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-rw-r--r--src/audio/audio_element.cpp7
1 files changed, 1 insertions, 6 deletions
diff --git a/src/audio/audio_element.cpp b/src/audio/audio_element.cpp
index 6b04b892..cef54631 100644
--- a/src/audio/audio_element.cpp
+++ b/src/audio/audio_element.cpp
@@ -6,9 +6,7 @@ namespace audio {
IAudioElement::IAudioElement()
: input_events_(xQueueCreate(kEventQueueSize, sizeof(void*))),
output_events_(nullptr),
- unprocessed_output_chunks_(0),
- buffered_output_(),
- current_state_(STATE_RUN) {}
+ buffered_output_() {}
IAudioElement::~IAudioElement() {
// Ensure we don't leak any memory from events leftover in the queue.
@@ -28,9 +26,6 @@ IAudioElement::~IAudioElement() {
auto IAudioElement::SendOrBufferEvent(std::unique_ptr<StreamEvent> event)
-> bool {
- if (event->tag == StreamEvent::ARENA_CHUNK) {
- unprocessed_output_chunks_++;
- }
if (!buffered_output_.empty()) {
// To ensure we send data in order, don't try to send if we've already
// failed to send something.