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requesting more
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In my limited tests this improves decoding speed by around 3%.
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It turns out that “seeking to a first sample in a not–first block” is actually very common, because Tangara only seeks to exact seconds and the reference encoder tends to size blocks in a way that makes the first sample in a block likely be the sample that the firmware wants to seek to.
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to save internal RAM space
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To free up some internal RAM space
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This increases CPU usage by ~2% for the audio_conv task, which I
think is an acceptable tradeoff. The Speex resampler still
makes its own allocations in internal RAM.
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(#317) from Be.ing/tangara-fw:premature_pause into main
Reviewed-on: https://codeberg.org/cool-tech-zone/tangara-fw/pulls/317
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The decoder does use `memset` on the buffer, but according to Espressif that should be fine.
See-Also: https://docs.espressif.com/projects/esp-idf/en/stable/esp32/api-reference/system/mem_alloc.html#bit-accessible-memory
See-Also: https://esp32.com/viewtopic.php?t=1730#p8056
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The SetTrack event is sent when *decoding* finishes, not when
*playback* finishes so the decoder can start buffering the next
track in advance of its playback to ensure gapless playback.
Clearing StreamCues causes
Playback::react(const internal::StreamHeartbeat& ev)
to transit the Playback FSM to Standby, which sets the
IAudioOutput to stop reading from the output buffer. Thus,
clearing StreamCues in response to the SetTrack event paused
playback with the end of the track stuck waiting in the output
buffer. When a new queue was loaded and started playing, the
end of the previous track would be played before the new track
was played.
Fixes https://codeberg.org/cool-tech-zone/tangara-fw/issues/313
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This is the maximum amount that malloc can currently allocate in a
single allocation.
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Splits the control scheme into separate schemes for the side buttons and touchwheel, allowing them to be configured independently of each other. At least one input must be used for navigation, and there are guards to prevent locking oneself out of any input. If the input scheme is invalid, a pop up will show alerting the user.
Different behaviours can be bound to the side buttons for when the device is locked or unlocked. This PR also adds a mode for these buttons that controls media playback (prev/next on up/down, pressing both buttons toggles play/pause).
There are some changes to the way inputs handle locking. Rather than the input devices tracking the current locked mode, different input devices are created on lock depending on the mode that is configured.
Reviewed-on: https://codeberg.org/cool-tech-zone/tangara-fw/pulls/264
Co-authored-by: ailurux <ailurux@noreply.codeberg.org>
Co-committed-by: ailurux <ailurux@noreply.codeberg.org>
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ayumi/tangara-fw:wavpack into main
Reviewed-on: https://codeberg.org/cool-tech-zone/tangara-fw/pulls/218
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columns' (#302) from display_padding into main
Reviewed-on: https://codeberg.org/cool-tech-zone/tangara-fw/pulls/302
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(#288) from tahnok/tangara-fw:trim-bt-name-whitespace into main
Reviewed-on: https://codeberg.org/cool-tech-zone/tangara-fw/pulls/288
Reviewed-by: cooljqln <cooljqln@noreply.codeberg.org>
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Makes the Lua UI update immediately after running the bt_forget command
added in PR #289
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tahnok/tangara-fw:bt_forget into main
Reviewed-on: https://codeberg.org/cool-tech-zone/tangara-fw/pulls/289
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I have a speaker at home with a name of "Pebble V3\r\n" that renders
poorly without this change.
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Prior to this change, the UI thread was consuming approx. 10-14% CPU
in the idle state, and appeared to be running in an endless loop.
After this change, the UI thread is measured at about 0.1% CPU. I'm
not sure what the current consumption impact is, but it's gotta be
a power saving, even if slim?
Following manual testing with the device after flashing this change,
the UI responsiveness and music playback does not appear to be
negatively affected. The UI actions that were tested were:
- Scrolling through items on the root menu
- Scrolling through settings
- Scrolling through All Tracks with long-press on the bottom of
the scroll wheel (Page Down) on a device with ~20k songs
- Repeatedly hitting 'next track'
- Forcing a DB update, and scrolling through All Tracks while
updating the database.
The device was configured with the following settings when tested:
- TTS enabled
- Wired headphones
- Bluetooth enabled but not connected
- No DB auto-update
- Playing music
Prior to this change, the UI thread was consuming approx. 10-14% CPU
in the idle state, and appeared to be running in an endless loop.
On a stock (v1.2.2) build, `tasks` reported:
```
→ tasks
name core free stack run time
IDLE1 1 1.0 KiB 99.6%
IDLE0 0 1.1 KiB 86.5%
ui any 10.1 KiB 13.7%
console_repl 1 5.6 KiB 0.5%
Tmr Svc any 1.4 KiB 0.0%
audio_dec any 19.4 KiB 0.0%
main 0 2.0 KiB 0.0%
lvglDraw any 2.9 KiB 0.0%
btController 0 2.1 KiB 0.0%
esp_timer 0 3.4 KiB 0.0%
BTC_TASK 1 2.6 KiB 0.0%
worker_1 any 30.1 KiB 0.0%
worker_3 any 5.7 KiB 0.0%
worker_2 any 29.5 KiB 0.0%
worker_0 any 25.7 KiB 0.0%
BTU_TASK 1 3.2 KiB 0.0%
hciT 1 1.5 KiB 0.0%
ipc0 0 1.0 KiB 0.0%
ipc1 1 1.0 KiB 0.0%
audio_conv any 3.4 KiB 0.0%
```
Following this change, the UI thread decreased from 13% in idle to
0.1% usage, as reported by `tasks`:
```
→ tasks
name core free stack run time
IDLE1 1 1.0 KiB 99.8%
IDLE0 0 1.1 KiB 99.4%
console_repl any 6.4 KiB 0.5%
ui any 10.1 KiB 0.1%
btController 0 2.1 KiB 0.0%
Tmr Svc any 1.4 KiB 0.0%
esp_timer 0 3.4 KiB 0.0%
audio_dec any 19.4 KiB 0.0%
ipc1 1 1.0 KiB 0.0%
ipc0 0 1.0 KiB 0.0%
hciT 1 1.5 KiB 0.0%
BTU_TASK 1 3.2 KiB 0.0%
worker_3 any 20.7 KiB 0.0%
worker_2 any 29.4 KiB 0.0%
BTC_TASK 1 2.5 KiB 0.0%
worker_1 any 30.1 KiB 0.0%
worker_0 any 5.7 KiB 0.0%
lvglDraw any 2.9 KiB 0.0%
main 0 2.0 KiB 0.0%
audio_conv any 3.4 KiB 0.0%
```
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Also, clang-format previous changes in provider.hpp.
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(#261) from ailurux/output-mode-fix into main
Reviewed-on: https://codeberg.org/cool-tech-zone/tangara-fw/pulls/261
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This change introduces the ability to enable or disable the spoken interface/TTS from the on-device settings, either via the UI or the Lua console. This closes out the implementation of issue #245.
The TTS setting is only visible in Display settings if voice samples are present in `/.tangara-tts/` on the SD card.
Playback of new TTS voice samples is inhibited when TTS is disabled. By default, the setting is enabled, as the device will only play back TTS voices if samples are present on disk.
If you need samples to test TTS on your device, feel free to grab the voice samples I have at https://codeberg.org/tursiae/tangara-tts-samples. There's about 80-85% coverage of the UI, with the remainder to be added soonish.
Reviewed-on: https://codeberg.org/cool-tech-zone/tangara-fw/pulls/251
Co-authored-by: Tursiae <git@tursiae.org>
Co-committed-by: Tursiae <git@tursiae.org>
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Reported in issue #258.
As of v1.2.0, if /.tangara-tts/ samples are present on the SD card, and
>= 4 menu items with matching TTS samples are highlighted in the UI, and
no audio output (headphones or BT sink) is connected, the `tts::Player`'s
invocation of lambdas on the WorkerPool will result in worker task
exhaustion.
This is because we get stuck in state where the `drivers::PcmBuffer` is
not accepting any new samples, and the inner loop in `Player::decodeToSink`
that pushes to the output isn't checking to see whether playback was
cancelled. So the loop never terminates, and we consume that worker slot.
Repeat with another 3 menu items, and, hey, all four worker threads are
consumed with TTS that will not terminate until headphones/BT are connected.
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no-stats cases.' (#257) from tursiae/tangara-fw:tasksconfig into main
Reviewed-on: https://codeberg.org/cool-tech-zone/tangara-fw/pulls/257
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When `CONFIG_FREERTOS_GENERATE_RUN_TIME_STATS` is not set, the FreeRTOS
scheduler will not keep track of task runtime statistics, and the `tasks`
command on the console will show `nan%` for the usage.
This adds a recommendation for the user to enable the `...STATS` config in
their build, and also updates the guidance for `configUSE_TRACE_FACILITY`
to point at the supported `sdkconfig.local` configuration pathway, instead
of pointing at the `#define` that's deeper in the configuration stack.
Also, the sampling period is dropped from 2.5s to 10ms when the runtime
stats are not enabled; given that we're not measuring any usage, it's not worth
sleeping any longer than that. We might even be able to drop to zero?
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`std::sort` expects a comparator that returns `a < b`. Flipping this to `a >= b`
would normally be fine to reverse the order, but floats behave weirdly with NaN.
Instead of flipping the comparator, this uses the reverse-iterators to reverse
the sort order of the tasks, and returns to an `a < b` comparator.
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haptics (#246)
This adds a way for feedback devices to respond to events from outside of LVGL's event system, being passed from input device to feedback device through a vector. This was done so that touch events and long-press triggers can now give feedback through haptics.
This PR also adds haptic modes, saved in nvs similarly to input and locked input modes, to disable or change the haptic effect behaviour based on which mode is selected.
Finally, this also fixes a bug in which some click events would not trigger haptics, at the expense of re-introducing the (undesired?) behaviour of clicking a button that transitions to a new screen causing a double click.
Relevant issues this should close: #195, #233, and (partially?) #120
Reviewed-on: https://codeberg.org/cool-tech-zone/tangara-fw/pulls/246
Co-authored-by: ailurux <ailuruxx@gmail.com>
Co-committed-by: ailurux <ailuruxx@gmail.com>
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until re-added.
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The extension is needed to trigger format detection in the tag reader.
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