diff options
Diffstat (limited to 'src/ui/include')
| -rw-r--r-- | src/ui/include/ui_events.hpp | 1 | ||||
| -rw-r--r-- | src/ui/include/ui_fsm.hpp | 9 |
2 files changed, 6 insertions, 4 deletions
diff --git a/src/ui/include/ui_events.hpp b/src/ui/include/ui_events.hpp index 5c033b0c..81e0543a 100644 --- a/src/ui/include/ui_events.hpp +++ b/src/ui/include/ui_events.hpp @@ -32,7 +32,6 @@ struct DumpLuaStack : tinyfsm::Event {}; namespace internal { -struct ControlSchemeChanged : tinyfsm::Event {}; struct ReindexDatabase : tinyfsm::Event {}; struct BackPressed : tinyfsm::Event {}; diff --git a/src/ui/include/ui_fsm.hpp b/src/ui/include/ui_fsm.hpp index c238a447..8eafc6e0 100644 --- a/src/ui/include/ui_fsm.hpp +++ b/src/ui/include/ui_fsm.hpp @@ -13,8 +13,12 @@ #include "audio_events.hpp" #include "battery.hpp" #include "db_events.hpp" +#include "device_factory.hpp" #include "display.hpp" +#include "feedback_haptics.hpp" #include "gpios.hpp" +#include "input_touch_wheel.hpp" +#include "input_volume_buttons.hpp" #include "lua_thread.hpp" #include "lvgl_input_driver.hpp" #include "lvgl_task.hpp" @@ -67,7 +71,6 @@ class UiState : public tinyfsm::Fsm<UiState> { void react(const system_fsm::SamdUsbStatusChanged&); void react(const internal::DismissAlerts&); - void react(const internal::ControlSchemeChanged&); void react(const database::event::UpdateStarted&); void react(const database::event::UpdateProgress&){}; @@ -91,7 +94,9 @@ class UiState : public tinyfsm::Fsm<UiState> { static std::unique_ptr<UiTask> sTask; static std::shared_ptr<system_fsm::ServiceLocator> sServices; static std::unique_ptr<drivers::Display> sDisplay; + static std::shared_ptr<input::LvglInputDriver> sInput; + static std::unique_ptr<input::DeviceFactory> sDeviceFactory; static std::stack<std::shared_ptr<Screen>> sScreens; static std::shared_ptr<Screen> sCurrentScreen; @@ -125,8 +130,6 @@ class UiState : public tinyfsm::Fsm<UiState> { static lua::Property sDisplayBrightness; - static lua::Property sControlsScheme; - static lua::Property sScrollSensitivity; static lua::Property sLockSwitch; static lua::Property sDatabaseUpdating; |
