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Diffstat (limited to 'src/audio/audio_decoder.cpp')
-rw-r--r--src/audio/audio_decoder.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/audio/audio_decoder.cpp b/src/audio/audio_decoder.cpp
index a19fd5bf..48637f08 100644
--- a/src/audio/audio_decoder.cpp
+++ b/src/audio/audio_decoder.cpp
@@ -39,8 +39,8 @@ auto AudioDecoder::SetOutputBuffer(MessageBufferHandle_t* buffer) -> void {
output_buffer_ = buffer;
}
-auto AudioDecoder::ProcessStreamInfo(StreamInfo&& info)
- -> cpp::result<void, StreamError> {
+auto AudioDecoder::ProcessStreamInfo(StreamInfo& info)
+ -> cpp::result<void, AudioProcessingError> {
stream_info_ = info;
// Reuse the existing codec if we can. This will help with gapless playback,
@@ -62,7 +62,7 @@ auto AudioDecoder::ProcessStreamInfo(StreamInfo&& info)
}
auto AudioDecoder::ProcessChunk(uint8_t* data, std::size_t length)
- -> cpp::result<size_t, StreamError> {
+ -> cpp::result<size_t, AudioProcessingError> {
if (current_codec_ == nullptr) {
// Should never happen, but fail explicitly anyway.
return cpp::fail(UNSUPPORTED_STREAM);
@@ -111,7 +111,7 @@ auto AudioDecoder::ProcessChunk(uint8_t* data, std::size_t length)
return current_codec_->GetInputPosition();
}
-auto AudioDecoder::ProcessIdle() -> cpp::result<void, StreamError> {
+auto AudioDecoder::ProcessIdle() -> cpp::result<void, AudioProcessingError> {
// Not used; we delay forever when waiting on IO.
return {};
}