diff options
Diffstat (limited to 'src/tangara/lua/lua_filesystem.cpp')
| -rw-r--r-- | src/tangara/lua/lua_filesystem.cpp | 68 |
1 files changed, 35 insertions, 33 deletions
diff --git a/src/tangara/lua/lua_filesystem.cpp b/src/tangara/lua/lua_filesystem.cpp index de51f555..e3a3018d 100644 --- a/src/tangara/lua/lua_filesystem.cpp +++ b/src/tangara/lua/lua_filesystem.cpp @@ -21,29 +21,21 @@ struct LuaFileEntry { bool isHidden; bool isDirectory; bool isTrack; - size_t path_size; - char path[]; + std::string path; + std::string name; }; -static_assert(std::is_trivially_destructible<LuaFileEntry>()); -static_assert(std::is_trivially_copy_assignable<LuaFileEntry>()); - static auto push_lua_file_entry(lua_State* L, const lua::FileEntry& r) -> void { - // Create and init the userdata. - LuaFileEntry* file_entry = reinterpret_cast<LuaFileEntry*>( - lua_newuserdata(L, sizeof(LuaFileEntry) + r.filepath.size())); + lua::FileEntry** entry = reinterpret_cast<lua::FileEntry**>( + lua_newuserdata(L, sizeof(uintptr_t))); + *entry = new lua::FileEntry(r); luaL_setmetatable(L, kFileEntryMetatable); +} - // Init all the fields - *file_entry = { - .isHidden = r.isHidden, - .isDirectory = r.isDirectory, - .isTrack = r.isTrack, - .path_size = r.filepath.size(), - }; - - // Copy the string data across. - std::memcpy(file_entry->path, r.filepath.data(), r.filepath.size()); +auto check_file_entry(lua_State* L, int stack_pos) -> lua::FileEntry* { + lua::FileEntry* entry = *reinterpret_cast<lua::FileEntry**>( + luaL_checkudata(L, stack_pos, kFileEntryMetatable)); + return entry; } auto check_file_iterator(lua_State* L, int stack_pos) -> lua::FileIterator* { @@ -56,7 +48,7 @@ static auto push_iterator(lua_State* state, const lua::FileIterator& it) -> void { lua::FileIterator** data = reinterpret_cast<lua::FileIterator**>( lua_newuserdata(state, sizeof(uintptr_t))); - *data = new lua::FileIterator(it); // TODO... + *data = new lua::FileIterator(it); luaL_setmetatable(state, kFileIteratorMetatable); } @@ -108,45 +100,55 @@ static const struct luaL_Reg kFileIteratorFuncs[] = {{"next", fs_iterate}, {NULL, NULL}}; static auto file_entry_path(lua_State* state) -> int { - LuaFileEntry* data = reinterpret_cast<LuaFileEntry*>( - luaL_checkudata(state, 1, kFileEntryMetatable)); - lua_pushlstring(state, data->path, data->path_size); + lua::FileEntry* entry = check_file_entry(state, 1); + lua_pushlstring(state, entry->filepath.c_str(), entry->filepath.size()); return 1; } static auto file_entry_is_dir(lua_State* state) -> int { - LuaFileEntry* data = reinterpret_cast<LuaFileEntry*>( - luaL_checkudata(state, 1, kFileEntryMetatable)); - lua_pushboolean(state, data->isDirectory); + lua::FileEntry* entry = check_file_entry(state, 1); + lua_pushboolean(state, entry->isDirectory); return 1; } static auto file_entry_is_hidden(lua_State* state) -> int { - LuaFileEntry* data = reinterpret_cast<LuaFileEntry*>( - luaL_checkudata(state, 1, kFileEntryMetatable)); - lua_pushboolean(state, data->isHidden); + lua::FileEntry* entry = check_file_entry(state, 1); + lua_pushboolean(state, entry->isHidden); return 1; } static auto file_entry_is_track(lua_State* state) -> int { - LuaFileEntry* data = reinterpret_cast<LuaFileEntry*>( - luaL_checkudata(state, 1, kFileEntryMetatable)); - lua_pushboolean(state, data->isTrack); + lua::FileEntry* entry = check_file_entry(state, 1); + lua_pushboolean(state, entry->isTrack); + return 1; +} + +static auto file_entry_name(lua_State* state) -> int { + lua::FileEntry* entry = check_file_entry(state, 1); + lua_pushlstring(state, entry->name.c_str(), entry->name.size()); + return 1; +} + +static auto file_entry_gc(lua_State* state) -> int { + lua::FileEntry* entry = check_file_entry(state, 1); + delete entry; return 1; } static const struct luaL_Reg kFileEntryFuncs[] = {{"filepath", file_entry_path}, + {"name", file_entry_name}, {"is_directory", file_entry_is_dir}, {"is_hidden", file_entry_is_hidden}, {"is_track", file_entry_is_track}, - {"__tostring", file_entry_path}, + {"__tostring", file_entry_name}, + {"__gc", file_entry_gc}, {NULL, NULL}}; static auto fs_new_iterator(lua_State* state) -> int { // Takes a filepath as a string and returns a new FileIterator // on that directory std::string filepath = luaL_checkstring(state, -1); - lua::FileIterator iter(filepath); + lua::FileIterator iter(filepath, false); push_iterator(state, iter); return 1; } |
