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path: root/src/tangara/audio/stream_cues.cpp
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2025-04-11fix premature pause at end of last track of queueBe
The SetTrack event is sent when *decoding* finishes, not when *playback* finishes so the decoder can start buffering the next track in advance of its playback to ensure gapless playback. Clearing StreamCues causes Playback::react(const internal::StreamHeartbeat& ev) to transit the Playback FSM to Standby, which sets the IAudioOutput to stop reading from the output buffer. Thus, clearing StreamCues in response to the SetTrack event paused playback with the end of the track stuck waiting in the output buffer. When a new queue was loaded and started playing, the end of the previous track would be played before the new track was played. Fixes https://codeberg.org/cool-tech-zone/tangara-fw/issues/313
2025-01-07Improvements to the queue for shuffling/playing all (#170)ailurux
Queue now has a separate 'ready' property to indicate it's ready to be used, which is independent from whether it's still loading tracks in. This also improves the response time for shuffling all tracks (we will initially pick a random track in the first 100 tracks whilst the rest of the tracks are loading). This should also fix issues where one song will start playing and then repeat itself when the queue finishes loading, and hopefully solve #160 as well (though I couldn't actually repro this myself). Co-authored-by: jacqueline <me@jacqueline.id.au> Reviewed-on: https://codeberg.org/cool-tech-zone/tangara-fw/pulls/170 Reviewed-by: cooljqln <cooljqln@noreply.codeberg.org> Co-authored-by: ailurux <ailuruxx@gmail.com> Co-committed-by: ailurux <ailuruxx@gmail.com>
2024-05-24Fix counting empty stream cues as the current streamjacqueline
2024-05-09Fix playback after restoring queue on bootjacqueline
2024-05-08Count samples going in and out of the drain bufferjacqueline
This is a more accurate way of knowing which track is playing when, and also simplifies a lot of fragile logic in audio_fsm