diff options
Diffstat (limited to 'src/input/include')
| -rw-r--r-- | src/input/include/feedback_device.hpp | 32 | ||||
| -rw-r--r-- | src/input/include/feedback_haptics.hpp | 26 | ||||
| -rw-r--r-- | src/input/include/input_device.hpp | 33 | ||||
| -rw-r--r-- | src/input/include/input_touch_dpad.hpp | 30 | ||||
| -rw-r--r-- | src/input/include/input_touch_wheel.hpp | 37 | ||||
| -rw-r--r-- | src/input/include/input_volume_buttons.hpp | 30 | ||||
| -rw-r--r-- | src/input/include/lvgl_input_driver.hpp | 53 |
7 files changed, 241 insertions, 0 deletions
diff --git a/src/input/include/feedback_device.hpp b/src/input/include/feedback_device.hpp new file mode 100644 index 00000000..4faeeafd --- /dev/null +++ b/src/input/include/feedback_device.hpp @@ -0,0 +1,32 @@ +/* + * Copyright 2024 jacqueline <me@jacqueline.id.au> + * + * SPDX-License-Identifier: GPL-3.0-only + */ + +#pragma once + +#include <cstdint> + +namespace input { + +/* + * Interface for providing non-visual feedback to the user as a result of LVGL + * events. 'Feedback Devices' are able to observe all events that are generated + * by LVGL as a result of Input Devices. + * + * Implementations of this interface are a mix of hardware features (e.g. a + * haptic motor buzzing when your selection changes) and firmware features + * (e.g. playing audio feedback that describes the selected element). + */ +class IFeedbackDevice { + public: + virtual ~IFeedbackDevice() {} + + virtual auto feedback(uint8_t event_type) -> void = 0; + + // TODO: Add configuration; likely the same shape of interface that + // IInputDevice uses. +}; + +} // namespace input diff --git a/src/input/include/feedback_haptics.hpp b/src/input/include/feedback_haptics.hpp new file mode 100644 index 00000000..a307a429 --- /dev/null +++ b/src/input/include/feedback_haptics.hpp @@ -0,0 +1,26 @@ +/* + * Copyright 2024 jacqueline <me@jacqueline.id.au> + * + * SPDX-License-Identifier: GPL-3.0-only + */ + +#pragma once + +#include <cstdint> + +#include "feedback_device.hpp" +#include "haptics.hpp" + +namespace input { + +class Haptics : public IFeedbackDevice { + public: + Haptics(drivers::Haptics& haptics_); + + auto feedback(uint8_t event_type) -> void override; + + private: + drivers::Haptics& haptics_; +}; + +} // namespace input diff --git a/src/input/include/input_device.hpp b/src/input/include/input_device.hpp new file mode 100644 index 00000000..09cf9193 --- /dev/null +++ b/src/input/include/input_device.hpp @@ -0,0 +1,33 @@ +/* + * Copyright 2024 jacqueline <me@jacqueline.id.au> + * + * SPDX-License-Identifier: GPL-3.0-only + */ + +#pragma once + +#include <functional> +#include <string> +#include <vector> + +#include "hal/lv_hal_indev.h" + +namespace input { + +/* + * Interface for all device input methods. Each 'Input Device' is polled by + * LVGL at regular intervals, and can effect the device either via LVGL's input + * device driver API, or by emitting events for other parts of the system to + * react to (e.g. issuing a play/pause event, or altering the volume). + */ +class IInputDevice { + public: + virtual ~IInputDevice() {} + + virtual auto read(lv_indev_data_t* data) -> void = 0; + + // TODO: Add hooks and configuration (or are hooks just one kind of + // configuration?) +}; + +} // namespace input diff --git a/src/input/include/input_touch_dpad.hpp b/src/input/include/input_touch_dpad.hpp new file mode 100644 index 00000000..fdb52db9 --- /dev/null +++ b/src/input/include/input_touch_dpad.hpp @@ -0,0 +1,30 @@ +/* + * Copyright 2024 jacqueline <me@jacqueline.id.au> + * + * SPDX-License-Identifier: GPL-3.0-only + */ + +#pragma once + +#include <stdint.h> +#include <cstdint> + +#include "hal/lv_hal_indev.h" + +#include "haptics.hpp" +#include "input_device.hpp" +#include "touchwheel.hpp" + +namespace input { + +class TouchDPad : public IInputDevice { + public: + TouchDPad(drivers::TouchWheel&); + + auto read(lv_indev_data_t* data) -> void override; + + private: + drivers::TouchWheel& wheel_; +}; + +} // namespace input diff --git a/src/input/include/input_touch_wheel.hpp b/src/input/include/input_touch_wheel.hpp new file mode 100644 index 00000000..a4923f21 --- /dev/null +++ b/src/input/include/input_touch_wheel.hpp @@ -0,0 +1,37 @@ +/* + * Copyright 2024 jacqueline <me@jacqueline.id.au> + * + * SPDX-License-Identifier: GPL-3.0-only + */ + +#pragma once + +#include <cstdint> + +#include "hal/lv_hal_indev.h" + +#include "haptics.hpp" +#include "input_device.hpp" +#include "touchwheel.hpp" + +namespace input { + +class TouchWheel : public IInputDevice { + public: + TouchWheel(drivers::TouchWheel&); + + auto read(lv_indev_data_t* data) -> void override; + + private: + auto calculate_ticks(const drivers::TouchWheelData& data) -> int8_t; + + drivers::TouchWheel& wheel_; + + bool is_scrolling_; + uint8_t sensitivity_; + uint8_t threshold_; + bool is_first_read_; + uint8_t last_angle_; +}; + +} // namespace input diff --git a/src/input/include/input_volume_buttons.hpp b/src/input/include/input_volume_buttons.hpp new file mode 100644 index 00000000..4ca8c16b --- /dev/null +++ b/src/input/include/input_volume_buttons.hpp @@ -0,0 +1,30 @@ +/* + * Copyright 2024 jacqueline <me@jacqueline.id.au> + * + * SPDX-License-Identifier: GPL-3.0-only + */ + +#pragma once + +#include <cstdint> + +#include "gpios.hpp" +#include "hal/lv_hal_indev.h" + +#include "haptics.hpp" +#include "input_device.hpp" +#include "touchwheel.hpp" + +namespace input { + +class VolumeButtons : public IInputDevice { + public: + VolumeButtons(drivers::IGpios&); + + auto read(lv_indev_data_t* data) -> void override; + + private: + drivers::IGpios& gpios_; +}; + +} // namespace input diff --git a/src/input/include/lvgl_input_driver.hpp b/src/input/include/lvgl_input_driver.hpp new file mode 100644 index 00000000..be452368 --- /dev/null +++ b/src/input/include/lvgl_input_driver.hpp @@ -0,0 +1,53 @@ +/* + * Copyright 2023 jacqueline <me@jacqueline.id.au> + * + * SPDX-License-Identifier: GPL-3.0-only + */ + +#pragma once + +#include <stdint.h> +#include <deque> +#include <memory> +#include <set> + +#include "core/lv_group.h" +#include "feedback_device.hpp" +#include "gpios.hpp" +#include "hal/lv_hal_indev.h" + +#include "input_device.hpp" +#include "nvs.hpp" +#include "service_locator.hpp" +#include "touchwheel.hpp" + +namespace input { + +/* + * Implementation of an LVGL input device. This class composes multiple + * IInputDevice and IFeedbackDevice instances together into a single LVGL + * device. + */ +class LvglInputDriver { + public: + LvglInputDriver(std::shared_ptr<system_fsm::ServiceLocator>); + + auto read(lv_indev_data_t* data) -> void; + auto feedback(uint8_t) -> void; + + auto registration() -> lv_indev_t* { return registration_; } + auto lock(bool l) -> void { is_locked_ = l; } + + private: + std::shared_ptr<system_fsm::ServiceLocator> services_; + + lv_indev_drv_t driver_; + lv_indev_t* registration_; + + std::vector<std::unique_ptr<IInputDevice>> inputs_; + std::vector<std::unique_ptr<IFeedbackDevice>> feedbacks_; + + bool is_locked_; +}; + +} // namespace input |
