| Age | Commit message (Collapse) | Author |
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This is a more accurate way of knowing which track is playing when, and
also simplifies a lot of fragile logic in audio_fsm
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It turns out this is why bluetooth playback keeps running out of memory
/facepalm
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I think this was the cause of toggling play/pause making audio go away.
Or at least I can't repro that bug anymore, anyway.
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Also fix mono playback
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Includes stripping out the IC-specific I2S stuff, and doing more manual
volume control using pots
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