f, 0xab, 0xab, 0xab, 0xff, 0xf6, 0xf6, 0xf6, 0xff, 0x80, 0x80, 0x80, 0xff, 0x31, 0x31, 0x31, 0xac, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x09, 0x09, 0x09, 0x03, 0x02, 0x02, 0x02, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x2e, 0x2e, 0x2e, 0xd7, 0x38, 0x38, 0x38, 0xc7, 0x00, 0x00, 0x00, 0x47, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+#endif
+};
+
+lv_img_dsc_t mouse_cursor_icon = {
+ .header.always_zero = 0,
+ .header.w = 14,
+ .header.h = 20,
+ .data_size = 280 * LV_IMG_PX_SIZE_ALPHA_BYTE,
+ .header.cf = LV_IMG_CF_TRUE_COLOR_ALPHA,
+ .data = mouse_cursor_icon_map,
+};
diff --git a/lib/luavgl/simulator/widgets/analog_time.c b/lib/luavgl/simulator/widgets/analog_time.c
new file mode 100644
index 00000000..75dc4290
--- /dev/null
+++ b/lib/luavgl/simulator/widgets/analog_time.c
@@ -0,0 +1,113 @@
+#include <lauxlib.h>
+#include <lua.h>
+
+#include <lvgl.h>
+#include <stdlib.h>
+
+#include <luavgl.h>
+
+#include "lv_analog_time.h"
+
+static int luavgl_analog_time_create(lua_State *L)
+{
+ return luavgl_obj_create_helper(L, lv_analog_time_create);
+}
+
+static void _lv_analog_time_set_hands(void *obj, lua_State *L)
+{
+ if (!lua_istable(L, -1)) {
+ luaL_argerror(L, -1, "expect date table.");
+ return;
+ }
+
+ const void *hour, *minute, *second;
+ lua_getfield(L, -1, "hour");
+
+ hour = luavgl_toimgsrc(L, -1);
+ lua_pop(L, 1);
+
+ lua_getfield(L, -1, "minute");
+ minute = luavgl_toimgsrc(L, -1);
+ lua_pop(L, 1);
+
+ lua_getfield(L, -1, "second");
+ second = luavgl_toimgsrc(L, -1);
+ lua_pop(L, 1);
+
+ lv_analog_time_set_hands(obj, hour, minute, second);
+}
+
+/* clang-format off */
+static const luavgl_value_setter_t analog_time_property_table[] = {
+ {"hands", SETTER_TYPE_STACK, {.setter_stack = _lv_analog_time_set_hands}},
+ {"period", SETTER_TYPE_INT, {.setter = (setter_int_t)lv_analog_time_set_period}},
+};
+
+/* clang-format on */
+
+static int luavgl_analog_time_set_property_kv(lua_State *L, void *data)
+{
+ lv_obj_t *obj = data;
+ int ret = luavgl_set_property(L, obj, analog_time_property_table);
+
+ if (ret == 0) {
+ return 0;
+ }
+
+ /* a base obj property? */
+ ret = luavgl_obj_set_property_kv(L, obj);
+ if (ret != 0) {
+ printf("unkown property for analog_time: %s\n", lua_tostring(L, -2));
+ }
+
+ return -1;
+}
+
+static int luavgl_analog_time_set(lua_State *L)
+{
+ lv_obj_t *obj = luavgl_to_obj(L, 1);
+
+ if (!lua_istable(L, -1)) {
+ luaL_error(L, "expect a table on 2nd para.");
+ return 0;
+ }
+
+ luavgl_iterate(L, -1, luavgl_analog_time_set_property_kv, obj);
+
+ return 0;
+}
+
+static int luavgl_analog_time_pause(lua_State *L)
+{
+ lv_obj_t *obj = luavgl_to_obj(L, 1);
+ lv_analog_time_pause(obj);
+ return 0;
+}
+
+static int luavgl_analog_time_resume(lua_State *L)
+{
+ lv_obj_t *obj = luavgl_to_obj(L, 1);
+ lv_analog_time_resume(obj);
+ return 0;
+}
+
+static const luaL_Reg luavgl_analog_time_methods[] = {
+ {"set", luavgl_analog_time_set },
+ {"pause", luavgl_analog_time_pause },
+ {"resume", luavgl_analog_time_resume},
+
+ {NULL, NULL },
+};
+
+void luavgl_analog_time_init(lua_State *L)
+{
+ luavgl_obj_newmetatable(L, &lv_analog_time_class, "lv_analog_time",
+ luavgl_analog_time_methods);
+ lua_pop(L, 1);
+
+ luaL_getmetatable(L, "widgets");
+ lua_getfield(L, -1, "__index");
+ lua_pushcfunction(L, luavgl_analog_time_create);
+ lua_setfield(L, -2, "AnalogTime");
+ lua_pop(L, 2);
+}
diff --git a/lib/luavgl/simulator/widgets/extension.c b/lib/luavgl/simulator/widgets/extension.c
new file mode 100644
index 00000000..b9cddc5e
--- /dev/null
+++ b/lib/luavgl/simulator/widgets/extension.c
@@ -0,0 +1,69 @@
+#include <lauxlib.h>
+#include <lua.h>
+
+#include <lvgl.h>
+#include <stdlib.h>
+
+#include <luavgl.h>
+
+static int luavgl_extension_create(lua_State *L)
+{
+ return luavgl_obj_create_helper(L, lv_obj_create);
+}
+
+/* clang-format off */
+static const luavgl_value_setter_t extension_property_table[] = {
+ {"dummy", SETTER_TYPE_STACK, {.setter_stack = _lv_dummy_set}},
+};
+/* clang-format on */
+
+static int luavgl_extension_set_property_kv(lua_State *L, void *data)
+{
+ lv_obj_t *obj = data;
+ int ret = luavgl_set_property(L, obj, extension_property_table);
+
+ if (ret == 0) {
+ return 0;
+ }
+
+ /* a base obj property? */
+ ret = luavgl_obj_set_property_kv(L, obj);
+ if (ret != 0) {
+ printf("unkown property for extension.\n");
+ }
+
+ return ret;
+}
+
+static int luavgl_extension_set(lua_State *L)
+{
+ lv_obj_t *obj = luavgl_to_obj(L, 1);
+
+ if (!lua_istable(L, -1)) {
+ luaL_error(L, "expect a table on 2nd para.");
+ return 0;
+ }
+
+ luavgl_iterate(L, -1, luavgl_extension_set_property_kv, obj);
+
+ return 0;
+}
+
+static const luaL_Reg luavgl_extension_methods[] = {
+ {"set", luavgl_extension_set},
+
+ {NULL, NULL},
+};
+
+void luavgl_extension_init(lua_State *L)
+{
+ luavgl_obj_newmetatable(L, &lv_btn_class, "lv_extension",
+ luavgl_extension_methods);
+ lua_pop(L, 1);
+
+ luaL_getmetatable(L, "widgets");
+ lua_getfield(L, -1, "__index");
+ lua_pushcfunction(L, luavgl_extension_create);
+ lua_setfield(L, -2, "Extension");
+ lua_pop(L, 2);
+}
diff --git a/lib/luavgl/simulator/widgets/lv_analog_time.c b/lib/luavgl/simulator/widgets/lv_analog_time.c
new file mode 100644
index 00000000..646bb156
--- /dev/null
+++ b/lib/luavgl/simulator/widgets/lv_analog_time.c
@@ -0,0 +1,253 @@
+/*********************
+ * INCLUDES
+ *********************/
+#include "lv_analog_time.h"
+#include "lv_pointer.h"
+
+#include <time.h>
+
+#if LV_USE_ANALOG_TIME
+
+/*********************
+ * DEFINES
+ *********************/
+#define MY_CLASS &lv_analog_time_class
+
+#define UNIT_ONE_SECOND (1000)
+#define UNIT_ONE_MINUTE (60 * UNIT_ONE_SECOND)
+#define UNIT_ONE_HOUR (60 * UNIT_ONE_MINUTE)
+#define UNIT_ONE_DAY (24 * UNIT_ONE_HOUR)
+
+/**********************
+ * TYPEDEFS
+ **********************/
+
+/**********************
+ * STATIC PROTOTYPES
+ **********************/
+static void lv_analog_time_constructor(const lv_obj_class_t* class_p,
+ lv_obj_t* obj);
+static void lv_analog_time_destructor(const lv_obj_class_t* class_p,
+ lv_obj_t* obj);
+static void update_time(lv_obj_t* obj);
+static void timer_cb(lv_timer_t* timer);
+static lv_obj_t* create_hand(lv_obj_t* obj, const char* img);
+
+/**********************
+ * STATIC VARIABLES
+ **********************/
+
+const lv_obj_class_t lv_analog_time_class = {
+ .constructor_cb = lv_analog_time_constructor,
+ .destructor_cb = lv_analog_time_destructor,
+ .instance_size = sizeof(lv_analog_time_t),
+ .base_class = &lv_obj_class,
+};
+
+/**********************
+ * MACROS
+ **********************/
+
+/**********************
+ * GLOBAL FUNCTIONS
+ **********************/
+
+lv_obj_t* lv_analog_time_create(lv_obj_t* parent)
+{
+ lv_obj_t* obj = lv_obj_class_create_obj(MY_CLASS, parent);
+ lv_obj_class_init_obj(obj);
+ return obj;
+}
+
+void lv_analog_time_set_hands(lv_obj_t* obj, const void* hour,
+ const void* minute, const void* second)
+{
+ lv_analog_time_t* analog = (lv_analog_time_t*)obj;
+ uint32_t period = UNIT_ONE_MINUTE; /* default */
+
+ /* remove hand if it's null */
+ if (analog->second) {
+ lv_obj_del(analog->second);
+ analog->second = NULL;
+ }
+
+ if (analog->minute) {
+ lv_obj_del(analog->minute);
+ analog->minute = NULL;
+ }
+
+ if (analog->hour) {
+ lv_obj_del(analog->hour);
+ analog->hour = NULL;
+ }
+
+ /* create hand if not null */
+
+ if (hour) {
+ analog->hour = create_hand(obj, hour);
+
+ /* for hour, we use minute as unit*/
+ lv_pointer_set_range(analog->hour, 0, 24 * 60, 0, 3600 * 2);
+
+ /* update period should be faster than 1minute(default) */
+ }
+
+ if (minute) {
+ analog->minute = create_hand(obj, minute);
+
+ /* for minute, update per second */
+ lv_pointer_set_range(analog->minute, 0, 60 * 60, 0, 3600);
+
+ /* update period should be faster than 1second */
+ if (period > 1 * UNIT_ONE_SECOND) {
+ period = UNIT_ONE_SECOND;
+ }
+ }
+
+ if (second) {
+ analog->second = create_hand(obj, second);
+
+ /* update per second */
+ lv_pointer_set_range(analog->second, 0, 60 * UNIT_ONE_SECOND, 0, 3600);
+
+ /* update period should be faster than 1second */
+ if (period > 1 * UNIT_ONE_SECOND) {
+ period = UNIT_ONE_SECOND;
+ }
+ }
+
+ if (period < analog->period)
+ analog->period = period;
+
+ if (analog->hour || analog->minute || analog->second) {
+ lv_timer_resume(analog->timer);
+ } else {
+ /* no more needed */
+ lv_timer_pause(analog->timer);
+ }
+
+ update_time(obj);
+}
+
+void lv_analog_time_pause(lv_obj_t* obj)
+{
+ lv_analog_time_t* analog = (lv_analog_time_t*)obj;
+ lv_timer_pause(analog->timer);
+}
+
+void lv_analog_time_resume(lv_obj_t* obj)
+{
+ lv_analog_time_t* analog = (lv_analog_time_t*)obj;
+ lv_timer_resume(analog->timer);
+ update_time(obj);
+}
+
+void lv_analog_time_set_period(lv_obj_t* obj, uint32_t period)
+{
+ lv_analog_time_t* analog = (lv_analog_time_t*)obj;
+ analog->period = period;
+ lv_timer_set_period(analog->timer, period);
+}
+
+/**********************
+ * STATIC FUNCTIONS
+ **********************/
+
+static void lv_analog_time_constructor(const lv_obj_class_t* class_p,
+ lv_obj_t* obj)
+{
+ LV_UNUSED(class_p);
+ LV_TRACE_OBJ_CREATE("begin");
+
+ lv_analog_time_t* analog = (lv_analog_time_t*)obj;
+ analog->period = 60 * 60 * 1000; /* default to 1Hour = 60min*60sec*1000ms*/
+ lv_obj_add_flag(lv_obj_get_parent(obj), LV_OBJ_FLAG_OVERFLOW_VISIBLE);
+
+ /* hands pivot is place to 0, 0 */
+ lv_obj_remove_style_all(obj);
+ lv_obj_set_size(obj, 0, 0);
+
+ analog->timer = lv_timer_create(timer_cb, UNIT_ONE_MINUTE, obj);
+ lv_timer_pause(analog->timer);
+
+ LV_TRACE_OBJ_CREATE("finished");
+}
+
+static void lv_analog_time_destructor(const lv_obj_class_t* class_p,
+ lv_obj_t* obj)
+{
+ lv_analog_time_t* analog = (lv_analog_time_t*)obj;
+ lv_timer_del(analog->timer);
+}
+
+static lv_obj_t* create_hand(lv_obj_t* obj, const char* img)
+{
+ lv_obj_t* hand;
+ hand = lv_pointer_create(obj);
+ lv_img_set_src(hand, img);
+ lv_point_t pivot;
+ lv_img_get_pivot(hand, &pivot);
+
+ /* we position the hand using image's center */
+ lv_obj_set_pos(hand, -pivot.x, -pivot.y);
+ return hand;
+}
+
+static void update_time(lv_obj_t* obj)
+{
+ int value;
+ struct timespec ts;
+ struct tm* time;
+ int ret;
+
+ ret = clock_gettime(CLOCK_REALTIME, &ts);
+ if (ret != 0) {
+ LV_LOG_ERROR("get real time failed");
+ return;
+ }
+
+ time = localtime(&ts.tv_sec);
+ if (time == NULL) {
+ LV_LOG_ERROR("get local time failed");
+ return;
+ }
+
+ lv_analog_time_t* analog = (lv_analog_time_t*)obj;
+
+ value = time->tm_sec * 1000;
+ if (analog->period < UNIT_ONE_SECOND) {
+ /* sub-second update mode */
+ value += ts.tv_nsec / 1000000; /* add ms part */
+ }
+
+ if (analog->second)
+ lv_pointer_set_value(analog->second, value);
+
+ if (analog->minute)
+ lv_pointer_set_value(analog->minute, time->tm_min * 60 + time->tm_sec);
+
+ if (analog->hour)
+ lv_pointer_set_value(analog->hour, time->tm_hour * 60 + time->tm_min);
+}
+
+static void timer_cb(lv_timer_t* t)
+{
+ /* timeup */
+ update_time(t->user_data);
+}
+
+/* examples */
+#if 0
+
+void lv_analog_time_example(void)
+{
+ lv_obj_t* scr = lv_scr_act();
+ lv_obj_t* analog = lv_analog_time_create(scr);
+ lv_obj_center(analog);
+ lv_analog_time_set_hands(analog, "/data/hand-second.png", "/data/hand-second.png", "/data/hand-second.png");
+ lv_analog_time_set_period(analog, 60);
+}
+
+#endif
+
+#endif
diff --git a/lib/luavgl/simulator/widgets/lv_analog_time.h b/lib/luavgl/simulator/widgets/lv_analog_time.h
new file mode 100644
index 00000000..f4e63fed
--- /dev/null
+++ b/lib/luavgl/simulator/widgets/lv_analog_time.h
@@ -0,0 +1,64 @@
+#ifndef LV_WIDGETS_ANALOG_TIME_H_
+#define LV_WIDGETS_ANALOG_TIME_H_
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*********************
+ * INCLUDES
+ *********************/
+
+#include <lvgl.h>
+
+#if LV_USE_ANALOG_TIME
+
+/*********************
+ * DEFINES
+ *********************/
+
+/**********************
+ * TYPEDEFS
+ **********************/
+
+typedef struct {
+ lv_obj_t obj;
+ lv_obj_t* hour;
+ lv_obj_t* minute;
+ lv_obj_t* second;
+ uint32_t period;
+ lv_timer_t* timer;
+} lv_analog_time_t;
+
+extern const lv_obj_class_t lv_analog_time_class;
+
+/**********************
+ * GLOBAL PROTOTYPES
+ **********************/
+
+lv_obj_t* lv_analog_time_create(lv_obj_t* parent);
+
+/**
+ * Set images for hands of hour, minute and second.
+ * If specified hands image is NULL, then it's deleted.
+ *
+ * @note for simplicity, image pivot is set to image center.
+ */
+void lv_analog_time_set_hands(lv_obj_t* obj, const void* hour,
+ const void* minute, const void* second);
+
+void lv_analog_time_pause(lv_obj_t* obj);
+void lv_analog_time_resume(lv_obj_t* obj);
+void lv_analog_time_set_period(lv_obj_t* obj, uint32_t period);
+
+/**********************
+ * MACROS
+ **********************/
+
+#endif /* */
+
+#ifdef __cplusplus
+} /* extern "C" */
+#endif
+
+#endif /* LV_WIDGETS_ANALOG_TIME_H_ */
diff --git a/lib/luavgl/simulator/widgets/lv_pointer.c b/lib/luavgl/simulator/widgets/lv_pointer.c
new file mode 100644
index 00000000..5fe8a103
--- /dev/null
+++ b/lib/luavgl/simulator/widgets/lv_pointer.c
@@ -0,0 +1,138 @@
+/*********************
+ * INCLUDES
+ *********************/
+#include "lv_pointer.h"
+
+#if LV_USE_POINTER
+
+/*********************
+ * DEFINES
+ *********************/
+#define MY_CLASS &lv_pointer_class
+
+/**********************
+ * TYPEDEFS
+ **********************/
+
+/**********************
+ * STATIC PROTOTYPES
+ **********************/
+static void lv_pointer_constructor(const lv_obj_class_t* class_p,
+ lv_obj_t* obj);
+static void angle_update(lv_obj_t* obj);
+
+/**********************
+ * STATIC VARIABLES
+ **********************/
+
+const lv_obj_class_t lv_pointer_class = {
+ .constructor_cb = lv_pointer_constructor,
+ .instance_size = sizeof(lv_pointer_t),
+ .base_class = &lv_img_class,
+};
+
+/**********************
+ * MACROS
+ **********************/
+
+/**********************
+ * GLOBAL FUNCTIONS
+ **********************/
+
+lv_obj_t* lv_pointer_create(lv_obj_t* parent)
+{
+ lv_obj_t* obj = lv_obj_class_create_obj(MY_CLASS, parent);
+ lv_obj_class_init_obj(obj);
+
+ /* pointer can rotate out of parent's area. */
+ lv_obj_add_flag(parent, LV_OBJ_FLAG_OVERFLOW_VISIBLE);
+ return obj;
+}
+
+void lv_pointer_set_value(lv_obj_t* obj, int value)
+{
+ lv_pointer_t* pointer = (lv_pointer_t*)obj;
+ if (pointer->value == value) {
+ return;
+ }
+
+ pointer->value = value;
+ angle_update(obj);
+}
+
+void lv_pointer_set_range(lv_obj_t* obj, int value_start, int value_range,
+ int angle_start, int angle_range)
+{
+ lv_pointer_t* pointer = (lv_pointer_t*)obj;
+ pointer->value_start = value_start;
+ pointer->value_range = value_range;
+ pointer->angle_start = angle_start;
+ pointer->angle_range = angle_range;
+
+ /* update angle */
+ angle_update(obj);
+}
+
+/**********************
+ * STATIC FUNCTIONS
+ **********************/
+
+static void lv_pointer_constructor(const lv_obj_class_t* class_p,
+ lv_obj_t* obj)
+{
+ LV_UNUSED(class_p);
+ LV_TRACE_OBJ_CREATE("begin");
+ lv_pointer_t* pointer = (lv_pointer_t*)obj;
+
+ /* set default range parameters */
+ pointer->angle_start = 0;
+ pointer->angle_range = 360 * 10;
+ pointer->value_start = 0;
+ pointer->value_range = 100;
+ LV_TRACE_OBJ_CREATE("finished");
+}
+
+static void angle_update(lv_obj_t* obj)
+{
+ lv_pointer_t* pointer = (lv_pointer_t*)obj;
+ int angle = 0;
+ int value = pointer->value;
+ int value_start = pointer->value_start;
+ int value_range = pointer->value_range;
+ int angle_start = pointer->angle_start;
+ int angle_range = pointer->angle_range;
+
+ if (value_range != 0) {
+ /* Check value overflow, overwrite angle if so. */
+ int delta = value - value_start;
+ angle = angle_start;
+ angle += (delta * angle_range) / value_range;
+
+ /* check overflow */
+ if (value_range > 0) {
+ if (delta > value_range)
+ angle = angle_start + angle_range;
+ else if (value < value_start)
+ angle = angle_start;
+ } else { /* case of value_range < 0 */
+ if (delta < value_range)
+ angle = angle_start + angle_range;
+ else if (value > value_start)
+ angle = angle_start;
+ }
+
+ while (angle >= 3600)
+ angle -= 3600;
+ while (angle < 0)
+ angle += 3600;
+ }
+
+ if (angle == lv_img_get_angle(obj)) {
+ /* not changed */
+ return;
+ }
+
+ lv_img_set_angle(obj, angle);
+}
+
+#endif
diff --git a/lib/luavgl/simulator/widgets/lv_pointer.h b/lib/luavgl/simulator/widgets/lv_pointer.h
new file mode 100644
index 00000000..76c273e4
--- /dev/null
+++ b/lib/luavgl/simulator/widgets/lv_pointer.h
@@ -0,0 +1,67 @@
+#ifndef LV_WIDGETS_POINTER_H_
+#define LV_WIDGETS_POINTER_H_
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*********************
+ * INCLUDES
+ *********************/
+
+#include <lvgl.h>
+
+#if LV_USE_POINTER
+
+/*********************
+ * DEFINES
+ *********************/
+
+/**********************
+ * TYPEDEFS
+ **********************/
+
+typedef struct {
+ lv_img_t obj;
+ int value;
+ int value_start;
+ int value_range;
+ int angle_start;
+ int angle_range;
+} lv_pointer_t;
+
+extern const lv_obj_class_t lv_pointer_class;
+
+/**********************
+ * GLOBAL PROTOTYPES
+ **********************/
+
+lv_obj_t* lv_pointer_create(lv_obj_t* parent);
+
+/**
+ * Set range parameters for pointer
+ * @param value_start the value mapped to angle_start
+ * @param value_range the value range, could be negative
+ * @param angle_start the angle will be set then value equals to value_start
+ * @param angle_range the angle range, could be negative
+ */
+void lv_pointer_set_range(lv_obj_t* obj, int value_start, int value_range,
+ int angle_start, int angle_range);
+
+/**
+ * Set current value pointer points to
+ * @param value If value is out of range, then angle is also clampped to limits
+ */
+void lv_pointer_set_value(lv_obj_t* obj, int value);
+
+/**********************
+ * MACROS
+ **********************/
+
+#endif /* */
+
+#ifdef __cplusplus
+} /* extern "C" */
+#endif
+
+#endif /* LV_WIDGETS_POINTER_H_ */
diff --git a/lib/luavgl/simulator/widgets/pointer.c b/lib/luavgl/simulator/widgets/pointer.c
new file mode 100644
index 00000000..b1161194
--- /dev/null
+++ b/lib/luavgl/simulator/widgets/pointer.c
@@ -0,0 +1,101 @@
+#include <lauxlib.h>
+#include <lua.h>
+
+#include <lvgl.h>
+#include <stdlib.h>
+
+#include <luavgl.h>
+
+#include "lv_pointer.h"
+
+static int luavgl_pointer_create(lua_State *L)
+{
+ return luavgl_obj_create_helper(L, lv_pointer_create);
+}
+
+static void _lv_pointer_set_range(void *obj, lua_State *L)
+{
+ if (!lua_istable(L, -1)) {
+ luaL_argerror(L, -1, "expect date table.");
+ return;
+ }
+
+ uint32_t value_start, value_range, angle_start, angle_range;
+ lua_getfield(L, -1, "valueStart");
+ value_start = lua_tointeger(L, -1);
+ lua_pop(L, 1);
+
+ lua_getfield(L, -1, "valueRange");
+ value_range = lua_tointeger(L, -1);
+ lua_pop(L, 1);
+
+ lua_getfield(L, -1, "angleStart");
+ angle_start = lua_tointeger(L, -1);
+ lua_pop(L, 1);
+
+ lua_getfield(L, -1, "angleRange");
+ angle_range = lua_tointeger(L, -1);
+ lua_pop(L, 1);
+
+ lv_pointer_set_range(obj, value_start, value_range, angle_start,
+ angle_range);
+}
+
+/* clang-format off */
+static const luavgl_value_setter_t pointer_property_table[] = {
+ {"range", SETTER_TYPE_STACK, {.setter_stack = _lv_pointer_set_range}},
+ {"value", SETTER_TYPE_INT, {.setter = (setter_int_t)lv_pointer_set_value}},
+};
+
+/* clang-format on */
+
+static int luavgl_pointer_set_property_kv(lua_State *L, void *data)
+{
+ lv_obj_t *obj = data;
+ int ret = luavgl_set_property(L, obj, pointer_property_table);
+
+ if (ret == 0) {
+ return 0;
+ }
+
+ /* a base obj property? */
+ ret = luavgl_img_set_property_kv(L, obj);
+ if (ret != 0) {
+ printf("unkown property for pointer: %s\n", lua_tostring(L, -2));
+ }
+
+ return -1;
+}
+
+static int luavgl_pointer_set(lua_State *L)
+{
+ lv_obj_t *obj = luavgl_to_obj(L, 1);
+
+ if (!lua_istable(L, -1)) {
+ luaL_error(L, "expect a table on 2nd para.");
+ return 0;
+ }
+
+ luavgl_iterate(L, -1, luavgl_pointer_set_property_kv, obj);
+
+ return 0;
+}
+
+static const luaL_Reg luavgl_pointer_methods[] = {
+ {"set", luavgl_pointer_set},
+
+ {NULL, NULL },
+};
+
+void luavgl_pointer_init(lua_State *L)
+{
+ luavgl_obj_newmetatable(L, &lv_pointer_class, "lv_pointer",
+ luavgl_pointer_methods);
+ lua_pop(L, 1);
+
+ luaL_getmetatable(L, "widgets");
+ lua_getfield(L, -1, "__index");
+ lua_pushcfunction(L, luavgl_pointer_create);
+ lua_setfield(L, -2, "Pointer");
+ lua_pop(L, 2);
+}
diff --git a/lib/luavgl/simulator/widgets/widgets.c b/lib/luavgl/simulator/widgets/widgets.c
new file mode 100644
index 00000000..f8bbe073
--- /dev/null
+++ b/lib/luavgl/simulator/widgets/widgets.c
@@ -0,0 +1,8 @@
+#include "widgets.h"
+
+void luavgl_widgets_init(lua_State *L)
+{
+ luavgl_extension_init(L);
+ luavgl_pointer_init(L);
+ luavgl_analog_time_init(L);
+} \ No newline at end of file
diff --git a/lib/luavgl/simulator/widgets/widgets.h b/lib/luavgl/simulator/widgets/widgets.h
new file mode 100644
index 00000000..77ae8f79
--- /dev/null
+++ b/lib/luavgl/simulator/widgets/widgets.h
@@ -0,0 +1,12 @@
+#ifndef WIDGETS_WIDGETS_H_
+#define WIDGETS_WIDGETS_H_
+
+#include <lua.h>
+
+void luavgl_extension_init(lua_State *L);
+void luavgl_pointer_init(lua_State *L);
+void luavgl_analog_time_init(lua_State *L);
+
+void luavgl_widgets_init(lua_State *L);
+
+#endif /* WIDGETS_WIDGETS_H_ */
diff --git a/lib/luavgl/simulator/widgets/widgets.lua b/lib/luavgl/simulator/widgets/widgets.lua
new file mode 100644
index 00000000..9a6a39c0
--- /dev/null
+++ b/lib/luavgl/simulator/widgets/widgets.lua
@@ -0,0 +1,104 @@
+---@meta
+
+lvgl = require "lvgl"
+---
+--- Create Extension widget on parent
+--- @param parent? Object | nil
+--- @param property? ObjectStyle
+--- @return Extension
+function lvgl.Extension(parent, property)
+end
+
+--- Create Extension widget on obj
+--- @param property? ObjectStyle
+--- @return Extension
+function obj:Extension(property)
+end
+
+---
+--- Extension widget
+---@class Extension:Object
+---
+local extension = {}
+
+--- set method
+--- @param p ObjectStyle
+--- @return nil
+function extension:set(p)
+end
+
+
+---
+--- Create Pointer widget
+--- @param parent? Object | nil
+--- @param property? ObjectStyle
+--- @return Pointer
+function lvgl.Pointer(parent, property)
+end
+
+--- Create Extension widget on obj
+--- @param property? ObjectStyle
+--- @return Extension
+function obj:Pointer(property)
+end
+
+---
+--- Pointer widget
+---@class Pointer:Object
+---
+local pointer = {}
+
+--- set method
+--- @param p ObjectStyle
+--- @return nil
+function pointer:set(p)
+end
+
+
+---
+--- Create AnalogTime widget on parent
+--- @param parent? Object | nil
+--- @param property? AnalogTimeStyle
+--- @return AnalogTime
+function lvgl.AnalogTime(parent, property)
+end
+
+--- Create AnalogTime widget on obj
+--- @param property? AnalogTimeStyle
+--- @return AnalogTime
+function obj:AnalogTime(property)
+end
+
+---
+--- Extension widget
+---@class AnalogTime:Object
+---
+local analogTime = {}
+
+--- set method
+--- @param p AnalogTimeStyle
+--- @return nil
+function analogTime:set(p)
+end
+
+--- Pause the hand refresh timer
+function analogTime:pause()
+end
+
+--- Resume the hand refresh timer
+function analogTime:resume()
+end
+
+--- Analog time hands parameter
+--- @class AnalogTimeHands
+--- @field hour string Image source path for hour hand
+--- @field minute string minute hand
+--- @field second string second hand
+---
+
+
+--- Analog time widget property
+--- @class AnalogTimeStyle :StyleProp
+--- @field hands AnalogTimeHands Hands images
+--- @field period integer Timer refresh period, default to 1s/1min depending on whether there's second/min hands
+--- \ No newline at end of file