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-# Timer Handler
-
-To handle the tasks of LVGL you need to call `lv_timer_handler()` periodically in one of the following:
-- *while(1)* of *main()* function
-- timer interrupt periodically (lower priority than `lv_tick_inc()`)
-- an OS task periodically
-
-The timing is not critical but it should be about 5 milliseconds to keep the system responsive.
-
-Example:
-```c
-while(1) {
- lv_timer_handler();
- my_delay_ms(5);
-}
-```
-
-If you want to use `lv_timer_handler()` in a super-loop, a helper function`lv_timer_handler_run_in_period()` is provided to simplify the porting:
-
-```c
-while(1) {
- ...
- lv_timer_handler_run_in_period(5); /* run lv_timer_handler() every 5ms */
- ...
-}
-```
-
- In an OS environment, you can use it together with the **delay** or **sleep** provided by OS to release CPU whenever possible:
-
-```c
-while (1) {
- lv_timer_handler_run_in_period(5); /* run lv_timer_handler() every 5ms */
- my_delay_ms(5); /* delay 5ms to avoid unnecessary polling */
-}
-```
-
-To learn more about timers visit the [Timer](/overview/timer) section.
-