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-rw-r--r--src/audio/include/audio_element.hpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/audio/include/audio_element.hpp b/src/audio/include/audio_element.hpp
index c6453d4d..0c80524c 100644
--- a/src/audio/include/audio_element.hpp
+++ b/src/audio/include/audio_element.hpp
@@ -105,6 +105,8 @@ class IAudioElement {
virtual auto ProcessChunk(const cpp::span<std::byte>& chunk)
-> cpp::result<std::size_t, AudioProcessingError> = 0;
+ virtual auto ProcessEndOfStream() -> void = 0;
+
/*
* Called when there has been no data received over the input buffer for some
* time. This could be used to synthesize output, or to save memory by