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-rw-r--r--src/ui/ui_fsm.cpp9
1 files changed, 9 insertions, 0 deletions
diff --git a/src/ui/ui_fsm.cpp b/src/ui/ui_fsm.cpp
index bb1503b2..28733123 100644
--- a/src/ui/ui_fsm.cpp
+++ b/src/ui/ui_fsm.cpp
@@ -43,6 +43,7 @@
#include "nvs.hpp"
#include "property.hpp"
#include "relative_wheel.hpp"
+#include "samd.hpp"
#include "screen.hpp"
#include "screen_lua.hpp"
#include "screen_splash.hpp"
@@ -302,6 +303,8 @@ lua::Property UiState::sUsbMassStorageEnabled{
return true;
}};
+lua::Property UiState::sUsbMassStorageBusy{false};
+
auto UiState::InitBootSplash(drivers::IGpios& gpios, drivers::NvsStorage& nvs)
-> bool {
// Init LVGL first, since the display driver registers itself with LVGL.
@@ -360,6 +363,11 @@ void UiState::react(const system_fsm::KeyLockChanged& ev) {
sLockSwitch.Update(ev.locking);
}
+void UiState::react(const system_fsm::SamdUsbStatusChanged& ev) {
+ sUsbMassStorageBusy.Update(ev.new_status ==
+ drivers::Samd::UsbStatus::kAttachedBusy);
+}
+
void UiState::react(const internal::ControlSchemeChanged&) {
if (!sInput) {
return;
@@ -573,6 +581,7 @@ void Lua::entry() {
registry.AddPropertyModule("usb",
{
{"msc_enabled", &sUsbMassStorageEnabled},
+ {"msc_busy", &sUsbMassStorageBusy},
});
sDatabaseAutoUpdate.Update(sServices->nvs().DbAutoIndex());