From 9512bd97bbac48fa33339cc248c76070063bbc61 Mon Sep 17 00:00:00 2001 From: ailurux Date: Mon, 12 Feb 2024 15:36:56 +1100 Subject: Add buttons for shuffle + repeat track --- src/audio/audio_fsm.cpp | 2 +- src/audio/include/track_queue.hpp | 14 ++++++++++++-- src/audio/track_queue.cpp | 40 +++++++++++++++++++++++++++++---------- 3 files changed, 43 insertions(+), 13 deletions(-) (limited to 'src/audio') diff --git a/src/audio/audio_fsm.cpp b/src/audio/audio_fsm.cpp index 54ffa51d..b80e8c30 100644 --- a/src/audio/audio_fsm.cpp +++ b/src/audio/audio_fsm.cpp @@ -320,7 +320,7 @@ void Playback::react(const internal::InputFileClosed& ev) {} void Playback::react(const internal::InputFileFinished& ev) { ESP_LOGI(kTag, "finished playing file"); - sServices->track_queue().next(); + sServices->track_queue().finish(); if (!sServices->track_queue().current()) { transit(); } diff --git a/src/audio/include/track_queue.hpp b/src/audio/include/track_queue.hpp index 5b14fd4a..fd6061a7 100644 --- a/src/audio/include/track_queue.hpp +++ b/src/audio/include/track_queue.hpp @@ -33,13 +33,13 @@ class RandomIterator { // Note resizing has the side-effect of restarting iteration. auto resize(size_t) -> void; - auto repeat(bool) -> void; + auto replay(bool) -> void; private: size_t seed_; size_t pos_; size_t size_; - bool repeat_; + bool replay_; }; /* @@ -85,6 +85,12 @@ class TrackQueue { auto next() -> void; auto previous() -> void; + /* + * Called when the current track finishes + */ + auto finish() -> void; + + auto skipTo(database::TrackId) -> void; /* @@ -98,6 +104,9 @@ class TrackQueue { auto repeat(bool) -> void; auto repeat() const -> bool; + auto replay(bool) -> void; + auto replay() const -> bool; + auto serialise() -> std::string; auto deserialise(const std::string&) -> void; @@ -115,6 +124,7 @@ class TrackQueue { std::optional shuffle_; bool repeat_; + bool replay_; }; } // namespace audio diff --git a/src/audio/track_queue.cpp b/src/audio/track_queue.cpp index d68f2821..5ac9d1f8 100644 --- a/src/audio/track_queue.cpp +++ b/src/audio/track_queue.cpp @@ -34,12 +34,12 @@ namespace audio { [[maybe_unused]] static constexpr char kTag[] = "tracks"; RandomIterator::RandomIterator(size_t size) - : seed_(), pos_(0), size_(size), repeat_(false) { + : seed_(), pos_(0), size_(size), replay_(false) { esp_fill_random(&seed_, sizeof(seed_)); } auto RandomIterator::current() const -> size_t { - if (pos_ < size_ || repeat_) { + if (pos_ < size_ || replay_) { return MillerShuffle(pos_, seed_, size_); } return size_; @@ -65,8 +65,8 @@ auto RandomIterator::resize(size_t s) -> void { pos_ = 0; } -auto RandomIterator::repeat(bool r) -> void { - repeat_ = r; +auto RandomIterator::replay(bool r) -> void { + replay_ = r; } auto notifyChanged(bool current_changed) -> void { @@ -81,7 +81,8 @@ TrackQueue::TrackQueue(tasks::WorkerPool& bg_worker) pos_(0), tracks_(&memory::kSpiRamResource), shuffle_(), - repeat_(false) {} + repeat_(false), + replay_(false) {} auto TrackQueue::current() const -> std::optional { const std::shared_lock lock(mutex_); @@ -202,7 +203,7 @@ auto TrackQueue::next() -> void { pos_ = shuffle_->current(); } else { if (pos_ + 1 >= tracks_.size()) { - if (repeat_) { + if (replay_) { pos_ = 0; } } else { @@ -231,6 +232,14 @@ auto TrackQueue::previous() -> void { notifyChanged(true); } +auto TrackQueue::finish() -> void { + if (repeat_) { + notifyChanged(true); + } else { + next(); + } +} + auto TrackQueue::skipTo(database::TrackId id) -> void { // Defer this work to the background not because it's particularly // long-running (although it could be), but because we want to ensure we only @@ -279,7 +288,7 @@ auto TrackQueue::random(bool en) -> void { // repeated calls with en == true will re-shuffle. if (en) { shuffle_.emplace(tracks_.size()); - shuffle_->repeat(repeat_); + shuffle_->replay(replay_); } else { shuffle_.reset(); } @@ -298,9 +307,6 @@ auto TrackQueue::repeat(bool en) -> void { { const std::unique_lock lock(mutex_); repeat_ = en; - if (shuffle_) { - shuffle_->repeat(en); - } } notifyChanged(false); @@ -311,6 +317,20 @@ auto TrackQueue::repeat() const -> bool { return repeat_; } +auto TrackQueue::replay(bool en) -> void { + const std::unique_lock lock(mutex_); + replay_ = en; + if (shuffle_) { + shuffle_->replay(en); + } + notifyChanged(false); +} + +auto TrackQueue::replay() const -> bool { + const std::shared_lock lock(mutex_); + return replay_; +} + auto TrackQueue::serialise() -> std::string { cppbor::Array tracks{}; for (database::TrackId track : tracks_) { -- cgit v1.2.3 From 527374c72e1ec52e1d5814dbee3587ae100631dd Mon Sep 17 00:00:00 2001 From: ailurux Date: Mon, 12 Feb 2024 16:26:37 +1100 Subject: Don't hold lock on notifyChanged --- src/audio/track_queue.cpp | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) (limited to 'src/audio') diff --git a/src/audio/track_queue.cpp b/src/audio/track_queue.cpp index 5ac9d1f8..c4c101f6 100644 --- a/src/audio/track_queue.cpp +++ b/src/audio/track_queue.cpp @@ -318,10 +318,12 @@ auto TrackQueue::repeat() const -> bool { } auto TrackQueue::replay(bool en) -> void { - const std::unique_lock lock(mutex_); - replay_ = en; - if (shuffle_) { - shuffle_->replay(en); + { + const std::unique_lock lock(mutex_); + replay_ = en; + if (shuffle_) { + shuffle_->replay(en); + } } notifyChanged(false); } -- cgit v1.2.3