From f09ba5ffd53bf7d28e0dc516c00a8f69ca7efae9 Mon Sep 17 00:00:00 2001 From: jacqueline Date: Thu, 28 Sep 2023 08:29:55 +1000 Subject: Use bindey for databinding instead of hand rolling ui updates --- src/ui/include/screen_playing.hpp | 33 ++++++++++++--------------------- 1 file changed, 12 insertions(+), 21 deletions(-) (limited to 'src/ui/include/screen_playing.hpp') diff --git a/src/ui/include/screen_playing.hpp b/src/ui/include/screen_playing.hpp index 2e29130c..fff9cc35 100644 --- a/src/ui/include/screen_playing.hpp +++ b/src/ui/include/screen_playing.hpp @@ -11,10 +11,13 @@ #include #include +#include "bindey/property.h" +#include "esp_log.h" #include "lvgl.h" #include "database.hpp" #include "future_fetcher.hpp" +#include "model_playback.hpp" #include "screen.hpp" #include "track.hpp" #include "track_queue.hpp" @@ -28,48 +31,36 @@ namespace screens { */ class Playing : public Screen { public: - explicit Playing(std::weak_ptr db, + explicit Playing(models::Playback& playback_model, + std::weak_ptr db, audio::TrackQueue& queue); ~Playing(); auto Tick() -> void override; - // Callbacks invoked by the UI state machine in response to audio events. - - auto OnTrackUpdate() -> void; - auto OnPlaybackUpdate(uint32_t, uint32_t) -> void; - auto OnQueueUpdate() -> void; - auto OnFocusAboveFold() -> void; auto OnFocusBelowFold() -> void; + Playing(const Playing&) = delete; + Playing& operator=(const Playing&) = delete; + private: auto control_button(lv_obj_t* parent, char* icon) -> lv_obj_t*; auto next_up_label(lv_obj_t* parent, const std::pmr::string& text) -> lv_obj_t*; - auto BindTrack(const database::Track& track) -> void; - auto ApplyNextUp(const std::vector& tracks) -> void; - std::weak_ptr db_; audio::TrackQueue& queue_; - std::optional track_; - std::vector next_tracks_; + bindey::property> current_track_; + bindey::property>> next_tracks_; - std::unique_ptr>> + std::unique_ptr>> new_track_; std::unique_ptr< - database::FutureFetcher>>> + database::FutureFetcher>>> new_next_tracks_; - lv_obj_t* artist_label_; - lv_obj_t* album_label_; - lv_obj_t* title_label_; - - lv_obj_t* scrubber_; - lv_obj_t* play_pause_control_; - lv_obj_t* next_up_header_; lv_obj_t* next_up_label_; lv_obj_t* next_up_hint_; -- cgit v1.2.3