From a4ba7350a7a9b294d4efc347e339fad25ce297e5 Mon Sep 17 00:00:00 2001 From: jacqueline Date: Fri, 11 Aug 2023 08:39:52 +1000 Subject: Fix docs nits, avoid recalculating frame length --- src/audio/audio_task.cpp | 41 ++++++++++++++++------------------------- 1 file changed, 16 insertions(+), 25 deletions(-) (limited to 'src/audio/audio_task.cpp') diff --git a/src/audio/audio_task.cpp b/src/audio/audio_task.cpp index 05a06ad1..d1432007 100644 --- a/src/audio/audio_task.cpp +++ b/src/audio/audio_task.cpp @@ -7,6 +7,7 @@ #include "audio_task.hpp" #include +#include #include #include @@ -17,34 +18,28 @@ #include #include -#include "audio_decoder.hpp" -#include "audio_events.hpp" -#include "audio_fsm.hpp" -#include "audio_sink.hpp" -#include "audio_source.hpp" #include "cbor.h" -#include "codec.hpp" #include "esp_err.h" #include "esp_heap_caps.h" #include "esp_log.h" -#include "event_queue.hpp" -#include "fatfs_audio_input.hpp" #include "freertos/portmacro.h" #include "freertos/projdefs.h" #include "freertos/queue.h" #include "freertos/ringbuf.h" -#include "pipeline.hpp" -#include "sample.hpp" -#include "sink_mixer.hpp" #include "span.hpp" -#include "arena.hpp" +#include "audio_decoder.hpp" #include "audio_element.hpp" +#include "audio_events.hpp" +#include "audio_fsm.hpp" +#include "audio_sink.hpp" +#include "audio_source.hpp" #include "chunk.hpp" -#include "stream_event.hpp" -#include "stream_info.hpp" -#include "stream_message.hpp" -#include "sys/_stdint.h" +#include "codec.hpp" +#include "event_queue.hpp" +#include "fatfs_audio_input.hpp" +#include "sample.hpp" +#include "sink_mixer.hpp" #include "tasks.hpp" #include "track.hpp" #include "types.hpp" @@ -57,19 +52,18 @@ static const char* kTag = "audio_dec"; static constexpr std::size_t kCodecBufferLength = 240 * 4; Timer::Timer(const codecs::ICodec::OutputFormat& format) - : format_(format), - current_seconds_(0), + : current_seconds_(0), current_sample_in_second_(0), + samples_per_second_(format.sample_rate_hz * format.num_channels), total_duration_seconds_(format.total_samples.value_or(0) / format.num_channels / format.sample_rate_hz) {} auto Timer::AddSamples(std::size_t samples) -> void { bool incremented = false; current_sample_in_second_ += samples; - while (current_sample_in_second_ >= - format_.sample_rate_hz * format_.num_channels) { + while (current_sample_in_second_ >= samples_per_second_) { current_seconds_++; - current_sample_in_second_ -= format_.sample_rate_hz * format_.num_channels; + current_sample_in_second_ -= samples_per_second_; incremented = true; } @@ -87,10 +81,7 @@ auto Timer::AddSamples(std::size_t samples) -> void { auto AudioTask::Start(IAudioSource* source, IAudioSink* sink) -> AudioTask* { AudioTask* task = new AudioTask(source, sink); - // Pin to CORE1 because codecs should be fixed point anyway, and being on - // the opposite core to the mixer maximises throughput in the worst case - // (some heavy codec like opus + resampling for bluetooth). - tasks::StartPersistent(1, [=]() { task->Main(); }); + tasks::StartPersistent([=]() { task->Main(); }); return task; } -- cgit v1.2.3