From 5d390c821a7fdddec5eb24a7a3a08bf8bf4be1cc Mon Sep 17 00:00:00 2001 From: jacqueline Date: Fri, 9 Aug 2024 13:11:34 +1000 Subject: Claw back some internal ram - 'main' doesn't need 12k of internal ram - lvgl's draw task doesn't need that much either - also lower the bg worker stack sizes whilst we're here, since they've got tons over headroom --- lib/lvgl/src/draw/sw/lv_draw_sw.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'lib/lvgl/src/draw') diff --git a/lib/lvgl/src/draw/sw/lv_draw_sw.c b/lib/lvgl/src/draw/sw/lv_draw_sw.c index 4ced5d1d..c0ec052b 100644 --- a/lib/lvgl/src/draw/sw/lv_draw_sw.c +++ b/lib/lvgl/src/draw/sw/lv_draw_sw.c @@ -143,7 +143,7 @@ void lv_draw_sw_init(void) draw_sw_unit->base_unit.delete_cb = LV_USE_OS ? lv_draw_sw_delete : NULL; #if LV_USE_OS - lv_thread_init(&draw_sw_unit->thread, LV_THREAD_PRIO_HIGH, render_thread_cb, 8 * 1024, draw_sw_unit); + lv_thread_init(&draw_sw_unit->thread, LV_THREAD_PRIO_HIGH, render_thread_cb, 4 * 1024, draw_sw_unit); #endif } -- cgit v1.2.3