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Diffstat (limited to 'src/tangara/ui/screenshot.cpp')
| -rw-r--r-- | src/tangara/ui/screenshot.cpp | 48 |
1 files changed, 48 insertions, 0 deletions
diff --git a/src/tangara/ui/screenshot.cpp b/src/tangara/ui/screenshot.cpp new file mode 100644 index 00000000..e4f9cc3f --- /dev/null +++ b/src/tangara/ui/screenshot.cpp @@ -0,0 +1,48 @@ +/* + * Copyright 2024 jacqueline <me@jacqueline.id.au> + * + * SPDX-License-Identifier: GPL-3.0-only + */ + +#include "screenshot.hpp" +#include <sys/_stdint.h> + +#include <string> + +#define LODEPNG_NO_COMPILE_CPP +#include "libs/lodepng/lodepng.h" + +#include "esp_log.h" +#include "lvgl.h" + +namespace ui { + +[[maybe_unused]] static constexpr char kTag[] = "screenshot"; + +auto SaveScreenshot(lv_obj_t* obj, const std::string& path) -> void { + lv_draw_buf_t* buf = lv_snapshot_take(obj, LV_COLOR_FORMAT_RGB888); + if (!buf) { + return; + } + + // LVGL appears to output BGR data instead. Not quite sure why, but swapping + // each pair is quite easy. + for (size_t i = 0; i < buf->data_size; i += 3) { + uint8_t temp = buf->data[i]; + buf->data[i] = buf->data[i + 2]; + buf->data[i + 2] = temp; + } + + // The LVGL lodepng fork uses LVGL's file API, so an extra '/' is needed. + std::string fullpath = "//sdcard/" + path; + + auto res = lodepng_encode_file(fullpath.c_str(), buf->data, buf->header.w, + buf->header.h, LCT_RGB, 8); + + lv_draw_buf_destroy(buf); + if (res != 0) { + ESP_LOGE(kTag, "lodepng error: '%s'", lodepng_error_text(res)); + } +} + +} // namespace ui |
