From a1327763ab70dbf4996e032dd227de368f78f4ad Mon Sep 17 00:00:00 2001 From: jacqueline Date: Mon, 28 Aug 2023 10:36:18 +1000 Subject: Support play/pause toggling --- src/audio/audio_fsm.cpp | 12 +++++++++++- 1 file changed, 11 insertions(+), 1 deletion(-) (limited to 'src/audio/audio_fsm.cpp') diff --git a/src/audio/audio_fsm.cpp b/src/audio/audio_fsm.cpp index cd36b398..6cca8211 100644 --- a/src/audio/audio_fsm.cpp +++ b/src/audio/audio_fsm.cpp @@ -133,6 +133,12 @@ void Standby::react(const QueueUpdate& ev) { sFileSource->SetPath(db->GetTrackPath(*current_track)); } +void Standby::react(const TogglePlayPause& ev) { + if (sCurrentTrack) { + transit(); + } +} + void Playback::entry() { ESP_LOGI(kTag, "beginning playback"); sOutput->SetInUse(true); @@ -142,7 +148,7 @@ void Playback::exit() { ESP_LOGI(kTag, "finishing playback"); // TODO(jacqueline): Second case where it's useful to wait for the i2s buffer // to drain. - vTaskDelay(pdMS_TO_TICKS(250)); + vTaskDelay(pdMS_TO_TICKS(10)); sOutput->SetInUse(false); events::System().Dispatch(PlaybackFinished{}); @@ -170,6 +176,10 @@ void Playback::react(const QueueUpdate& ev) { sFileSource->SetPath(db->GetTrackPath(*current_track)); } +void Playback::react(const TogglePlayPause& ev) { + transit(); +} + void Playback::react(const PlaybackUpdate& ev) { ESP_LOGI(kTag, "elapsed: %lu, total: %lu", ev.seconds_elapsed, ev.seconds_total); -- cgit v1.2.3