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Diffstat (limited to 'lib/lvgl/src/widgets/lv_btnmatrix.h')
| m--------- | lib/lvgl | 0 | ||||
| -rw-r--r-- | lib/lvgl/src/widgets/lv_btnmatrix.h | 225 |
2 files changed, 225 insertions, 0 deletions
diff --git a/lib/lvgl b/lib/lvgl deleted file mode 160000 -Subproject 0732400e7b564dd0e7dc4a924619d8e19c5b23a diff --git a/lib/lvgl/src/widgets/lv_btnmatrix.h b/lib/lvgl/src/widgets/lv_btnmatrix.h new file mode 100644 index 00000000..780d57b6 --- /dev/null +++ b/lib/lvgl/src/widgets/lv_btnmatrix.h @@ -0,0 +1,225 @@ +/** + * @file lv_btnmatrix.h + * + */ + +#ifndef LV_BTNMATRIX_H +#define LV_BTNMATRIX_H + +#ifdef __cplusplus +extern "C" { +#endif + +/********************* + * INCLUDES + *********************/ +#include "../lv_conf_internal.h" + +#if LV_USE_BTNMATRIX != 0 + +#include "../core/lv_obj.h" + +/********************* + * DEFINES + *********************/ +#define LV_BTNMATRIX_BTN_NONE 0xFFFF +LV_EXPORT_CONST_INT(LV_BTNMATRIX_BTN_NONE); + +/********************** + * TYPEDEFS + **********************/ + +/** Type to store button control bits (disabled, hidden etc.) + * The first 3 bits are used to store the width*/ +enum { + _LV_BTNMATRIX_WIDTH = 0x0007, /**< Reserved to stire the size units*/ + LV_BTNMATRIX_CTRL_HIDDEN = 0x0008, /**< Button hidden*/ + LV_BTNMATRIX_CTRL_NO_REPEAT = 0x0010, /**< Do not repeat press this button.*/ + LV_BTNMATRIX_CTRL_DISABLED = 0x0020, /**< Disable this button.*/ + LV_BTNMATRIX_CTRL_CHECKABLE = 0x0040, /**< The button can be toggled.*/ + LV_BTNMATRIX_CTRL_CHECKED = 0x0080, /**< Button is currently toggled (e.g. checked).*/ + LV_BTNMATRIX_CTRL_CLICK_TRIG = 0x0100, /**< 1: Send LV_EVENT_VALUE_CHANGE on CLICK, 0: Send LV_EVENT_VALUE_CHANGE on PRESS*/ + LV_BTNMATRIX_CTRL_POPOVER = 0x0200, /**< Show a popover when pressing this key*/ + LV_BTNMATRIX_CTRL_RECOLOR = 0x1000, /**< Enable text recoloring with `#color`*/ + _LV_BTNMATRIX_CTRL_RESERVED = 0x2000, /**< Reserved for later use*/ + LV_BTNMATRIX_CTRL_CUSTOM_1 = 0x4000, /**< Custom free to use flag*/ + LV_BTNMATRIX_CTRL_CUSTOM_2 = 0x8000, /**< Custom free to use flag*/ +}; + +typedef uint16_t lv_btnmatrix_ctrl_t; + +typedef bool (*lv_btnmatrix_btn_draw_cb_t)(lv_obj_t * btnm, uint32_t btn_id, const lv_area_t * draw_area, + const lv_area_t * clip_area); + +/*Data of button matrix*/ +typedef struct { + lv_obj_t obj; + const char ** map_p; /*Pointer to the current map*/ + lv_area_t * button_areas; /*Array of areas of buttons*/ + lv_btnmatrix_ctrl_t * ctrl_bits; /*Array of control bytes*/ + uint16_t btn_cnt; /*Number of button in 'map_p'(Handled by the library)*/ + uint16_t row_cnt; /*Number of rows in 'map_p'(Handled by the library)*/ + uint16_t btn_id_sel; /*Index of the active button (being pressed/released etc) or LV_BTNMATRIX_BTN_NONE*/ + uint8_t one_check : 1; /*Single button toggled at once*/ +} lv_btnmatrix_t; + +extern const lv_obj_class_t lv_btnmatrix_class; + +/** + * `type` field in `lv_obj_draw_part_dsc_t` if `class_p = lv_btnmatrix_class` + * Used in `LV_EVENT_DRAW_PART_BEGIN` and `LV_EVENT_DRAW_PART_END` + */ +typedef enum { + LV_BTNMATRIX_DRAW_PART_BTN, /**< The rectangle and label of buttons*/ +} lv_btnmatrix_draw_part_type_t; + +/********************** + * GLOBAL PROTOTYPES + **********************/ + +/** + * Create a button matrix object + * @param parent pointer to an object, it will be the parent of the new button matrix + * @return pointer to the created button matrix + */ +lv_obj_t * lv_btnmatrix_create(lv_obj_t * parent); + +/*===================== + * Setter functions + *====================*/ + +/** + * Set a new map. Buttons will be created/deleted according to the map. The + * button matrix keeps a reference to the map and so the string array must not + * be deallocated during the life of the matrix. + * @param obj pointer to a button matrix object + * @param map pointer a string array. The last string has to be: "". Use "\n" to make a line break. + */ +void lv_btnmatrix_set_map(lv_obj_t * obj, const char * map[]); + +/** + * Set the button control map (hidden, disabled etc.) for a button matrix. + * The control map array will be copied and so may be deallocated after this + * function returns. + * @param obj pointer to a button matrix object + * @param ctrl_map pointer to an array of `lv_btn_ctrl_t` control bytes. The + * length of the array and position of the elements must match + * the number and order of the individual buttons (i.e. excludes + * newline entries). + * An element of the map should look like e.g.: + * `ctrl_map[0] = width | LV_BTNMATRIX_CTRL_NO_REPEAT | LV_BTNMATRIX_CTRL_TGL_ENABLE` + */ +void lv_btnmatrix_set_ctrl_map(lv_obj_t * obj, const lv_btnmatrix_ctrl_t ctrl_map[]); + +/** + * Set the selected buttons + * @param obj pointer to button matrix object + * @param btn_id 0 based index of the button to modify. (Not counting new lines) + */ +void lv_btnmatrix_set_selected_btn(lv_obj_t * obj, uint16_t btn_id); + +/** + * Set the attributes of a button of the button matrix + * @param obj pointer to button matrix object + * @param btn_id 0 based index of the button to modify. (Not counting new lines) + * @param ctrl OR-ed attributs. E.g. `LV_BTNMATRIX_CTRL_NO_REPEAT | LV_BTNMATRIX_CTRL_CHECKABLE` + */ +void lv_btnmatrix_set_btn_ctrl(lv_obj_t * obj, uint16_t btn_id, lv_btnmatrix_ctrl_t ctrl); + +/** + * Clear the attributes of a button of the button matrix + * @param obj pointer to button matrix object + * @param btn_id 0 based index of the button to modify. (Not counting new lines) + * @param ctrl OR-ed attributs. E.g. `LV_BTNMATRIX_CTRL_NO_REPEAT | LV_BTNMATRIX_CTRL_CHECKABLE` + */ +void lv_btnmatrix_clear_btn_ctrl(lv_obj_t * obj, uint16_t btn_id, lv_btnmatrix_ctrl_t ctrl); + +/** + * Set attributes of all buttons of a button matrix + * @param obj pointer to a button matrix object + * @param ctrl attribute(s) to set from `lv_btnmatrix_ctrl_t`. Values can be ORed. + */ +void lv_btnmatrix_set_btn_ctrl_all(lv_obj_t * obj, lv_btnmatrix_ctrl_t ctrl); + +/** + * Clear the attributes of all buttons of a button matrix + * @param obj pointer to a button matrix object + * @param ctrl attribute(s) to set from `lv_btnmatrix_ctrl_t`. Values can be ORed. + * @param en true: set the attributes; false: clear the attributes + */ +void lv_btnmatrix_clear_btn_ctrl_all(lv_obj_t * obj, lv_btnmatrix_ctrl_t ctrl); + +/** + * Set a single button's relative width. + * This method will cause the matrix be regenerated and is a relatively + * expensive operation. It is recommended that initial width be specified using + * `lv_btnmatrix_set_ctrl_map` and this method only be used for dynamic changes. + * @param obj pointer to button matrix object + * @param btn_id 0 based index of the button to modify. + * @param width relative width compared to the buttons in the same row. [1..7] + */ +void lv_btnmatrix_set_btn_width(lv_obj_t * obj, uint16_t btn_id, uint8_t width); + +/** + * Make the button matrix like a selector widget (only one button may be checked at a time). + * `LV_BTNMATRIX_CTRL_CHECKABLE` must be enabled on the buttons to be selected using + * `lv_btnmatrix_set_ctrl()` or `lv_btnmatrix_set_btn_ctrl_all()`. + * @param obj pointer to a button matrix object + * @param en whether "one check" mode is enabled + */ +void lv_btnmatrix_set_one_checked(lv_obj_t * obj, bool en); + +/*===================== + * Getter functions + *====================*/ + +/** + * Get the current map of a button matrix + * @param obj pointer to a button matrix object + * @return the current map + */ +const char ** lv_btnmatrix_get_map(const lv_obj_t * obj); + +/** + * Get the index of the lastly "activated" button by the user (pressed, released, focused etc) + * Useful in the `event_cb` to get the text of the button, check if hidden etc. + * @param obj pointer to button matrix object + * @return index of the last released button (LV_BTNMATRIX_BTN_NONE: if unset) + */ +uint16_t lv_btnmatrix_get_selected_btn(const lv_obj_t * obj); + +/** + * Get the button's text + * @param obj pointer to button matrix object + * @param btn_id the index a button not counting new line characters. + * @return text of btn_index` button + */ +const char * lv_btnmatrix_get_btn_text(const lv_obj_t * obj, uint16_t btn_id); + +/** + * Get the whether a control value is enabled or disabled for button of a button matrix + * @param obj pointer to a button matrix object + * @param btn_id the index of a button not counting new line characters. + * @param ctrl control values to check (ORed value can be used) + * @return true: the control attribute is enabled false: disabled + */ +bool lv_btnmatrix_has_btn_ctrl(lv_obj_t * obj, uint16_t btn_id, lv_btnmatrix_ctrl_t ctrl); + +/** + * Tell whether "one check" mode is enabled or not. + * @param obj Button matrix object + * @return true: "one check" mode is enabled; false: disabled + */ +bool lv_btnmatrix_get_one_checked(const lv_obj_t * obj); + +/********************** + * MACROS + **********************/ + +#endif /*LV_USE_BTNMATRIX*/ + +#ifdef __cplusplus +} /*extern "C"*/ +#endif + +#endif /*LV_BTNMATRIX_H*/ |
