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diff --git a/lib/lvgl/src/libs/barcode/code128.c b/lib/lvgl/src/libs/barcode/code128.c
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+// Copyright (c) 2013, LKC Technologies, Inc.
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are met:
+//
+// Redistributions of source code must retain the above copyright notice, this
+// list of conditions and the following disclaimer. Redistributions in binary
+// form must reproduce the above copyright notice, this list of conditions and
+// the following disclaimer in the documentation and/or other materials
+// provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT
+// HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+// COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA,
+// OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
+// LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
+// EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+#include "../../../lvgl.h"
+#if LV_USE_BARCODE
+
+#include "code128.h"
+#include <string.h>
+
+#define CODE128_MALLOC lv_malloc
+#define CODE128_REALLOC lv_realloc
+#define CODE128_FREE lv_free
+#define CODE128_MEMSET lv_memset
+#define CODE128_STRLEN lv_strlen
+#define CODE128_ASSERT LV_ASSERT
+
+#define CODE128_QUIET_ZONE_LEN 10
+#define CODE128_CHAR_LEN 11
+#define CODE128_STOP_CODE_LEN 13
+
+#define CODE128_START_CODE_A 103
+#define CODE128_START_CODE_B 104
+#define CODE128_START_CODE_C 105
+
+#define CODE128_MODE_A 'a'
+#define CODE128_MODE_B 'b'
+#define CODE128_MODE_C 'c'
+
+#define CODE128_MIN_ENCODE_LEN (CODE128_QUIET_ZONE_LEN * 2 + CODE128_CHAR_LEN * 2 + CODE128_STOP_CODE_LEN)
+
+static const int code128_pattern[] = {
+ // value: pattern, bar/space widths
+ 1740, // 0: 11011001100, 212222
+ 1644, // 1: 11001101100, 222122
+ 1638, // 2: 11001100110, 222221
+ 1176, // 3: 10010011000, 121223
+ 1164, // 4: 10010001100, 121322
+ 1100, // 5: 10001001100, 131222
+ 1224, // 6: 10011001000, 122213
+ 1220, // 7: 10011000100, 122312
+ 1124, // 8: 10001100100, 132212
+ 1608, // 9: 11001001000, 221213
+ 1604, // 10: 11001000100, 221312
+ 1572, // 11: 11000100100, 231212
+ 1436, // 12: 10110011100, 112232
+ 1244, // 13: 10011011100, 122132
+ 1230, // 14: 10011001110, 122231
+ 1484, // 15: 10111001100, 113222
+ 1260, // 16: 10011101100, 123122
+ 1254, // 17: 10011100110, 123221
+ 1650, // 18: 11001110010, 223211
+ 1628, // 19: 11001011100, 221132
+ 1614, // 20: 11001001110, 221231
+ 1764, // 21: 11011100100, 213212
+ 1652, // 22: 11001110100, 223112
+ 1902, // 23: 11101101110, 312131
+ 1868, // 24: 11101001100, 311222
+ 1836, // 25: 11100101100, 321122
+ 1830, // 26: 11100100110, 321221
+ 1892, // 27: 11101100100, 312212
+ 1844, // 28: 11100110100, 322112
+ 1842, // 29: 11100110010, 322211
+ 1752, // 30: 11011011000, 212123
+ 1734, // 31: 11011000110, 212321
+ 1590, // 32: 11000110110, 232121
+ 1304, // 33: 10100011000, 111323
+ 1112, // 34: 10001011000, 131123
+ 1094, // 35: 10001000110, 131321
+ 1416, // 36: 10110001000, 112313
+ 1128, // 37: 10001101000, 132113
+ 1122, // 38: 10001100010, 132311
+ 1672, // 39: 11010001000, 211313
+ 1576, // 40: 11000101000, 231113
+ 1570, // 41: 11000100010, 231311
+ 1464, // 42: 10110111000, 112133
+ 1422, // 43: 10110001110
+ 1134, // 44: 10001101110
+ 1496, // 45: 10111011000, 113123
+ 1478, // 46: 10111000110, 113321
+ 1142, // 47: 10001110110, 133121
+ 1910, // 48: 11101110110, 313121
+ 1678, // 49: 11010001110, 211331
+ 1582, // 50: 11000101110, 231131
+ 1768, // 51: 11011101000, 213113
+ 1762, // 52: 11011100010, 213311
+ 1774, // 53: 11011101110, 213131
+ 1880, // 54: 11101011000, 311123
+ 1862, // 55: 11101000110, 311321
+ 1814, // 56: 11100010110, 331121
+ 1896, // 57: 11101101000, 312113
+ 1890, // 58: 11101100010, 312311
+ 1818, // 59: 11100011010, 332111
+ 1914, // 60: 11101111010, 314111
+ 1602, // 61: 11001000010, 221411
+ 1930, // 62: 11110001010, 431111
+ 1328, // 63: 10100110000, 111224
+ 1292, // 64: 10100001100, 111422
+ 1200, // 65: 10010110000, 121124
+ 1158, // 66: 10010000110, 121421
+ 1068, // 67: 10000101100, 141122
+ 1062, // 68: 10000100110, 141221
+ 1424, // 69: 10110010000, 112214
+ 1412, // 70: 10110000100, 112412
+ 1232, // 71: 10011010000, 122114
+ 1218, // 72: 10011000010, 122411
+ 1076, // 73: 10000110100, 142112
+ 1074, // 74: 10000110010, 142211
+ 1554, // 75: 11000010010, 241211
+ 1616, // 76: 11001010000, 221114
+ 1978, // 77: 11110111010, 413111
+ 1556, // 78: 11000010100, 241112
+ 1146, // 79: 10001111010, 134111
+ 1340, // 80: 10100111100, 111242
+ 1212, // 81: 10010111100, 121142
+ 1182, // 82: 10010011110, 121241
+ 1508, // 83: 10111100100, 114212
+ 1268, // 84: 10011110100, 124112
+ 1266, // 85: 10011110010, 124211
+ 1956, // 86: 11110100100, 411212
+ 1940, // 87: 11110010100, 421112
+ 1938, // 88: 11110010010, 421211
+ 1758, // 89: 11011011110, 212141
+ 1782, // 90: 11011110110, 214121
+ 1974, // 91: 11110110110, 412121
+ 1400, // 92: 10101111000, 111143
+ 1310, // 93: 10100011110, 111341
+ 1118, // 94: 10001011110, 131141
+ 1512, // 95: 10111101000, 114113
+ 1506, // 96: 10111100010, 114311
+ 1960, // 97: 11110101000, 411113
+ 1954, // 98: 11110100010, 411311
+ 1502, // 99: 10111011110, 113141
+ 1518, // 100: 10111101110, 114131
+ 1886, // 101: 11101011110, 311141
+ 1966, // 102: 11110101110, 411131
+ 1668, // 103: 11010000100, 211412
+ 1680, // 104: 11010010000, 211214
+ 1692 // 105: 11010011100, 211232
+};
+
+static const int code128_stop_pattern = 6379; // 1100011101011, 2331112
+
+struct code128_step {
+ int prev_ix; // Index of previous step, if any
+ const char * next_input; // Remaining input
+ unsigned short len; // The length of the pattern so far (includes this step)
+ char mode; // State for the current encoding
+ signed char code; // What code should be written for this step
+};
+
+struct code128_state {
+ struct code128_step * steps;
+ int allocated_steps;
+ int current_ix;
+ int todo_ix;
+ int best_ix;
+
+ size_t maxlength;
+};
+
+size_t code128_estimate_len(const char * s)
+{
+ return CODE128_QUIET_ZONE_LEN
+ + CODE128_CHAR_LEN // start code
+ + CODE128_CHAR_LEN * (CODE128_STRLEN(s) * 11 / 10) // contents + 10% padding
+ + CODE128_CHAR_LEN // checksum
+ + CODE128_STOP_CODE_LEN
+ + CODE128_QUIET_ZONE_LEN;
+}
+
+static void code128_append_pattern(int pattern, int pattern_length, char * out)
+{
+ // All patterns have their first bit set by design
+ CODE128_ASSERT(pattern & (1 << (pattern_length - 1)));
+
+ int i;
+ for(i = pattern_length - 1; i >= 0; i--) {
+ // cast avoids warning: implicit conversion from 'int' to 'char' changes value from 255 to -1 [-Wconstant-conversion]
+ *out++ = (unsigned char)((pattern & (1 << i)) ? 255 : 0);
+ }
+}
+
+static int code128_append_code(int code, char * out)
+{
+ CODE128_ASSERT(code >= 0 && code < (int)(sizeof(code128_pattern) / sizeof(code128_pattern[0])));
+ code128_append_pattern(code128_pattern[code], CODE128_CHAR_LEN, out);
+ return CODE128_CHAR_LEN;
+}
+
+static int code128_append_stop_code(char * out)
+{
+ code128_append_pattern(code128_stop_pattern, CODE128_STOP_CODE_LEN, out);
+ return CODE128_STOP_CODE_LEN;
+}
+
+static signed char code128_switch_code(char from_mode, char to_mode)
+{
+ switch(from_mode) {
+ case CODE128_MODE_A:
+ switch(to_mode) {
+ case CODE128_MODE_B:
+ return 100;
+ case CODE128_MODE_C:
+ return 99;
+ }
+ break;
+
+ case CODE128_MODE_B:
+ switch(to_mode) {
+ case CODE128_MODE_A:
+ return 101;
+ case CODE128_MODE_C:
+ return 99;
+ }
+ break;
+
+ case CODE128_MODE_C:
+ switch(to_mode) {
+ case CODE128_MODE_B:
+ return 100;
+ case CODE128_MODE_A:
+ return 101;
+ }
+ break;
+ default:
+ break;
+ }
+
+ CODE128_ASSERT(0); // Invalid mode switch
+ return -1;
+}
+
+static signed char code128a_ascii_to_code(signed char value)
+{
+ if(value >= ' ' && value <= '_')
+ return (signed char)(value - ' ');
+ else if(value >= 0 && value < ' ')
+ return (signed char)(value + 64);
+ else if(value == (signed char)CODE128_FNC1)
+ return 102;
+ else if(value == (signed char)CODE128_FNC2)
+ return 97;
+ else if(value == (signed char)CODE128_FNC3)
+ return 96;
+ else if(value == (signed char)CODE128_FNC4)
+ return 101;
+ else
+ return -1;
+}
+
+static signed char code128b_ascii_to_code(signed char value)
+{
+ if(value >= ' ') // value <= 127 is implied
+ return (signed char)(value - ' ');
+ else if(value == (signed char)CODE128_FNC1)
+ return 102;
+ else if(value == (signed char)CODE128_FNC2)
+ return 97;
+ else if(value == (signed char)CODE128_FNC3)
+ return 96;
+ else if(value == (signed char)CODE128_FNC4)
+ return 100;
+ else
+ return -1;
+}
+
+static signed char code128c_ascii_to_code(const char * values)
+{
+ if(values[0] == CODE128_FNC1)
+ return 102;
+
+ if(values[0] >= '0' && values[0] <= '9' &&
+ values[1] >= '0' && values[1] <= '9') {
+ char code = 10 * (values[0] - '0') + (values[1] - '0');
+ return code;
+ }
+
+ return -1;
+}
+
+static int code128_do_a_step(struct code128_step * base, int prev_ix, int ix)
+{
+ struct code128_step * previous_step = &base[prev_ix];
+ struct code128_step * step = &base[ix];
+
+ char value = *previous_step->next_input;
+ // NOTE: Currently we can't encode NULL
+ if(value == 0)
+ return 0;
+
+ step->code = code128a_ascii_to_code(value);
+ if(step->code < 0)
+ return 0;
+
+ step->prev_ix = prev_ix;
+ step->next_input = previous_step->next_input + 1;
+ step->mode = CODE128_MODE_A;
+ step->len = previous_step->len + CODE128_CHAR_LEN;
+ if(step->mode != previous_step->mode)
+ step->len += CODE128_CHAR_LEN; // Need to switch modes
+
+ return 1;
+}
+
+static int code128_do_b_step(struct code128_step * base, int prev_ix, int ix)
+{
+ struct code128_step * previous_step = &base[prev_ix];
+ struct code128_step * step = &base[ix];
+
+ char value = *previous_step->next_input;
+ // NOTE: Currently we can't encode NULL
+ if(value == 0)
+ return 0;
+
+ step->code = code128b_ascii_to_code(value);
+ if(step->code < 0)
+ return 0;
+
+ step->prev_ix = prev_ix;
+ step->next_input = previous_step->next_input + 1;
+ step->mode = CODE128_MODE_B;
+ step->len = previous_step->len + CODE128_CHAR_LEN;
+ if(step->mode != previous_step->mode)
+ step->len += CODE128_CHAR_LEN; // Need to switch modes
+
+ return 1;
+}
+
+static int code128_do_c_step(struct code128_step * base, int prev_ix, int ix)
+{
+ struct code128_step * previous_step = &base[prev_ix];
+ struct code128_step * step = &base[ix];
+
+ char value = *previous_step->next_input;
+ // NOTE: Currently we can't encode NULL
+ if(value == 0)
+ return 0;
+
+ step->code = code128c_ascii_to_code(previous_step->next_input);
+ if(step->code < 0)
+ return 0;
+
+ step->prev_ix = prev_ix;
+ step->next_input = previous_step->next_input + 1;
+
+ // Mode C consumes 2 characters for codes 0-99
+ if(step->code < 100)
+ step->next_input++;
+
+ step->mode = CODE128_MODE_C;
+ step->len = previous_step->len + CODE128_CHAR_LEN;
+ if(step->mode != previous_step->mode)
+ step->len += CODE128_CHAR_LEN; // Need to switch modes
+
+ return 1;
+}
+
+static struct code128_step * code128_alloc_step(struct code128_state * state)
+{
+ if(state->todo_ix >= state->allocated_steps) {
+ state->allocated_steps += 1024;
+ state->steps = (struct code128_step *) CODE128_REALLOC(state->steps,
+ state->allocated_steps * sizeof(struct code128_step));
+ }
+
+ struct code128_step * step = &state->steps[state->todo_ix];
+
+ CODE128_MEMSET(step, 0, sizeof(*step));
+ return step;
+}
+
+static void code128_do_step(struct code128_state * state)
+{
+ struct code128_step * step = &state->steps[state->current_ix];
+ if(*step->next_input == 0) {
+ // Done, so see if we have a new shortest encoding.
+ if((step->len < state->maxlength) ||
+ (state->best_ix < 0 && step->len == state->maxlength)) {
+ state->best_ix = state->current_ix;
+
+ // Update maxlength to avoid considering anything longer
+ state->maxlength = step->len;
+ }
+ return;
+ }
+
+ // Don't try if we're already at or beyond the max acceptable
+ // length;
+ if(step->len >= state->maxlength)
+ return;
+ char mode = step->mode;
+
+ code128_alloc_step(state);
+ int mode_c_worked = 0;
+
+ // Always try mode C
+ if(code128_do_c_step(state->steps, state->current_ix, state->todo_ix)) {
+ state->todo_ix++;
+ code128_alloc_step(state);
+ mode_c_worked = 1;
+ }
+
+ if(mode == CODE128_MODE_A) {
+ // If A works, stick with A. There's no advantage to switching
+ // to B proactively if A still works.
+ if(code128_do_a_step(state->steps, state->current_ix, state->todo_ix) ||
+ code128_do_b_step(state->steps, state->current_ix, state->todo_ix))
+ state->todo_ix++;
+ }
+ else if(mode == CODE128_MODE_B) {
+ // The same logic applies here. There's no advantage to switching
+ // proactively to A if B still works.
+ if(code128_do_b_step(state->steps, state->current_ix, state->todo_ix) ||
+ code128_do_a_step(state->steps, state->current_ix, state->todo_ix))
+ state->todo_ix++;
+ }
+ else if(!mode_c_worked) {
+ // In mode C. If mode C worked and we're in mode C, trying anything
+ // else is pointless since the mode C encoding will be shorter and
+ // there won't be any mode switches.
+
+ // If we're leaving mode C, though, try both in case one ends up
+ // better than the other.
+ if(code128_do_a_step(state->steps, state->current_ix, state->todo_ix)) {
+ state->todo_ix++;
+ code128_alloc_step(state);
+ }
+ if(code128_do_b_step(state->steps, state->current_ix, state->todo_ix))
+ state->todo_ix++;
+ }
+}
+
+size_t code128_encode_raw(const char * s, char * out, size_t maxlength)
+{
+ struct code128_state state;
+
+ const size_t overhead = CODE128_QUIET_ZONE_LEN
+ + CODE128_CHAR_LEN // checksum
+ + CODE128_STOP_CODE_LEN
+ + CODE128_QUIET_ZONE_LEN;
+ if(maxlength < overhead + CODE128_CHAR_LEN + CODE128_CHAR_LEN) {
+ // Need space to encode the start character and one additional
+ // character.
+ return 0;
+ }
+
+ state.allocated_steps = 256;
+ state.steps = (struct code128_step *) CODE128_MALLOC(state.allocated_steps * sizeof(struct code128_step));
+ state.current_ix = 0;
+ state.todo_ix = 0;
+ state.maxlength = maxlength - overhead;
+ state.best_ix = -1;
+
+ // Initialize the first 3 steps for the 3 encoding routes (A, B, C)
+ state.steps[0].prev_ix = -1;
+ state.steps[0].next_input = s;
+ state.steps[0].len = CODE128_CHAR_LEN;
+ state.steps[0].mode = CODE128_MODE_C;
+ state.steps[0].code = CODE128_START_CODE_C;
+
+ state.steps[1].prev_ix = -1;
+ state.steps[1].next_input = s;
+ state.steps[1].len = CODE128_CHAR_LEN;
+ state.steps[1].mode = CODE128_MODE_A;
+ state.steps[1].code = CODE128_START_CODE_A;
+
+ state.steps[2].prev_ix = -1;
+ state.steps[2].next_input = s;
+ state.steps[2].len = CODE128_CHAR_LEN;
+ state.steps[2].mode = CODE128_MODE_B;
+ state.steps[2].code = CODE128_START_CODE_B;
+
+ state.todo_ix = 3;
+
+ // Keep going until no more work
+ do {
+ code128_do_step(&state);
+ state.current_ix++;
+ } while(state.current_ix != state.todo_ix);
+
+ // If no best_step, then fail.
+ if(state.best_ix < 0) {
+ CODE128_FREE(state.steps);
+ return 0;
+ }
+
+ // Determine the list of codes
+ size_t num_codes = state.maxlength / CODE128_CHAR_LEN;
+ char * codes = CODE128_MALLOC(num_codes);
+ CODE128_ASSERT(codes);
+
+ struct code128_step * step = &state.steps[state.best_ix];
+ size_t i;
+ for(i = num_codes - 1; i > 0; --i) {
+ struct code128_step * prev_step = &state.steps[step->prev_ix];
+ codes[i] = step->code;
+ if(step->mode != prev_step->mode) {
+ --i;
+ codes[i] = code128_switch_code(prev_step->mode, step->mode);
+ }
+ step = prev_step;
+ }
+ codes[0] = step->code;
+
+ // Encode everything up to the checksum
+ size_t actual_length = state.maxlength + overhead;
+ CODE128_MEMSET(out, 0, CODE128_QUIET_ZONE_LEN);
+ out += CODE128_QUIET_ZONE_LEN;
+ for(i = 0; i < num_codes; i++)
+ out += code128_append_code(codes[i], out);
+
+ // Compute the checksum
+ int sum = codes[0];
+ for(i = 1; i < num_codes; i++)
+ sum += (int)(codes[i] * i);
+ out += code128_append_code(sum % 103, out);
+
+ // Finalize the code.
+ out += code128_append_stop_code(out);
+ CODE128_MEMSET(out, 0, CODE128_QUIET_ZONE_LEN);
+
+ CODE128_FREE(codes);
+ CODE128_FREE(state.steps);
+ return actual_length;
+}
+
+/**
+ * @brief Encode the GS1 string
+ *
+ * This converts [FNC1] sequences to raw FNC1 characters and
+ * removes spaces before encoding the barcodes.
+ *
+ * @return the length of barcode data in bytes
+ */
+size_t code128_encode_gs1(const char * s, char * out, size_t maxlength)
+{
+ size_t raw_size = CODE128_STRLEN(s) + 1;
+ char * raw = CODE128_MALLOC(raw_size);
+ CODE128_ASSERT(raw);
+ if(!raw) {
+ return 0;
+ }
+
+ char * p = raw;
+ for(; *s != '\0'; s++) {
+ if(strncmp(s, "[FNC1]", 6) == 0) {
+ *p++ = CODE128_FNC1;
+ s += 5;
+ }
+ else if(*s != ' ') {
+ *p++ = *s;
+ }
+ }
+ *p = '\0';
+
+ size_t length = code128_encode_raw(raw, out, maxlength);
+
+ CODE128_FREE(raw);
+
+ return length;
+}
+
+#endif /*LV_USE_BARCODE*/