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-rw-r--r--src/input/input_touch_wheel.cpp143
1 files changed, 143 insertions, 0 deletions
diff --git a/src/input/input_touch_wheel.cpp b/src/input/input_touch_wheel.cpp
new file mode 100644
index 00000000..7670e342
--- /dev/null
+++ b/src/input/input_touch_wheel.cpp
@@ -0,0 +1,143 @@
+/*
+ * Copyright 2024 jacqueline <me@jacqueline.id.au>
+ *
+ * SPDX-License-Identifier: GPL-3.0-only
+ */
+
+#include "input_touch_wheel.hpp"
+#include <stdint.h>
+
+#include <cstdint>
+#include <variant>
+
+#include "event_queue.hpp"
+#include "hal/lv_hal_indev.h"
+
+#include "haptics.hpp"
+#include "input_device.hpp"
+#include "input_trigger.hpp"
+#include "nvs.hpp"
+#include "property.hpp"
+#include "touchwheel.hpp"
+#include "ui_events.hpp"
+
+namespace input {
+
+TouchWheel::TouchWheel(drivers::NvsStorage& nvs, drivers::TouchWheel& wheel)
+ : nvs_(nvs),
+ wheel_(wheel),
+ sensitivity_(static_cast<int>(nvs.ScrollSensitivity()),
+ [&](const lua::LuaValue& val) {
+ if (!std::holds_alternative<int>(val)) {
+ return false;
+ }
+ int int_val = std::get<int>(val);
+ if (int_val < 0 || int_val > UINT8_MAX) {
+ return false;
+ }
+ nvs.ScrollSensitivity(int_val);
+ threshold_ = calculateThreshold(int_val);
+ return true;
+ }),
+ is_scrolling_(false),
+ threshold_(calculateThreshold(nvs.ScrollSensitivity())),
+ is_first_read_(true),
+ last_angle_(0) {}
+
+auto TouchWheel::read(lv_indev_data_t* data) -> void {
+ wheel_.Update();
+ auto wheel_data = wheel_.GetTouchWheelData();
+ int8_t ticks = calculateTicks(wheel_data);
+
+ if (!wheel_data.is_wheel_touched) {
+ // User has released the wheel.
+ is_scrolling_ = false;
+ data->enc_diff = 0;
+ } else if (ticks != 0) {
+ // User is touching the wheel, and has just passed the sensitivity
+ // threshold for a scroll tick.
+ is_scrolling_ = true;
+ data->enc_diff = ticks;
+ } else {
+ // User is touching the wheel, but hasn't moved.
+ data->enc_diff = 0;
+ }
+
+ if (!is_scrolling_ && wheel_data.is_button_touched) {
+ data->state = LV_INDEV_STATE_PRESSED;
+ } else {
+ data->state = LV_INDEV_STATE_RELEASED;
+ }
+
+ // If the user is touching the wheel but not scrolling, then they may be
+ // clicking on one of the wheel's cardinal directions.
+ bool pressing = wheel_data.is_wheel_touched && !is_scrolling_;
+
+ switch (up_.update(pressing && drivers::TouchWheel::isAngleWithin(
+ wheel_data.wheel_position, 0, 32))) {
+ case Trigger::State::kLongPress:
+ data->enc_diff = INT16_MIN;
+ break;
+ default:
+ break;
+ }
+ switch (right_.update(pressing && drivers::TouchWheel::isAngleWithin(
+ wheel_data.wheel_position, 192, 32))) {
+ default:
+ break;
+ }
+ switch (down_.update(pressing && drivers::TouchWheel::isAngleWithin(
+ wheel_data.wheel_position, 128, 32))) {
+ case Trigger::State::kLongPress:
+ data->enc_diff = INT16_MAX;
+ break;
+ default:
+ break;
+ }
+ switch (left_.update(pressing && drivers::TouchWheel::isAngleWithin(
+ wheel_data.wheel_position, 64, 32))) {
+ case Trigger::State::kLongPress:
+ events::Ui().Dispatch(ui::internal::BackPressed{});
+ break;
+ default:
+ break;
+ }
+}
+
+auto TouchWheel::sensitivity() -> lua::Property& {
+ return sensitivity_;
+}
+
+auto TouchWheel::calculateTicks(const drivers::TouchWheelData& data) -> int8_t {
+ if (!data.is_wheel_touched) {
+ is_first_read_ = true;
+ return 0;
+ }
+
+ uint8_t new_angle = data.wheel_position;
+ if (is_first_read_) {
+ is_first_read_ = false;
+ last_angle_ = new_angle;
+ return 0;
+ }
+
+ int delta = 128 - last_angle_;
+ uint8_t rotated_angle = new_angle + delta;
+ if (rotated_angle < 128 - threshold_) {
+ last_angle_ = new_angle;
+ return 1;
+ } else if (rotated_angle > 128 + threshold_) {
+ last_angle_ = new_angle;
+ return -1;
+ } else {
+ return 0;
+ }
+}
+
+auto TouchWheel::calculateThreshold(uint8_t sensitivity) -> uint8_t {
+ int tmax = 35;
+ int tmin = 5;
+ return (((255. - sensitivity) / 255.) * (tmax - tmin) + tmin);
+}
+
+} // namespace input