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-rw-r--r--src/tangara/lua/lua_thread.hpp44
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diff --git a/src/tangara/lua/lua_thread.hpp b/src/tangara/lua/lua_thread.hpp
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+/*
+ * Copyright 2023 jacqueline <me@jacqueline.id.au>
+ *
+ * SPDX-License-Identifier: GPL-3.0-only
+ */
+
+#pragma once
+
+#include <memory>
+#include <string>
+
+#include "lua.hpp"
+
+#include "service_locator.hpp"
+
+namespace lua {
+
+class Allocator;
+
+auto CallProtected(lua_State*, int nargs, int nresults) -> int;
+
+class LuaThread {
+ public:
+ static auto Start(system_fsm::ServiceLocator&) -> LuaThread*;
+ ~LuaThread();
+
+ auto RunScript(const std::string& path) -> bool;
+ auto RunString(const std::string& path) -> bool;
+
+ auto DumpStack() -> void;
+
+ auto state() -> lua_State* { return state_; }
+
+ LuaThread(const LuaThread&) = delete;
+ LuaThread& operator=(const LuaThread&) = delete;
+
+ private:
+ LuaThread(std::unique_ptr<Allocator>&, lua_State*);
+
+ std::unique_ptr<Allocator> alloc_;
+ lua_State* state_;
+};
+
+} // namespace lua