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-rw-r--r--src/ui/include/screen_lua.hpp40
1 files changed, 0 insertions, 40 deletions
diff --git a/src/ui/include/screen_lua.hpp b/src/ui/include/screen_lua.hpp
deleted file mode 100644
index 8a463bad..00000000
--- a/src/ui/include/screen_lua.hpp
+++ /dev/null
@@ -1,40 +0,0 @@
-/*
- * Copyright 2023 jacqueline <me@jacqueline.id.au>
- *
- * SPDX-License-Identifier: GPL-3.0-only
- */
-
-#pragma once
-
-#include "lua.hpp"
-
-#include "property.hpp"
-#include "screen.hpp"
-
-namespace ui {
-namespace screens {
-
-class Lua : public Screen {
- public:
- Lua();
- ~Lua();
-
- auto onShown() -> void override;
- auto onHidden() -> void override;
-
- auto canPop() -> bool override;
-
- auto SetObjRef(lua_State*) -> void;
-
- private:
- /* Invokes a method on this screen's Lua counterpart. */
- auto callMethod(std::string name) -> void;
- /* Applies fn to each binding in this screen's `bindings` field. */
- auto forEachBinding(std::function<void(lua::Binding*)> fn) -> void;
-
- lua_State* s_;
- std::optional<int> obj_ref_;
-};
-
-} // namespace screens
-} // namespace ui