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diff --git a/lib/lvgl b/lib/lvgl
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diff --git a/lib/lvgl/src/widgets/lv_canvas.h b/lib/lvgl/src/widgets/lv_canvas.h
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+/**
+ * @file lv_canvas.h
+ *
+ */
+
+#ifndef LV_CANVAS_H
+#define LV_CANVAS_H
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*********************
+ * INCLUDES
+ *********************/
+#include "../lv_conf_internal.h"
+
+#if LV_USE_CANVAS != 0
+
+#include "../core/lv_obj.h"
+#include "../widgets/lv_img.h"
+#include "../draw/lv_draw_img.h"
+
+/*********************
+ * DEFINES
+ *********************/
+
+/**********************
+ * TYPEDEFS
+ **********************/
+extern const lv_obj_class_t lv_canvas_class;
+
+/*Data of canvas*/
+typedef struct {
+ lv_img_t img;
+ lv_img_dsc_t dsc;
+} lv_canvas_t;
+
+/**********************
+ * GLOBAL PROTOTYPES
+ **********************/
+
+/**
+ * Create a canvas object
+ * @param parent pointer to an object, it will be the parent of the new canvas
+ * @return pointer to the created canvas
+ */
+lv_obj_t * lv_canvas_create(lv_obj_t * parent);
+
+/*=====================
+ * Setter functions
+ *====================*/
+
+/**
+ * Set a buffer for the canvas.
+ * @param buf a buffer where the content of the canvas will be.
+ * The required size is (lv_img_color_format_get_px_size(cf) * w) / 8 * h)
+ * It can be allocated with `lv_mem_alloc()` or
+ * it can be statically allocated array (e.g. static lv_color_t buf[100*50]) or
+ * it can be an address in RAM or external SRAM
+ * @param canvas pointer to a canvas object
+ * @param w width of the canvas
+ * @param h height of the canvas
+ * @param cf color format. `LV_IMG_CF_...`
+ */
+void lv_canvas_set_buffer(lv_obj_t * canvas, void * buf, lv_coord_t w, lv_coord_t h, lv_img_cf_t cf);
+
+/**
+ * Set the color of a pixel on the canvas
+ * @param canvas
+ * @param x x coordinate of the point to set
+ * @param y x coordinate of the point to set
+ * @param c color of the pixel
+ */
+void lv_canvas_set_px_color(lv_obj_t * canvas, lv_coord_t x, lv_coord_t y, lv_color_t c);
+
+/**
+ * DEPRECATED: added only for backward compatibility
+ */
+static inline void lv_canvas_set_px(lv_obj_t * canvas, lv_coord_t x, lv_coord_t y, lv_color_t c)
+{
+ lv_canvas_set_px_color(canvas, x, y, c);
+}
+
+/**
+ * Set the opacity of a pixel on the canvas
+ * @param canvas
+ * @param x x coordinate of the point to set
+ * @param y x coordinate of the point to set
+ * @param opa opacity of the pixel (0..255)
+ */
+void lv_canvas_set_px_opa(lv_obj_t * canvas, lv_coord_t x, lv_coord_t y, lv_opa_t opa);
+
+
+/**
+ * Set the palette color of a canvas with index format. Valid only for `LV_IMG_CF_INDEXED1/2/4/8`
+ * @param canvas pointer to canvas object
+ * @param id the palette color to set:
+ * - for `LV_IMG_CF_INDEXED1`: 0..1
+ * - for `LV_IMG_CF_INDEXED2`: 0..3
+ * - for `LV_IMG_CF_INDEXED4`: 0..15
+ * - for `LV_IMG_CF_INDEXED8`: 0..255
+ * @param c the color to set
+ */
+void lv_canvas_set_palette(lv_obj_t * canvas, uint8_t id, lv_color_t c);
+
+/*=====================
+ * Getter functions
+ *====================*/
+
+/**
+ * Get the color of a pixel on the canvas
+ * @param canvas
+ * @param x x coordinate of the point to set
+ * @param y x coordinate of the point to set
+ * @return color of the point
+ */
+lv_color_t lv_canvas_get_px(lv_obj_t * canvas, lv_coord_t x, lv_coord_t y);
+
+/**
+ * Get the image of the canvas as a pointer to an `lv_img_dsc_t` variable.
+ * @param canvas pointer to a canvas object
+ * @return pointer to the image descriptor.
+ */
+lv_img_dsc_t * lv_canvas_get_img(lv_obj_t * canvas);
+
+/*=====================
+ * Other functions
+ *====================*/
+
+/**
+ * Copy a buffer to the canvas
+ * @param canvas pointer to a canvas object
+ * @param to_copy buffer to copy. The color format has to match with the canvas's buffer color
+ * format
+ * @param x left side of the destination position
+ * @param y top side of the destination position
+ * @param w width of the buffer to copy
+ * @param h height of the buffer to copy
+ */
+void lv_canvas_copy_buf(lv_obj_t * canvas, const void * to_copy, lv_coord_t x, lv_coord_t y, lv_coord_t w,
+ lv_coord_t h);
+
+/**
+ * Transform and image and store the result on a canvas.
+ * @param canvas pointer to a canvas object to store the result of the transformation.
+ * @param img pointer to an image descriptor to transform.
+ * Can be the image descriptor of an other canvas too (`lv_canvas_get_img()`).
+ * @param angle the angle of rotation (0..3600), 0.1 deg resolution
+ * @param zoom zoom factor (256 no zoom);
+ * @param offset_x offset X to tell where to put the result data on destination canvas
+ * @param offset_y offset X to tell where to put the result data on destination canvas
+ * @param pivot_x pivot X of rotation. Relative to the source canvas
+ * Set to `source width / 2` to rotate around the center
+ * @param pivot_y pivot Y of rotation. Relative to the source canvas
+ * Set to `source height / 2` to rotate around the center
+ * @param antialias apply anti-aliasing during the transformation. Looks better but slower.
+ */
+void lv_canvas_transform(lv_obj_t * canvas, lv_img_dsc_t * img, int16_t angle, uint16_t zoom, lv_coord_t offset_x,
+ lv_coord_t offset_y,
+ int32_t pivot_x, int32_t pivot_y, bool antialias);
+
+/**
+ * Apply horizontal blur on the canvas
+ * @param canvas pointer to a canvas object
+ * @param area the area to blur. If `NULL` the whole canvas will be blurred.
+ * @param r radius of the blur
+ */
+void lv_canvas_blur_hor(lv_obj_t * canvas, const lv_area_t * area, uint16_t r);
+
+/**
+ * Apply vertical blur on the canvas
+ * @param canvas pointer to a canvas object
+ * @param area the area to blur. If `NULL` the whole canvas will be blurred.
+ * @param r radius of the blur
+ */
+void lv_canvas_blur_ver(lv_obj_t * canvas, const lv_area_t * area, uint16_t r);
+
+/**
+ * Fill the canvas with color
+ * @param canvas pointer to a canvas
+ * @param color the background color
+ * @param opa the desired opacity
+ */
+void lv_canvas_fill_bg(lv_obj_t * canvas, lv_color_t color, lv_opa_t opa);
+
+/**
+ * Draw a rectangle on the canvas
+ * @param canvas pointer to a canvas object
+ * @param x left coordinate of the rectangle
+ * @param y top coordinate of the rectangle
+ * @param w width of the rectangle
+ * @param h height of the rectangle
+ * @param draw_dsc descriptor of the rectangle
+ */
+void lv_canvas_draw_rect(lv_obj_t * canvas, lv_coord_t x, lv_coord_t y, lv_coord_t w, lv_coord_t h,
+ const lv_draw_rect_dsc_t * draw_dsc);
+
+/**
+ * Draw a text on the canvas.
+ * @param canvas pointer to a canvas object
+ * @param x left coordinate of the text
+ * @param y top coordinate of the text
+ * @param max_w max width of the text. The text will be wrapped to fit into this size
+ * @param draw_dsc pointer to a valid label descriptor `lv_draw_label_dsc_t`
+ * @param txt text to display
+ */
+void lv_canvas_draw_text(lv_obj_t * canvas, lv_coord_t x, lv_coord_t y, lv_coord_t max_w,
+ lv_draw_label_dsc_t * draw_dsc, const char * txt);
+
+/**
+ * Draw an image on the canvas
+ * @param canvas pointer to a canvas object
+ * @param x left coordinate of the image
+ * @param y top coordinate of the image
+ * @param src image source. Can be a pointer an `lv_img_dsc_t` variable or a path an image.
+ * @param draw_dsc pointer to a valid label descriptor `lv_draw_img_dsc_t`
+ */
+void lv_canvas_draw_img(lv_obj_t * canvas, lv_coord_t x, lv_coord_t y, const void * src,
+ const lv_draw_img_dsc_t * draw_dsc);
+
+/**
+ * Draw a line on the canvas
+ * @param canvas pointer to a canvas object
+ * @param points point of the line
+ * @param point_cnt number of points
+ * @param draw_dsc pointer to an initialized `lv_draw_line_dsc_t` variable
+ */
+void lv_canvas_draw_line(lv_obj_t * canvas, const lv_point_t points[], uint32_t point_cnt,
+ const lv_draw_line_dsc_t * draw_dsc);
+
+/**
+ * Draw a polygon on the canvas
+ * @param canvas pointer to a canvas object
+ * @param points point of the polygon
+ * @param point_cnt number of points
+ * @param draw_dsc pointer to an initialized `lv_draw_rect_dsc_t` variable
+ */
+void lv_canvas_draw_polygon(lv_obj_t * canvas, const lv_point_t points[], uint32_t point_cnt,
+ const lv_draw_rect_dsc_t * draw_dsc);
+
+/**
+ * Draw an arc on the canvas
+ * @param canvas pointer to a canvas object
+ * @param x origo x of the arc
+ * @param y origo y of the arc
+ * @param r radius of the arc
+ * @param start_angle start angle in degrees
+ * @param end_angle end angle in degrees
+ * @param draw_dsc pointer to an initialized `lv_draw_line_dsc_t` variable
+ */
+void lv_canvas_draw_arc(lv_obj_t * canvas, lv_coord_t x, lv_coord_t y, lv_coord_t r, int32_t start_angle,
+ int32_t end_angle, const lv_draw_arc_dsc_t * draw_dsc);
+
+/**********************
+ * MACROS
+ **********************/
+#define LV_CANVAS_BUF_SIZE_TRUE_COLOR(w, h) LV_IMG_BUF_SIZE_TRUE_COLOR(w, h)
+#define LV_CANVAS_BUF_SIZE_TRUE_COLOR_CHROMA_KEYED(w, h) LV_IMG_BUF_SIZE_TRUE_COLOR_CHROMA_KEYED(w, h)
+#define LV_CANVAS_BUF_SIZE_TRUE_COLOR_ALPHA(w, h) LV_IMG_BUF_SIZE_TRUE_COLOR_ALPHA(w, h)
+
+/*+ 1: to be sure no fractional row*/
+#define LV_CANVAS_BUF_SIZE_ALPHA_1BIT(w, h) LV_IMG_BUF_SIZE_ALPHA_1BIT(w, h)
+#define LV_CANVAS_BUF_SIZE_ALPHA_2BIT(w, h) LV_IMG_BUF_SIZE_ALPHA_2BIT(w, h)
+#define LV_CANVAS_BUF_SIZE_ALPHA_4BIT(w, h) LV_IMG_BUF_SIZE_ALPHA_4BIT(w, h)
+#define LV_CANVAS_BUF_SIZE_ALPHA_8BIT(w, h) LV_IMG_BUF_SIZE_ALPHA_8BIT(w, h)
+
+/*4 * X: for palette*/
+#define LV_CANVAS_BUF_SIZE_INDEXED_1BIT(w, h) LV_IMG_BUF_SIZE_INDEXED_1BIT(w, h)
+#define LV_CANVAS_BUF_SIZE_INDEXED_2BIT(w, h) LV_IMG_BUF_SIZE_INDEXED_2BIT(w, h)
+#define LV_CANVAS_BUF_SIZE_INDEXED_4BIT(w, h) LV_IMG_BUF_SIZE_INDEXED_4BIT(w, h)
+#define LV_CANVAS_BUF_SIZE_INDEXED_8BIT(w, h) LV_IMG_BUF_SIZE_INDEXED_8BIT(w, h)
+
+#endif /*LV_USE_CANVAS*/
+
+#ifdef __cplusplus
+} /*extern "C"*/
+#endif
+
+#endif /*LV_CANVAS_H*/