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-rw-r--r--src/audio/audio_task.cpp40
1 files changed, 17 insertions, 23 deletions
diff --git a/src/audio/audio_task.cpp b/src/audio/audio_task.cpp
index 112f8f34..3512c96f 100644
--- a/src/audio/audio_task.cpp
+++ b/src/audio/audio_task.cpp
@@ -19,12 +19,8 @@
namespace audio {
-static const TickType_t kCommandWaitTicks = 1;
-static const TickType_t kIdleTaskDelay = 1;
-static const size_t kChunkBufferSize = kMaxChunkSize * 1.5;
-
auto StartAudioTask(const std::string& name,
- std::shared_ptr<IAudioElement>& element) -> void {
+ std::shared_ptr<IAudioElement> element) -> void {
AudioTaskArgs* args = new AudioTaskArgs{.element = element};
xTaskCreate(&AudioTaskMain, name.c_str(), element->StackSizeBytes(), args,
kTaskPriorityAudio, NULL);
@@ -45,24 +41,22 @@ void AudioTaskMain(void* args) {
// processing any chunks from it. Try doing this first, then fall back to
// the other cases.
bool has_received_message = false;
- if (element->InputBuffer() != nullptr) {
- ChunkReadResult chunk_res = chunk_reader.ReadChunkFromStream(
- [&](cpp::span<std::byte> data) -> std::optional<size_t> {
- process_res = element->ProcessChunk(data);
- if (process_res.has_value()) {
- return process_res.value();
- } else {
- return {};
- }
- },
- element->IdleTimeout());
-
- if (chunk_res == CHUNK_PROCESSING_ERROR ||
- chunk_res == CHUNK_DECODING_ERROR) {
- break; // TODO.
- } else if (chunk_res == CHUNK_STREAM_ENDED) {
- has_received_message = true;
- }
+ ChunkReadResult chunk_res = chunk_reader.ReadChunkFromStream(
+ [&](cpp::span<std::byte> data) -> std::optional<size_t> {
+ process_res = element->ProcessChunk(data);
+ if (process_res.has_value()) {
+ return process_res.value();
+ } else {
+ return {};
+ }
+ },
+ element->IdleTimeout());
+
+ if (chunk_res == CHUNK_PROCESSING_ERROR ||
+ chunk_res == CHUNK_DECODING_ERROR) {
+ break; // TODO.
+ } else if (chunk_res == CHUNK_STREAM_ENDED) {
+ has_received_message = true;
}
if (has_received_message) {