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-rw-r--r--src/lua/lua_theme.cpp91
1 files changed, 91 insertions, 0 deletions
diff --git a/src/lua/lua_theme.cpp b/src/lua/lua_theme.cpp
new file mode 100644
index 00000000..2fcd71e5
--- /dev/null
+++ b/src/lua/lua_theme.cpp
@@ -0,0 +1,91 @@
+
+/*
+ * Copyright 2023 ailurux <ailuruxx@gmail.com>
+ *
+ * SPDX-License-Identifier: GPL-3.0-only
+ */
+
+#include "lua_version.hpp"
+
+#include <string>
+
+#include "bridge.hpp"
+#include "lua.hpp"
+
+#include "esp_app_desc.h"
+#include "esp_log.h"
+#include "lauxlib.h"
+#include "lua.h"
+#include "lua_thread.hpp"
+#include "luavgl.h"
+#include "themes.hpp"
+
+namespace lua {
+
+static auto set_style(lua_State* L) -> int {
+ // Get the object and class name from the stack
+ if (lua_type(L, -1) == LUA_TSTRING) {
+ std::string class_name = lua_tostring(L, -1);
+ lv_obj_t* obj = luavgl_to_obj(L, -2);
+ if (obj != NULL) {
+ ui::themes::Theme::instance()->ApplyStyle(obj, class_name);
+ }
+ }
+ return 0;
+}
+
+static auto set_theme(lua_State* L) -> int {
+ std::string class_name;
+ lua_pushnil(L); /* first key */
+ while (lua_next(L, -2) != 0) {
+ /* uses 'key' (at index -2) and 'value' (at index -1) */
+ if (lua_type(L, -2) == LUA_TSTRING) {
+ class_name = lua_tostring(L, -2);
+ }
+ if (lua_type(L, -1) == LUA_TTABLE) {
+ // Nesting
+ lua_pushnil(L); // First key
+ while (lua_next(L, -2) != 0) {
+ // Nesting the second
+ int selector = -1;
+ lv_style_t* style = NULL;
+ lua_pushnil(L); // First key
+ while (lua_next(L, -2) != 0) {
+ int idx = lua_tointeger(L, -2);
+ if (idx == 1) {
+ // Selector
+ selector = lua_tointeger(L, -1);
+ } else if (idx == 2) {
+ // Style
+ lv_style_t* style = luavgl_to_style(L, -1);
+ if (style == NULL) {
+ ESP_LOGI("DANIEL", "Style was null or malformed??");
+ return 0;
+ } else {
+ ui::themes::Theme::instance()->AddStyle(class_name, selector, style);
+ }
+ }
+ lua_pop(L, 1);
+ }
+ lua_pop(L, 1);
+ }
+ }
+ /* removes 'value'; keeps 'key' for next iteration */
+ lua_pop(L, 1);
+ }
+ return 0;
+}
+
+static const struct luaL_Reg kThemeFuncs[] = {{"set", set_theme}, {"set_style", set_style}, {NULL, NULL}};
+
+static auto lua_theme(lua_State* L) -> int {
+ luaL_newlib(L, kThemeFuncs);
+ return 1;
+}
+
+auto RegisterThemeModule(lua_State* L) -> void {
+ luaL_requiref(L, "theme", lua_theme, true);
+ lua_pop(L, 1);
+}
+
+} // namespace lua