diff options
Diffstat (limited to 'src/lua/include')
| -rw-r--r-- | src/lua/include/bridge.hpp | 27 | ||||
| -rw-r--r-- | src/lua/include/lua_thread.hpp | 42 | ||||
| -rw-r--r-- | src/lua/include/property.hpp | 4 |
3 files changed, 60 insertions, 13 deletions
diff --git a/src/lua/include/bridge.hpp b/src/lua/include/bridge.hpp index 62fbc340..64f14e0e 100644 --- a/src/lua/include/bridge.hpp +++ b/src/lua/include/bridge.hpp @@ -16,25 +16,38 @@ namespace lua { +/* + * Responsible for adding C/C++ module bindings to Lua threads. This class + * keeps no thread-specific internal state, and instead uses the LUA_REGISTRY + * table of its host threads to store data. + */ class Bridge { public: + /* + * Utility for retrieving the Bridge from a Lua thread in which the Bridge's + * bindings have been installed. Use by Lua's C callbacks to access the rest + * of the system. + */ static auto Get(lua_State* state) -> Bridge*; - Bridge(system_fsm::ServiceLocator&, lua_State& s); + Bridge(system_fsm::ServiceLocator& s); - auto AddPropertyModule( + system_fsm::ServiceLocator& services() { return services_; } + + auto installBaseModules(lua_State* L) -> void; + auto installLvgl(lua_State* L) -> void; + auto installPropertyModule( + lua_State* L, const std::string&, std::vector< - std::pair<std::string, - std::variant<LuaFunction, Property*>>>) + std::pair<std::string, std::variant<LuaFunction, Property*>>>&) -> void; - system_fsm::ServiceLocator& services() { return services_; } - PropertyBindings& bindings() { return bindings_; } + Bridge(const Bridge&) = delete; + Bridge& operator=(const Bridge&) = delete; private: system_fsm::ServiceLocator& services_; - lua_State& state_; PropertyBindings bindings_; }; diff --git a/src/lua/include/lua_thread.hpp b/src/lua/include/lua_thread.hpp index d10dba3a..c12a0bfc 100644 --- a/src/lua/include/lua_thread.hpp +++ b/src/lua/include/lua_thread.hpp @@ -23,8 +23,7 @@ auto CallProtected(lua_State*, int nargs, int nresults) -> int; class LuaThread { public: - static auto Start(system_fsm::ServiceLocator&, lv_obj_t* lvgl_root = nullptr) - -> LuaThread*; + static auto Start(system_fsm::ServiceLocator&) -> LuaThread*; ~LuaThread(); auto RunScript(const std::string& path) -> bool; @@ -32,15 +31,48 @@ class LuaThread { auto DumpStack() -> void; - auto bridge() -> Bridge& { return *bridge_; } auto state() -> lua_State* { return state_; } + LuaThread(const LuaThread&) = delete; + LuaThread& operator=(const LuaThread&) = delete; + private: - LuaThread(std::unique_ptr<Allocator>&, std::unique_ptr<Bridge>&, lua_State*); + LuaThread(std::unique_ptr<Allocator>&, lua_State*); std::unique_ptr<Allocator> alloc_; - std::unique_ptr<Bridge> bridge_; lua_State* state_; }; +class Registry { + public: + static auto instance(system_fsm::ServiceLocator&) -> Registry&; + + auto uiThread() -> std::shared_ptr<LuaThread>; + auto newThread() -> std::shared_ptr<LuaThread>; + + auto AddPropertyModule( + const std::string&, + std::vector< + std::pair<std::string, std::variant<LuaFunction, Property*>>>) + -> void; + + Registry(const Registry&) = delete; + Registry& operator=(const Registry&) = delete; + + private: + Registry(system_fsm::ServiceLocator&); + + system_fsm::ServiceLocator& services_; + std::unique_ptr<Bridge> bridge_; + + std::shared_ptr<LuaThread> ui_thread_; + std::list<std::weak_ptr<LuaThread>> threads_; + + std::vector< + std::pair<std::string, + std::vector<std::pair<std::string, + std::variant<LuaFunction, Property*>>>>> + modules_; +}; + } // namespace lua diff --git a/src/lua/include/property.hpp b/src/lua/include/property.hpp index 03229bc1..7d160fba 100644 --- a/src/lua/include/property.hpp +++ b/src/lua/include/property.hpp @@ -53,7 +53,9 @@ class Property { class PropertyBindings { public: - PropertyBindings(lua_State&); + PropertyBindings(); + + auto install(lua_State*) -> void; auto Register(lua_State*, Property*) -> void; auto Register(lua_State*, LuaFunction) -> void; |
