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-rw-r--r--src/audio/include/chunk.hpp65
1 files changed, 0 insertions, 65 deletions
diff --git a/src/audio/include/chunk.hpp b/src/audio/include/chunk.hpp
deleted file mode 100644
index f5ba6654..00000000
--- a/src/audio/include/chunk.hpp
+++ /dev/null
@@ -1,65 +0,0 @@
-/*
- * Copyright 2023 jacqueline <me@jacqueline.id.au>
- *
- * SPDX-License-Identifier: GPL-3.0-only
- */
-
-#pragma once
-
-#include <cstddef>
-#include <cstdint>
-#include <memory>
-#include <optional>
-#include <string>
-
-#include "freertos/FreeRTOS.h"
-
-#include "cbor.h"
-#include "freertos/message_buffer.h"
-#include "freertos/portmacro.h"
-#include "freertos/queue.h"
-#include "result.hpp"
-#include "span.hpp"
-#include "stream_buffer.hpp"
-
-namespace audio {
-
-/**
- * Utility for handling an input stream of chunk data, which simplifies needing
- * access to blocks of data spanning two chunks.
- */
-class ChunkReader {
- public:
- explicit ChunkReader(std::size_t chunk_size);
- ~ChunkReader();
-
- auto HandleBytesLeftOver(std::size_t bytes_left) -> void;
- auto HandleBytesUsed(std::size_t bytes_used) -> void;
-
- /*
- * Reads chunks of data from the given input stream, and invokes the given
- * callback to process each of them in turn.
- *
- * The callback will be invoked with a byte buffer and its size. The callback
- * should process as much data as it can from this buffer, and then return the
- * number of bytes it was able to read. Any leftover bytes will be added as a
- * prefix to the next chunk.
- *
- * If this function encounters a message in the stream that is not a chunk, it
- * will place the message at the start of the working_buffer and then return.
- */
- auto HandleNewData(cpp::span<std::byte> data) -> cpp::span<std::byte>;
-
- auto GetLeftovers() -> cpp::span<std::byte>;
-
- ChunkReader(const ChunkReader&) = delete;
- ChunkReader& operator=(const ChunkReader&) = delete;
-
- private:
- std::byte* raw_working_buffer_;
- cpp::span<std::byte> working_buffer_;
- cpp::span<std::byte> last_data_in_working_buffer_;
- std::size_t leftover_bytes_ = 0;
-};
-
-} // namespace audio