diff options
Diffstat (limited to 'src/input')
| -rw-r--r-- | src/input/CMakeLists.txt | 12 | ||||
| -rw-r--r-- | src/input/device_factory.cpp | 58 | ||||
| -rw-r--r-- | src/input/feedback_haptics.cpp | 37 | ||||
| -rw-r--r-- | src/input/include/device_factory.hpp | 39 | ||||
| -rw-r--r-- | src/input/include/feedback_device.hpp | 32 | ||||
| -rw-r--r-- | src/input/include/feedback_haptics.hpp | 26 | ||||
| -rw-r--r-- | src/input/include/input_device.hpp | 39 | ||||
| -rw-r--r-- | src/input/include/input_nav_buttons.hpp | 34 | ||||
| -rw-r--r-- | src/input/include/input_touch_dpad.hpp | 36 | ||||
| -rw-r--r-- | src/input/include/input_touch_wheel.hpp | 51 | ||||
| -rw-r--r-- | src/input/include/input_trigger.hpp | 37 | ||||
| -rw-r--r-- | src/input/include/input_volume_buttons.hpp | 34 | ||||
| -rw-r--r-- | src/input/include/lvgl_input_driver.hpp | 58 | ||||
| -rw-r--r-- | src/input/input_nav_buttons.cpp | 44 | ||||
| -rw-r--r-- | src/input/input_touch_dpad.cpp | 75 | ||||
| -rw-r--r-- | src/input/input_touch_wheel.cpp | 143 | ||||
| -rw-r--r-- | src/input/input_trigger.cpp | 72 | ||||
| -rw-r--r-- | src/input/input_volume_buttons.cpp | 35 | ||||
| -rw-r--r-- | src/input/lvgl_input_driver.cpp | 107 |
19 files changed, 969 insertions, 0 deletions
diff --git a/src/input/CMakeLists.txt b/src/input/CMakeLists.txt new file mode 100644 index 00000000..3bc3e39d --- /dev/null +++ b/src/input/CMakeLists.txt @@ -0,0 +1,12 @@ +# Copyright 2023 jacqueline <me@jacqueline.id.au> +# +# SPDX-License-Identifier: GPL-3.0-only + +idf_component_register( + SRCS "input_touch_wheel.cpp" "input_touch_dpad.cpp" "input_trigger.cpp" + "input_volume_buttons.cpp" "lvgl_input_driver.cpp" "feedback_haptics.cpp" + "device_factory.cpp" "input_nav_buttons.cpp" + INCLUDE_DIRS "include" + REQUIRES "drivers" "lvgl" "events" "system_fsm") + +target_compile_options(${COMPONENT_LIB} PRIVATE ${EXTRA_WARNINGS}) diff --git a/src/input/device_factory.cpp b/src/input/device_factory.cpp new file mode 100644 index 00000000..65f4d785 --- /dev/null +++ b/src/input/device_factory.cpp @@ -0,0 +1,58 @@ +/* + * Copyright 2023 jacqueline <me@jacqueline.id.au> + * + * SPDX-License-Identifier: GPL-3.0-only + */ + +#include "device_factory.hpp" + +#include <memory> + +#include "feedback_haptics.hpp" +#include "input_device.hpp" +#include "input_nav_buttons.hpp" +#include "input_touch_dpad.hpp" +#include "input_touch_wheel.hpp" +#include "input_volume_buttons.hpp" + +namespace input { + +DeviceFactory::DeviceFactory( + std::shared_ptr<system_fsm::ServiceLocator> services) + : services_(services) { + if (services->touchwheel()) { + wheel_ = + std::make_shared<TouchWheel>(services->nvs(), **services->touchwheel()); + } +} + +auto DeviceFactory::createInputs(drivers::NvsStorage::InputModes mode) + -> std::vector<std::shared_ptr<IInputDevice>> { + std::vector<std::shared_ptr<IInputDevice>> ret; + switch (mode) { + case drivers::NvsStorage::InputModes::kButtonsOnly: + ret.push_back(std::make_shared<NavButtons>(services_->gpios())); + break; + case drivers::NvsStorage::InputModes::kDirectionalWheel: + ret.push_back(std::make_shared<VolumeButtons>(services_->gpios())); + if (services_->touchwheel()) { + ret.push_back(std::make_shared<TouchDPad>(**services_->touchwheel())); + } + break; + case drivers::NvsStorage::InputModes::kRotatingWheel: + default: // Don't break input over a bad enum value. + ret.push_back(std::make_shared<VolumeButtons>(services_->gpios())); + if (wheel_) { + ret.push_back(wheel_); + } + break; + } + return ret; +} + +auto DeviceFactory::createFeedbacks() + -> std::vector<std::shared_ptr<IFeedbackDevice>> { + return {std::make_shared<Haptics>(services_->haptics())}; +} + +} // namespace input diff --git a/src/input/feedback_haptics.cpp b/src/input/feedback_haptics.cpp new file mode 100644 index 00000000..5e83d0d6 --- /dev/null +++ b/src/input/feedback_haptics.cpp @@ -0,0 +1,37 @@ +/* + * Copyright 2024 jacqueline <me@jacqueline.id.au> + * + * SPDX-License-Identifier: GPL-3.0-only + */ + +#include "feedback_haptics.hpp" + +#include <cstdint> + +#include "lvgl/lvgl.h" + +#include "core/lv_event.h" +#include "esp_log.h" + +#include "haptics.hpp" + +namespace input { + +using Effect = drivers::Haptics::Effect; + +Haptics::Haptics(drivers::Haptics& haptics_) : haptics_(haptics_) {} + +auto Haptics::feedback(uint8_t event_type) -> void { + switch (event_type) { + case LV_EVENT_FOCUSED: + haptics_.PlayWaveformEffect(Effect::kMediumClick1_100Pct); + break; + case LV_EVENT_CLICKED: + haptics_.PlayWaveformEffect(Effect::kSharpClick_100Pct); + break; + default: + break; + } +} + +} // namespace input diff --git a/src/input/include/device_factory.hpp b/src/input/include/device_factory.hpp new file mode 100644 index 00000000..dd9c7133 --- /dev/null +++ b/src/input/include/device_factory.hpp @@ -0,0 +1,39 @@ +/* + * Copyright 2023 jacqueline <me@jacqueline.id.au> + * + * SPDX-License-Identifier: GPL-3.0-only + */ + +#pragma once + +#include <cstdint> +#include <memory> + +#include "feedback_device.hpp" +#include "input_device.hpp" +#include "input_touch_wheel.hpp" +#include "nvs.hpp" +#include "service_locator.hpp" + +namespace input { + +class DeviceFactory { + public: + DeviceFactory(std::shared_ptr<system_fsm::ServiceLocator>); + + auto createInputs(drivers::NvsStorage::InputModes mode) + -> std::vector<std::shared_ptr<IInputDevice>>; + + auto createFeedbacks() -> std::vector<std::shared_ptr<IFeedbackDevice>>; + + auto touch_wheel() -> std::shared_ptr<TouchWheel> { return wheel_; } + + private: + std::shared_ptr<system_fsm::ServiceLocator> services_; + + // HACK: the touchwheel is current a special case, since it's the only input + // device that has some kind of setting/configuration; scroll sensitivity. + std::shared_ptr<TouchWheel> wheel_; +}; + +} // namespace input diff --git a/src/input/include/feedback_device.hpp b/src/input/include/feedback_device.hpp new file mode 100644 index 00000000..4faeeafd --- /dev/null +++ b/src/input/include/feedback_device.hpp @@ -0,0 +1,32 @@ +/* + * Copyright 2024 jacqueline <me@jacqueline.id.au> + * + * SPDX-License-Identifier: GPL-3.0-only + */ + +#pragma once + +#include <cstdint> + +namespace input { + +/* + * Interface for providing non-visual feedback to the user as a result of LVGL + * events. 'Feedback Devices' are able to observe all events that are generated + * by LVGL as a result of Input Devices. + * + * Implementations of this interface are a mix of hardware features (e.g. a + * haptic motor buzzing when your selection changes) and firmware features + * (e.g. playing audio feedback that describes the selected element). + */ +class IFeedbackDevice { + public: + virtual ~IFeedbackDevice() {} + + virtual auto feedback(uint8_t event_type) -> void = 0; + + // TODO: Add configuration; likely the same shape of interface that + // IInputDevice uses. +}; + +} // namespace input diff --git a/src/input/include/feedback_haptics.hpp b/src/input/include/feedback_haptics.hpp new file mode 100644 index 00000000..a307a429 --- /dev/null +++ b/src/input/include/feedback_haptics.hpp @@ -0,0 +1,26 @@ +/* + * Copyright 2024 jacqueline <me@jacqueline.id.au> + * + * SPDX-License-Identifier: GPL-3.0-only + */ + +#pragma once + +#include <cstdint> + +#include "feedback_device.hpp" +#include "haptics.hpp" + +namespace input { + +class Haptics : public IFeedbackDevice { + public: + Haptics(drivers::Haptics& haptics_); + + auto feedback(uint8_t event_type) -> void override; + + private: + drivers::Haptics& haptics_; +}; + +} // namespace input diff --git a/src/input/include/input_device.hpp b/src/input/include/input_device.hpp new file mode 100644 index 00000000..5fc3e066 --- /dev/null +++ b/src/input/include/input_device.hpp @@ -0,0 +1,39 @@ +/* + * Copyright 2024 jacqueline <me@jacqueline.id.au> + * + * SPDX-License-Identifier: GPL-3.0-only + */ + +#pragma once + +#include <functional> +#include <string> +#include <vector> + +#include "hal/lv_hal_indev.h" +#include "property.hpp" + +namespace input { + +/* + * Interface for all device input methods. Each 'Input Device' is polled by + * LVGL at regular intervals, and can effect the device either via LVGL's input + * device driver API, or by emitting events for other parts of the system to + * react to (e.g. issuing a play/pause event, or altering the volume). + */ +class IInputDevice { + public: + virtual ~IInputDevice() {} + + virtual auto read(lv_indev_data_t* data) -> void = 0; + + // TODO: Add hooks and configuration (or are hooks just one kind of + // configuration?) + + virtual auto settings() + -> std::vector<std::pair<std::string, lua::Property>> { + return {}; + } +}; + +} // namespace input diff --git a/src/input/include/input_nav_buttons.hpp b/src/input/include/input_nav_buttons.hpp new file mode 100644 index 00000000..29a19a16 --- /dev/null +++ b/src/input/include/input_nav_buttons.hpp @@ -0,0 +1,34 @@ +/* + * Copyright 2024 jacqueline <me@jacqueline.id.au> + * + * SPDX-License-Identifier: GPL-3.0-only + */ + +#pragma once + +#include <cstdint> + +#include "gpios.hpp" +#include "hal/lv_hal_indev.h" + +#include "haptics.hpp" +#include "input_device.hpp" +#include "input_trigger.hpp" +#include "touchwheel.hpp" + +namespace input { + +class NavButtons : public IInputDevice { + public: + NavButtons(drivers::IGpios&); + + auto read(lv_indev_data_t* data) -> void override; + + private: + drivers::IGpios& gpios_; + + Trigger up_; + Trigger down_; +}; + +} // namespace input diff --git a/src/input/include/input_touch_dpad.hpp b/src/input/include/input_touch_dpad.hpp new file mode 100644 index 00000000..03936acb --- /dev/null +++ b/src/input/include/input_touch_dpad.hpp @@ -0,0 +1,36 @@ +/* + * Copyright 2024 jacqueline <me@jacqueline.id.au> + * + * SPDX-License-Identifier: GPL-3.0-only + */ + +#pragma once + +#include <stdint.h> +#include <cstdint> + +#include "hal/lv_hal_indev.h" + +#include "haptics.hpp" +#include "input_device.hpp" +#include "input_trigger.hpp" +#include "touchwheel.hpp" + +namespace input { + +class TouchDPad : public IInputDevice { + public: + TouchDPad(drivers::TouchWheel&); + + auto read(lv_indev_data_t* data) -> void override; + + private: + drivers::TouchWheel& wheel_; + + Trigger up_; + Trigger right_; + Trigger down_; + Trigger left_; +}; + +} // namespace input diff --git a/src/input/include/input_touch_wheel.hpp b/src/input/include/input_touch_wheel.hpp new file mode 100644 index 00000000..c81cbb1a --- /dev/null +++ b/src/input/include/input_touch_wheel.hpp @@ -0,0 +1,51 @@ +/* + * Copyright 2024 jacqueline <me@jacqueline.id.au> + * + * SPDX-License-Identifier: GPL-3.0-only + */ + +#pragma once + +#include <sys/_stdint.h> +#include <cstdint> + +#include "hal/lv_hal_indev.h" + +#include "haptics.hpp" +#include "input_device.hpp" +#include "input_trigger.hpp" +#include "nvs.hpp" +#include "property.hpp" +#include "touchwheel.hpp" + +namespace input { + +class TouchWheel : public IInputDevice { + public: + TouchWheel(drivers::NvsStorage&, drivers::TouchWheel&); + + auto read(lv_indev_data_t* data) -> void override; + + auto sensitivity() -> lua::Property&; + + private: + auto calculateTicks(const drivers::TouchWheelData& data) -> int8_t; + auto calculateThreshold(uint8_t sensitivity) -> uint8_t; + + drivers::NvsStorage& nvs_; + drivers::TouchWheel& wheel_; + + lua::Property sensitivity_; + + Trigger up_; + Trigger right_; + Trigger down_; + Trigger left_; + + bool is_scrolling_; + uint8_t threshold_; + bool is_first_read_; + uint8_t last_angle_; +}; + +} // namespace input diff --git a/src/input/include/input_trigger.hpp b/src/input/include/input_trigger.hpp new file mode 100644 index 00000000..599b796b --- /dev/null +++ b/src/input/include/input_trigger.hpp @@ -0,0 +1,37 @@ +/* + * Copyright 2024 jacqueline <me@jacqueline.id.au> + * + * SPDX-License-Identifier: GPL-3.0-only + */ + +#pragma once + +#include <cstdint> +#include <optional> + +#include "hal/lv_hal_indev.h" + +namespace input { + +const uint16_t kLongPressDelayMs = LV_INDEV_DEF_LONG_PRESS_TIME; +const uint16_t kRepeatDelayMs = LV_INDEV_DEF_LONG_PRESS_REP_TIME; + +class Trigger { + public: + enum class State { + kNone, + kClick, + kLongPress, + kRepeatPress, + }; + + Trigger(); + + auto update(bool is_pressed) -> State; + + private: + std::optional<uint64_t> touch_time_ms_; + uint16_t times_fired_; +}; + +} // namespace input diff --git a/src/input/include/input_volume_buttons.hpp b/src/input/include/input_volume_buttons.hpp new file mode 100644 index 00000000..162ca8d9 --- /dev/null +++ b/src/input/include/input_volume_buttons.hpp @@ -0,0 +1,34 @@ +/* + * Copyright 2024 jacqueline <me@jacqueline.id.au> + * + * SPDX-License-Identifier: GPL-3.0-only + */ + +#pragma once + +#include <cstdint> + +#include "gpios.hpp" +#include "hal/lv_hal_indev.h" + +#include "haptics.hpp" +#include "input_device.hpp" +#include "input_trigger.hpp" +#include "touchwheel.hpp" + +namespace input { + +class VolumeButtons : public IInputDevice { + public: + VolumeButtons(drivers::IGpios&); + + auto read(lv_indev_data_t* data) -> void override; + + private: + drivers::IGpios& gpios_; + + Trigger up_; + Trigger down_; +}; + +} // namespace input diff --git a/src/input/include/lvgl_input_driver.hpp b/src/input/include/lvgl_input_driver.hpp new file mode 100644 index 00000000..257ccb28 --- /dev/null +++ b/src/input/include/lvgl_input_driver.hpp @@ -0,0 +1,58 @@ +/* + * Copyright 2023 jacqueline <me@jacqueline.id.au> + * + * SPDX-License-Identifier: GPL-3.0-only + */ + +#pragma once + +#include <cstdint> +#include <deque> +#include <memory> +#include <set> + +#include "core/lv_group.h" +#include "device_factory.hpp" +#include "feedback_device.hpp" +#include "gpios.hpp" +#include "hal/lv_hal_indev.h" + +#include "input_device.hpp" +#include "nvs.hpp" +#include "property.hpp" +#include "touchwheel.hpp" + +namespace input { + +/* + * Implementation of an LVGL input device. This class composes multiple + * IInputDevice and IFeedbackDevice instances together into a single LVGL + * device. + */ +class LvglInputDriver { + public: + LvglInputDriver(drivers::NvsStorage& nvs, DeviceFactory&); + + auto mode() -> lua::Property& { return mode_; } + + auto read(lv_indev_data_t* data) -> void; + auto feedback(uint8_t) -> void; + + auto registration() -> lv_indev_t* { return registration_; } + auto lock(bool l) -> void { is_locked_ = l; } + + private: + drivers::NvsStorage& nvs_; + DeviceFactory& factory_; + + lua::Property mode_; + lv_indev_drv_t driver_; + lv_indev_t* registration_; + + std::vector<std::shared_ptr<IInputDevice>> inputs_; + std::vector<std::shared_ptr<IFeedbackDevice>> feedbacks_; + + bool is_locked_; +}; + +} // namespace input diff --git a/src/input/input_nav_buttons.cpp b/src/input/input_nav_buttons.cpp new file mode 100644 index 00000000..d83568c8 --- /dev/null +++ b/src/input/input_nav_buttons.cpp @@ -0,0 +1,44 @@ +/* + * Copyright 2024 jacqueline <me@jacqueline.id.au> + * + * SPDX-License-Identifier: GPL-3.0-only + */ + +#include "input_nav_buttons.hpp" + +#include "event_queue.hpp" +#include "gpios.hpp" +#include "hal/lv_hal_indev.h" + +namespace input { + +NavButtons::NavButtons(drivers::IGpios& gpios) : gpios_(gpios) {} + +auto NavButtons::read(lv_indev_data_t* data) -> void { + bool vol_up = gpios_.Get(drivers::IGpios::Pin::kKeyUp); + switch (up_.update(!vol_up)) { + case Trigger::State::kClick: + data->enc_diff = -1; + break; + case Trigger::State::kLongPress: + events::Ui().Dispatch(ui::internal::BackPressed{}); + break; + default: + break; + } + + bool vol_down = gpios_.Get(drivers::IGpios::Pin::kKeyDown); + switch (down_.update(!vol_down)) { + case Trigger::State::kClick: + data->enc_diff = 1; + break; + case Trigger::State::kLongPress: + data->state = LV_INDEV_STATE_PRESSED; + break; + default: + data->state = LV_INDEV_STATE_RELEASED; + break; + } +} + +} // namespace input diff --git a/src/input/input_touch_dpad.cpp b/src/input/input_touch_dpad.cpp new file mode 100644 index 00000000..828d6b59 --- /dev/null +++ b/src/input/input_touch_dpad.cpp @@ -0,0 +1,75 @@ +/* + * Copyright 2024 jacqueline <me@jacqueline.id.au> + * + * SPDX-License-Identifier: GPL-3.0-only + */ + +#include "input_touch_dpad.hpp" + +#include <cstdint> + +#include "hal/lv_hal_indev.h" + +#include "event_queue.hpp" +#include "haptics.hpp" +#include "input_device.hpp" +#include "input_touch_dpad.hpp" +#include "touchwheel.hpp" + +namespace input { + +static inline auto IsAngleWithin(int16_t wheel_angle, + int16_t target_angle, + int threshold) -> bool { + int16_t difference = (wheel_angle - target_angle + 127 + 255) % 255 - 127; + return difference <= threshold && difference >= -threshold; +} + +TouchDPad::TouchDPad(drivers::TouchWheel& wheel) : wheel_(wheel) {} + +auto TouchDPad::read(lv_indev_data_t* data) -> void { + wheel_.Update(); + auto wheel_data = wheel_.GetTouchWheelData(); + + if (wheel_data.is_button_touched) { + data->state = LV_INDEV_STATE_PRESSED; + } else { + data->state = LV_INDEV_STATE_RELEASED; + } + + switch (up_.update( + wheel_data.is_wheel_touched && + drivers::TouchWheel::isAngleWithin(wheel_data.wheel_position, 0, 32))) { + case Trigger::State::kNone: + break; + default: + data->enc_diff = -1; + break; + } + switch (right_.update( + wheel_data.is_wheel_touched && + drivers::TouchWheel::isAngleWithin(wheel_data.wheel_position, 192, 32))) { + default: + break; + } + switch (down_.update( + wheel_data.is_wheel_touched && + drivers::TouchWheel::isAngleWithin(wheel_data.wheel_position, 128, 32))) { + case Trigger::State::kNone: + break; + default: + data->enc_diff = 1; + break; + } + switch (left_.update( + wheel_data.is_wheel_touched && + drivers::TouchWheel::isAngleWithin(wheel_data.wheel_position, 64, 32))) { + case Trigger::State::kLongPress: + events::Ui().Dispatch(ui::internal::BackPressed{}); + break; + default: + break; + } +} + +} // namespace input diff --git a/src/input/input_touch_wheel.cpp b/src/input/input_touch_wheel.cpp new file mode 100644 index 00000000..7670e342 --- /dev/null +++ b/src/input/input_touch_wheel.cpp @@ -0,0 +1,143 @@ +/* + * Copyright 2024 jacqueline <me@jacqueline.id.au> + * + * SPDX-License-Identifier: GPL-3.0-only + */ + +#include "input_touch_wheel.hpp" +#include <stdint.h> + +#include <cstdint> +#include <variant> + +#include "event_queue.hpp" +#include "hal/lv_hal_indev.h" + +#include "haptics.hpp" +#include "input_device.hpp" +#include "input_trigger.hpp" +#include "nvs.hpp" +#include "property.hpp" +#include "touchwheel.hpp" +#include "ui_events.hpp" + +namespace input { + +TouchWheel::TouchWheel(drivers::NvsStorage& nvs, drivers::TouchWheel& wheel) + : nvs_(nvs), + wheel_(wheel), + sensitivity_(static_cast<int>(nvs.ScrollSensitivity()), + [&](const lua::LuaValue& val) { + if (!std::holds_alternative<int>(val)) { + return false; + } + int int_val = std::get<int>(val); + if (int_val < 0 || int_val > UINT8_MAX) { + return false; + } + nvs.ScrollSensitivity(int_val); + threshold_ = calculateThreshold(int_val); + return true; + }), + is_scrolling_(false), + threshold_(calculateThreshold(nvs.ScrollSensitivity())), + is_first_read_(true), + last_angle_(0) {} + +auto TouchWheel::read(lv_indev_data_t* data) -> void { + wheel_.Update(); + auto wheel_data = wheel_.GetTouchWheelData(); + int8_t ticks = calculateTicks(wheel_data); + + if (!wheel_data.is_wheel_touched) { + // User has released the wheel. + is_scrolling_ = false; + data->enc_diff = 0; + } else if (ticks != 0) { + // User is touching the wheel, and has just passed the sensitivity + // threshold for a scroll tick. + is_scrolling_ = true; + data->enc_diff = ticks; + } else { + // User is touching the wheel, but hasn't moved. + data->enc_diff = 0; + } + + if (!is_scrolling_ && wheel_data.is_button_touched) { + data->state = LV_INDEV_STATE_PRESSED; + } else { + data->state = LV_INDEV_STATE_RELEASED; + } + + // If the user is touching the wheel but not scrolling, then they may be + // clicking on one of the wheel's cardinal directions. + bool pressing = wheel_data.is_wheel_touched && !is_scrolling_; + + switch (up_.update(pressing && drivers::TouchWheel::isAngleWithin( + wheel_data.wheel_position, 0, 32))) { + case Trigger::State::kLongPress: + data->enc_diff = INT16_MIN; + break; + default: + break; + } + switch (right_.update(pressing && drivers::TouchWheel::isAngleWithin( + wheel_data.wheel_position, 192, 32))) { + default: + break; + } + switch (down_.update(pressing && drivers::TouchWheel::isAngleWithin( + wheel_data.wheel_position, 128, 32))) { + case Trigger::State::kLongPress: + data->enc_diff = INT16_MAX; + break; + default: + break; + } + switch (left_.update(pressing && drivers::TouchWheel::isAngleWithin( + wheel_data.wheel_position, 64, 32))) { + case Trigger::State::kLongPress: + events::Ui().Dispatch(ui::internal::BackPressed{}); + break; + default: + break; + } +} + +auto TouchWheel::sensitivity() -> lua::Property& { + return sensitivity_; +} + +auto TouchWheel::calculateTicks(const drivers::TouchWheelData& data) -> int8_t { + if (!data.is_wheel_touched) { + is_first_read_ = true; + return 0; + } + + uint8_t new_angle = data.wheel_position; + if (is_first_read_) { + is_first_read_ = false; + last_angle_ = new_angle; + return 0; + } + + int delta = 128 - last_angle_; + uint8_t rotated_angle = new_angle + delta; + if (rotated_angle < 128 - threshold_) { + last_angle_ = new_angle; + return 1; + } else if (rotated_angle > 128 + threshold_) { + last_angle_ = new_angle; + return -1; + } else { + return 0; + } +} + +auto TouchWheel::calculateThreshold(uint8_t sensitivity) -> uint8_t { + int tmax = 35; + int tmin = 5; + return (((255. - sensitivity) / 255.) * (tmax - tmin) + tmin); +} + +} // namespace input diff --git a/src/input/input_trigger.cpp b/src/input/input_trigger.cpp new file mode 100644 index 00000000..9485ecb4 --- /dev/null +++ b/src/input/input_trigger.cpp @@ -0,0 +1,72 @@ +/* + * Copyright 2024 jacqueline <me@jacqueline.id.au> + * + * SPDX-License-Identifier: GPL-3.0-only + */ + +#include "input_trigger.hpp" +#include <sys/_stdint.h> + +#include <cstdint> +#include "esp_log.h" +#include "esp_timer.h" + +namespace input { + +Trigger::Trigger() : touch_time_ms_(), times_fired_(0) {} + +auto Trigger::update(bool is_pressed) -> State { + // Bail out early if we're in a steady-state of not pressed. + if (!is_pressed && !touch_time_ms_) { + return State::kNone; + } + + uint64_t now_ms = esp_timer_get_time() / 1000; + + // Initial press of this key: record the current time, and report that we + // haven't triggered yet. + if (is_pressed && !touch_time_ms_) { + touch_time_ms_ = now_ms; + times_fired_ = 0; + return State::kNone; + } + + // The key was released. If there were no long-press events fired during the + // press, then this was a standard click. + if (!is_pressed && touch_time_ms_) { + touch_time_ms_.reset(); + if (times_fired_ == 0) { + return State::kClick; + } else { + return State::kNone; + } + } + + // Now the more complicated case: the user is continuing to press the button. + if (times_fired_ == 0) { + // We haven't fired yet, so we wait for the long-press event. + if (now_ms - *touch_time_ms_ >= kLongPressDelayMs) { + times_fired_++; + return State::kLongPress; + } + } else { + // We've already fired at least once. How long has the user been holding + // the key for? + uint64_t time_since_long_press = + now_ms - (*touch_time_ms_ + kLongPressDelayMs); + + // How many times should we have fired? + // 1 initial fire (for the long-press), plus one additional fire every + // kRepeatDelayMs since the long-press event. + uint16_t expected_times_fired = + 1 + (time_since_long_press / kRepeatDelayMs); + if (times_fired_ < expected_times_fired) { + times_fired_++; + return State::kRepeatPress; + } + } + + return State::kNone; +} + +} // namespace input diff --git a/src/input/input_volume_buttons.cpp b/src/input/input_volume_buttons.cpp new file mode 100644 index 00000000..0413222c --- /dev/null +++ b/src/input/input_volume_buttons.cpp @@ -0,0 +1,35 @@ +/* + * Copyright 2024 jacqueline <me@jacqueline.id.au> + * + * SPDX-License-Identifier: GPL-3.0-only + */ + +#include "input_volume_buttons.hpp" +#include "event_queue.hpp" +#include "gpios.hpp" + +namespace input { + +VolumeButtons::VolumeButtons(drivers::IGpios& gpios) : gpios_(gpios) {} + +auto VolumeButtons::read(lv_indev_data_t* data) -> void { + bool vol_up = gpios_.Get(drivers::IGpios::Pin::kKeyUp); + switch (up_.update(!vol_up)) { + case Trigger::State::kNone: + break; + default: + events::Audio().Dispatch(audio::StepUpVolume{}); + break; + } + + bool vol_down = gpios_.Get(drivers::IGpios::Pin::kKeyDown); + switch (down_.update(!vol_down)) { + case Trigger::State::kNone: + break; + default: + events::Audio().Dispatch(audio::StepDownVolume{}); + break; + } +} + +} // namespace input diff --git a/src/input/lvgl_input_driver.cpp b/src/input/lvgl_input_driver.cpp new file mode 100644 index 00000000..9698aa79 --- /dev/null +++ b/src/input/lvgl_input_driver.cpp @@ -0,0 +1,107 @@ +/* + * Copyright 2023 jacqueline <me@jacqueline.id.au> + * + * SPDX-License-Identifier: GPL-3.0-only + */ + +#include "lvgl_input_driver.hpp" +#include <stdint.h> + +#include <cstdint> +#include <memory> +#include <variant> + +#include "device_factory.hpp" +#include "feedback_haptics.hpp" +#include "input_touch_wheel.hpp" +#include "input_trigger.hpp" +#include "input_volume_buttons.hpp" +#include "lvgl.h" +#include "nvs.hpp" +#include "property.hpp" + +[[maybe_unused]] static constexpr char kTag[] = "input"; + +namespace input { + +static void read_cb(lv_indev_drv_t* drv, lv_indev_data_t* data) { + LvglInputDriver* instance = + reinterpret_cast<LvglInputDriver*>(drv->user_data); + instance->read(data); +} + +static void feedback_cb(lv_indev_drv_t* drv, uint8_t event) { + LvglInputDriver* instance = + reinterpret_cast<LvglInputDriver*>(drv->user_data); + instance->feedback(event); +} + +auto intToMode(int raw) -> std::optional<drivers::NvsStorage::InputModes> { + switch (raw) { + case 0: + return drivers::NvsStorage::InputModes::kButtonsOnly; + case 1: + return drivers::NvsStorage::InputModes::kButtonsWithWheel; + case 2: + return drivers::NvsStorage::InputModes::kDirectionalWheel; + case 3: + return drivers::NvsStorage::InputModes::kRotatingWheel; + default: + return {}; + } +} + +LvglInputDriver::LvglInputDriver(drivers::NvsStorage& nvs, + DeviceFactory& factory) + : nvs_(nvs), + factory_(factory), + mode_(static_cast<int>(nvs.PrimaryInput()), + [&](const lua::LuaValue& val) { + if (!std::holds_alternative<int>(val)) { + return false; + } + auto mode = intToMode(std::get<int>(val)); + if (!mode) { + return false; + } + nvs.PrimaryInput(*mode); + inputs_ = factory.createInputs(*mode); + return true; + }), + driver_(), + registration_(nullptr), + inputs_(factory.createInputs(nvs.PrimaryInput())), + feedbacks_(factory.createFeedbacks()), + is_locked_(false) { + lv_indev_drv_init(&driver_); + driver_.type = LV_INDEV_TYPE_ENCODER; + driver_.read_cb = read_cb; + driver_.feedback_cb = feedback_cb; + driver_.user_data = this; + driver_.long_press_time = kLongPressDelayMs; + driver_.long_press_repeat_time = kRepeatDelayMs; + + registration_ = lv_indev_drv_register(&driver_); +} + +auto LvglInputDriver::read(lv_indev_data_t* data) -> void { + // TODO: we should pass lock state on to the individual devices, since they + // may wish to either ignore the lock state, or power down until unlock. + if (is_locked_) { + return; + } + for (auto&& device : inputs_) { + device->read(data); + } +} + +auto LvglInputDriver::feedback(uint8_t event) -> void { + if (is_locked_) { + return; + } + for (auto&& device : feedbacks_) { + device->feedback(event); + } +} + +} // namespace input |
