| Age | Commit message (Collapse) | Author |
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It turns out this is why bluetooth playback keeps running out of memory
/facepalm
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I think this was the cause of toggling play/pause making audio go away.
Or at least I can't repro that bug anymore, anyway.
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- Pin the decoder task to APP_CORE to reduce context switches
- Increase sample buffer sizes
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No ui yet, and performance isn't great. It kinda works though!!
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Also fix mono playback
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Includes stripping out the IC-specific I2S stuff, and doing more manual
volume control using pots
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