summaryrefslogtreecommitdiff
path: root/src/ui/include
diff options
context:
space:
mode:
Diffstat (limited to 'src/ui/include')
-rw-r--r--src/ui/include/encoder_input.hpp107
-rw-r--r--src/ui/include/lvgl_task.hpp7
-rw-r--r--src/ui/include/ui_fsm.hpp5
3 files changed, 5 insertions, 114 deletions
diff --git a/src/ui/include/encoder_input.hpp b/src/ui/include/encoder_input.hpp
deleted file mode 100644
index 7dfac071..00000000
--- a/src/ui/include/encoder_input.hpp
+++ /dev/null
@@ -1,107 +0,0 @@
-/*
- * Copyright 2023 jacqueline <me@jacqueline.id.au>
- *
- * SPDX-License-Identifier: GPL-3.0-only
- */
-
-#pragma once
-
-#include <stdint.h>
-#include <deque>
-#include <memory>
-#include <set>
-
-#include "core/lv_group.h"
-#include "gpios.hpp"
-#include "hal/lv_hal_indev.h"
-
-#include "nvs.hpp"
-#include "relative_wheel.hpp"
-#include "touchwheel.hpp"
-
-namespace ui {
-
-class Scroller;
-
-/*
- * Main input device abstracting that handles turning lower-level input device
- * drivers into events and LVGL inputs.
- *
- * As far as LVGL is concerned, this class represents an ordinary rotary
- * encoder, supporting only left and right ticks, and clicking.
- */
-class EncoderInput {
- public:
- EncoderInput(drivers::IGpios& gpios, drivers::TouchWheel& wheel);
-
- auto Read(lv_indev_data_t* data) -> void;
- auto registration() -> lv_indev_t* { return registration_; }
-
- auto mode(drivers::NvsStorage::InputModes mode) { mode_ = mode; }
- auto scroll_sensitivity(uint8_t val) -> void; // Value between 0-255, used to scale the threshold
- auto lock(bool l) -> void { is_locked_ = l; }
-
- private:
- lv_indev_drv_t driver_;
- lv_indev_t* registration_;
-
- drivers::IGpios& gpios_;
- drivers::TouchWheel& raw_wheel_;
- std::unique_ptr<drivers::RelativeWheel> relative_wheel_;
- std::unique_ptr<Scroller> scroller_;
-
- drivers::NvsStorage::InputModes mode_;
- bool is_locked_;
- uint8_t scroll_sensitivity_;
-
- // Every kind of distinct input that we could map to an action.
- enum class Keys {
- kVolumeUp,
- kVolumeDown,
- kTouchWheel,
- kTouchWheelCenter,
- kDirectionalUp,
- kDirectionalRight,
- kDirectionalDown,
- kDirectionalLeft,
- };
-
- // Map from a Key, to the time that it was first touched in ms. If the key is
- // currently released, where will be no entry.
- std::unordered_map<Keys, uint64_t> touch_time_ms_;
- // Set of keys that were released during the current update.
- std::set<Keys> just_released_;
- // Set of keys that have had an event fired for them since being pressed.
- std::set<Keys> fired_;
-
- bool is_scrolling_wheel_;
-
- enum class Trigger {
- kNone,
- // Regular short-click. Triggered on release for long-pressable keys,
- // triggered on the initial press for repeatable keys.
- kClick,
- kLongPress,
- };
-
- enum class KeyStyle {
- kRepeat,
- kLongPress,
- };
-
- auto UpdateKeyState(Keys key, uint64_t ms, bool clicked) -> void;
- auto TriggerKey(Keys key, KeyStyle t, uint64_t ms) -> Trigger;
-};
-
-class Scroller {
- public:
- Scroller() : last_input_ms_(0), velocity_(0) {}
-
- auto AddInput(uint64_t, int) -> int;
-
- private:
- uint64_t last_input_ms_;
- int velocity_;
-};
-
-} // namespace ui
diff --git a/src/ui/include/lvgl_task.hpp b/src/ui/include/lvgl_task.hpp
index f212ab9d..8efcbf35 100644
--- a/src/ui/include/lvgl_task.hpp
+++ b/src/ui/include/lvgl_task.hpp
@@ -15,8 +15,7 @@
#include "freertos/timers.h"
#include "display.hpp"
-#include "encoder_input.hpp"
-#include "relative_wheel.hpp"
+#include "lvgl_input_driver.hpp"
#include "screen.hpp"
#include "themes.hpp"
#include "touchwheel.hpp"
@@ -28,14 +27,14 @@ class UiTask {
static auto Start() -> UiTask*;
~UiTask();
- auto input(std::shared_ptr<EncoderInput> input) -> void;
+ auto input(std::shared_ptr<input::LvglInputDriver> input) -> void;
private:
UiTask();
auto Main() -> void;
- std::shared_ptr<EncoderInput> input_;
+ std::shared_ptr<input::LvglInputDriver> input_;
std::shared_ptr<Screen> current_screen_;
};
diff --git a/src/ui/include/ui_fsm.hpp b/src/ui/include/ui_fsm.hpp
index 2bab487d..c238a447 100644
--- a/src/ui/include/ui_fsm.hpp
+++ b/src/ui/include/ui_fsm.hpp
@@ -14,14 +14,13 @@
#include "battery.hpp"
#include "db_events.hpp"
#include "display.hpp"
-#include "encoder_input.hpp"
#include "gpios.hpp"
#include "lua_thread.hpp"
+#include "lvgl_input_driver.hpp"
#include "lvgl_task.hpp"
#include "modal.hpp"
#include "nvs.hpp"
#include "property.hpp"
-#include "relative_wheel.hpp"
#include "screen.hpp"
#include "service_locator.hpp"
#include "storage.hpp"
@@ -92,7 +91,7 @@ class UiState : public tinyfsm::Fsm<UiState> {
static std::unique_ptr<UiTask> sTask;
static std::shared_ptr<system_fsm::ServiceLocator> sServices;
static std::unique_ptr<drivers::Display> sDisplay;
- static std::shared_ptr<EncoderInput> sInput;
+ static std::shared_ptr<input::LvglInputDriver> sInput;
static std::stack<std::shared_ptr<Screen>> sScreens;
static std::shared_ptr<Screen> sCurrentScreen;